mirror of
https://github.com/saphid/frame-control.git
synced 2026-10-24 13:01:41 +02:00
Compare commits
3
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
fa40e30f3c | ||
|
|
d7a887b98c | ||
|
|
a5980d8f98 |
No files matched your search
@@ -50,7 +50,7 @@ Charge, charging watts and time left, storage, memory, temperature, Wi-Fi, and w
|
||||
<td valign="top">
|
||||
|
||||
**🎮 Steam games**<br>
|
||||
Everything you own with its Steam Frame rating. Install onto the headset with live progress, and search the store.
|
||||
Everything you own with its Steam Frame rating. Install onto the headset with live progress, search the store, and force quit a game that stops responding.
|
||||
|
||||
</td>
|
||||
<td valign="top">
|
||||
@@ -63,8 +63,8 @@ About 4,500 F-Droid apps rated for the Frame. One click installs each as its own
|
||||
<tr>
|
||||
<td valign="top">
|
||||
|
||||
**📁 Files and games**<br>
|
||||
Drag files onto the window to send them. Drop a game's .zip, folder or .exe to add it to the Steam library, with Proton or the Linux runtime picked for you.
|
||||
**📁 Files, games and clipboard**<br>
|
||||
Drag files onto the window to send them. Drop a game's .zip, folder or .exe to add it to the Steam library, with Proton or the Linux runtime picked for you. Send text or your clipboard straight to the headset's desktop.
|
||||
|
||||
</td>
|
||||
<td valign="top">
|
||||
@@ -72,8 +72,8 @@ Drag files onto the window to send them. Drop a game's .zip, folder or .exe to a
|
||||
**📸 Screenshots**<br>
|
||||
Browse the shots you take in the headset and save them to your Pictures folder.
|
||||
|
||||
**⌨️ Type on the headset**<br>
|
||||
Type and point in the Frame's apps from your computer or phone, through KDE Connect, which Frame Control brings along and sets up on the Frame. Copy text to the headset's clipboard and back again. Nothing else to install, anywhere. Press T to open it.
|
||||
**⌨️ Keyboard and trackpad**<br>
|
||||
Type and point in the Frame's apps from your computer or phone, through KDE Connect, which Frame Control brings along and sets up on the Frame. Nothing else to install, anywhere.
|
||||
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
@@ -282,12 +282,6 @@ ipcMain.handle("server:restart", (e) => {
|
||||
if (win && e.sender === win.webContents && e.senderFrame && e.senderFrame.url.startsWith("data:")) restartServer();
|
||||
});
|
||||
ipcMain.handle("clipboard:read", (e) => fromUi(e) ? clipboard.readText() : "");
|
||||
// Text from the headset's clipboard onto this computer's.
|
||||
ipcMain.handle("clipboard:write", (e, text) => {
|
||||
if (!fromUi(e) || typeof text !== "string") return false;
|
||||
clipboard.writeText(text);
|
||||
return true;
|
||||
});
|
||||
ipcMain.handle("preferences:read", (e) => fromUi(e) ? preferences.read() : {});
|
||||
ipcMain.handle("preferences:write", (e, key, value) => fromUi(e) ? preferences.write(key, value) : false);
|
||||
// A PNG or JPEG (a screenshot) onto the clipboard as an image.
|
||||
|
||||
+2
-3
@@ -1,5 +1,5 @@
|
||||
// Lets the page read and write this computer's clipboard through Electron, so sending
|
||||
// it to the Frame, and copying the Frame's back, needs no pbpaste, PowerShell, xclip or wl-clipboard. Also tells
|
||||
// Lets the page read this computer's clipboard through Electron, so sending it
|
||||
// to the Frame needs no pbpaste, PowerShell, xclip or wl-clipboard. Also tells
|
||||
// the page where a dropped file or folder lives, so a folder can be sideloaded
|
||||
// as a title without zipping it (the local server reads it from there).
|
||||
// It can put a screenshot on the clipboard as an image, open Set Up Connection when
|
||||
@@ -17,7 +17,6 @@ contextBridge.exposeInMainWorld("frameApp", {
|
||||
},
|
||||
notify: (message, request) => ipcRenderer.invoke("comfort:notify", message, request),
|
||||
readClipboard: () => ipcRenderer.invoke("clipboard:read"),
|
||||
writeClipboard: (text) => ipcRenderer.invoke("clipboard:write", text),
|
||||
writeImage: (bytes) => ipcRenderer.invoke("clipboard:writeImage", bytes),
|
||||
setUpConnection: () => ipcRenderer.invoke("connection:setup"),
|
||||
restartServer: () => ipcRenderer.invoke("server:restart"), // the "couldn't start" page's Try Again
|
||||
|
||||
@@ -36,28 +36,3 @@ desktop has to be running in the headset. It's text only, and pastes over about
|
||||
|
||||
A simpler fallback: `ssh frame 'cat > ~/clip.txt'` < file, then open it in the
|
||||
headset.
|
||||
|
||||
### In Frame Control
|
||||
|
||||
**Tools → Type on the headset** (also on Home, and press `T` anywhere) has the
|
||||
clipboard next to the keyboard and trackpad, both ways:
|
||||
|
||||
- **Send text** or **Send this computer's clipboard** puts text on the headset's
|
||||
clipboard, as above.
|
||||
- **Copy the headset's clipboard** brings it back: copy something in a desktop
|
||||
app on the Frame, then press it, and paste on your computer. It calls
|
||||
Klipper's `getClipboardContents` on the same D-Bus bus, and sends the text
|
||||
back as base64, so accents, emoji and line breaks arrive unchanged. The
|
||||
desktop app and the iPhone app put it on their own clipboard. With the server
|
||||
in a browser, the server sets the clipboard of the computer it runs on:
|
||||
`pbcopy` on macOS, PowerShell's `Set-Clipboard` (or `clip.exe`) on Windows,
|
||||
`wl-copy`, `xclip` or `xsel` on Linux.
|
||||
|
||||
It's text only, and copying back takes up to 1 MB; a bigger clipboard is
|
||||
refused with a message, so send big things as a file. An empty clipboard, or
|
||||
one holding an image, says so. Neither the server nor its log ever records what
|
||||
was on the clipboard.
|
||||
|
||||
**Not tested on a headset yet.** Reading uses the same Klipper interface as
|
||||
sending, which was verified on 2026-09-25, but `getClipboardContents` itself
|
||||
hasn't been tried on a Frame. The fake Frame (`tests/fakeframe`) answers it.
|
||||
+18
-11
@@ -25,7 +25,7 @@ settings, reports), **Tools** (in the headset: your computer's windows, the medi
|
||||
player and the panel switcher; then sending files and text, Flatpaks, remote and
|
||||
power), **Devices** (your headsets and their addresses), and **Control** (the
|
||||
searchable Control Center, metrics, supported settings and headset guidance).
|
||||
Keys 1–6 switch between them, and `T` opens Type on the headset. The gear in the header (key 7) opens **Settings**:
|
||||
Keys 1–6 switch between them. The gear in the header (key 7) opens **Settings**:
|
||||
privacy and updates, library artwork and the assistant. The battery chip opens
|
||||
the headset's details: storage, memory, temperature, Wi-Fi, uptime and SteamOS
|
||||
build. Files can be dropped anywhere in the window. A
|
||||
@@ -54,6 +54,13 @@ counts them while they run.
|
||||
- **Status**: storage, memory, temperature, Wi-Fi, uptime, and whether SteamVR,
|
||||
the desktop, Lepton and xrdp are running.
|
||||
- **Library** shelf with Steam cover art and a Play button (`steam://rungameid`).
|
||||
- **Force quit** a game that has stopped responding: Steam games, sideloaded
|
||||
titles, non-Steam shortcuts and Android apps. **Running now** at the top of
|
||||
Games lists what's running; each game's own **Force quit…** (on its library
|
||||
tile, or in a sideloaded title's ⋯ menu) and the Control Center's **Force quit
|
||||
a game** card do the same. Each asks first, because unsaved progress is lost.
|
||||
Steam is asked to quit the game, then its processes get SIGTERM and SIGKILL;
|
||||
see [steam-games.md](steam-games.md#force-quitting-a-running-game).
|
||||
- **Get games**: every game you own with its Steam Frame rating (Verified,
|
||||
Playable, Unsupported, Unknown). Install on Frame downloads it to the headset
|
||||
with live progress. Search the Steam store with prices and Frame ratings; Buy
|
||||
@@ -80,14 +87,8 @@ counts them while they run.
|
||||
their own Android app. A game's `.zip`, folder or `.exe` becomes a title in
|
||||
the Steam library (Valve's Devkit Game path, with Proton or the Steam Linux
|
||||
Runtime picked from the program's header), listed under **Sideloaded titles**
|
||||
with Launch and Remove; see [sideloading.md](sideloading.md).
|
||||
- **Type on the headset** (on Home, in Tools, in the Control Center, or press
|
||||
`T`): use your computer's keyboard and mouse, or a phone's touchscreen, in the
|
||||
Frame's apps through KDE Connect, and move clipboard text both ways. Send
|
||||
typed text or your computer's clipboard to the headset, or copy the headset's
|
||||
clipboard back: copy in a desktop app on the Frame, then **Copy the headset's
|
||||
clipboard**. The clipboard needs the desktop panel open in the headset; it's
|
||||
text only, up to 1 MB. See [file-transfer.md](file-transfer.md#clipboard).
|
||||
with Launch and Remove; see [sideloading.md](sideloading.md). Send typed text, or your computer's clipboard, to the
|
||||
Frame clipboard.
|
||||
- **Mac in the headset** (macOS): show any Mac window, or a whole screen, as
|
||||
its own panel in the headset. Place it with the SteamVR dashboard, click and
|
||||
scroll with the laser, and type on the Mac. Streams hardware H.264 through
|
||||
@@ -133,6 +134,12 @@ GPU time is render time, not GPU utilisation. The temperature is the hottest
|
||||
readable sensor. Thermal trip warnings use per-zone kernel hot/critical limits,
|
||||
not a guessed universal temperature threshold.
|
||||
|
||||
**Force quit a game** lists what's running only when you choose **Check what's
|
||||
running**, and says so when nothing is. Each **Force quit…** names the game and
|
||||
warns that unsaved progress will be lost before anything is sent; it uses the
|
||||
selected headset, refuses a second quit while one is running, and drops the
|
||||
list when you switch headsets.
|
||||
|
||||
**Audio** controls the default output sink through the existing `/api/volume`
|
||||
endpoint. Moving its slider prepares a value; **Apply volume** sends it. **Mute**
|
||||
and **Unmute** send explicit mute states. The UI captures the selected headset,
|
||||
@@ -226,8 +233,8 @@ Google publishes no arm64 Linux platform-tools. Set Up Connection runs
|
||||
`ui/frame_connect.py` in your terminal emulator (GNOME Terminal, Konsole, xterm
|
||||
and others). The log is at
|
||||
`~/.config/Frame Control/logs/server.log`. Running `ui/server.py` in a browser
|
||||
instead of the app, sending the clipboard, or copying the headset's to this
|
||||
computer, needs `wl-clipboard` (Wayland), `xclip` or `xsel` (X11).
|
||||
instead of the app, sending the clipboard needs `wl-clipboard` (Wayland) or
|
||||
`xclip` (X11).
|
||||
|
||||
## Building
|
||||
|
||||
|
||||
+2
-3
@@ -102,9 +102,8 @@ app installed opens its App Store page.
|
||||
Things iOS asks the first time: **Local Network** (tap Allow, or the app can't
|
||||
see the Frame), and **Paste** when you send the iPhone's clipboard (tap Allow
|
||||
Paste, or set Settings → Apps → Frame Control → Paste from Other Apps → Allow).
|
||||
Sending text to the Frame's clipboard, or copying the Frame's to the phone
|
||||
(**Type on the headset → Copy the headset's clipboard**), needs the desktop
|
||||
panel open in the headset, as on the desktop app.
|
||||
Sending text to the Frame's clipboard needs the desktop panel open in the
|
||||
headset, as on the desktop app.
|
||||
|
||||
Not yet exercised: Android display changes through podman (no Android app was
|
||||
running), a real sleep/restart/shut down on the Frame, and a physical iPhone.
|
||||
|
||||
+2
-1
@@ -30,7 +30,8 @@ it.) A dialog shows:
|
||||
|
||||
Install copies it to the Frame and registers it with Steam; progress shows in
|
||||
the bar and the activity log. **Sideloaded titles** lists what's installed,
|
||||
with Launch and Remove. **Copy to ~/Downloads instead** keeps the old
|
||||
with Launch, Remove and, for a game that has stopped responding, **Force
|
||||
quit…** in its ⋯ menu ([how](steam-games.md#force-quitting-a-running-game)). **Copy to ~/Downloads instead** keeps the old
|
||||
behaviour for a zip that isn't a game.
|
||||
|
||||
From a terminal:
|
||||
|
||||
@@ -101,6 +101,62 @@ Store search uses `store.steampowered.com/api/storesearch/?term=…&cc=…`. It
|
||||
returns nothing without `cc`, so Frame Control takes the country from
|
||||
`SteamClient.User.GetIPCountry()` on the Frame.
|
||||
|
||||
## Force quitting a running game
|
||||
|
||||
**Running now**, at the top of Games, lists what's running on the Frame: Steam
|
||||
games, sideloaded titles, non-Steam shortcuts and Android apps. A game's library
|
||||
tile, a sideloaded title's ⋯ menu and the Control Center's **Force quit a game**
|
||||
card have **Force quit…** too. Each asks first ("Unsaved progress will be
|
||||
lost"); from a game's own menu it checks that the game is running and says so if
|
||||
it isn't. SteamVR (app 250820, and its beta 1009850) is never listed or quit:
|
||||
on the Frame it shows the headset view, so quitting it isn't a way out of a game.
|
||||
|
||||
`ui/frame_running.py` does the work on the Frame, piped over SSH with
|
||||
`frame_steam.py` as its DevTools client:
|
||||
|
||||
```sh
|
||||
scp ui/frame_steam.py ui/frame_running.py frame:/tmp/
|
||||
ssh frame 'python3 /tmp/frame_running.py list' # {"running": [{appid, gameid, name, kind, ...}]}
|
||||
ssh frame 'python3 /tmp/frame_running.py quit 620' # {"name", "method", "message"}
|
||||
```
|
||||
|
||||
1. **What's running.** Steam starts every game, shortcut and devkit title under
|
||||
its `reaper`, as `reaper SteamLaunch AppId=<id> -- <command>`, and the reaper
|
||||
stays the parent of the game's processes. So a running game is one of your
|
||||
own processes whose program is named `reaper`, with `SteamLaunch` and an
|
||||
`AppId=` before `--`; the game is that reaper's process tree. Steam's own list
|
||||
(`SteamUIStore.RunningApps`) and Android apps whose Lepton container is up
|
||||
(`podman ps`) are added. Names come from `appStore`, else the app manifest,
|
||||
the Android app's `meta.json` or the devkit title's folder.
|
||||
2. **Steam first.** `SteamClient.Apps.TerminateApp(<game id>, false)`, the
|
||||
call Steam's own Stop makes for Android apps ([vr-apks.md](vr-apks.md)). The
|
||||
game id is the appid, or `(appid << 32) | 0x02000000` for a non-Steam
|
||||
shortcut. An Android app's container is also stopped, as the Apps tab's Stop
|
||||
does (`podman stop -t 5 lepton-steamlaunch-<instance>`).
|
||||
3. **Then signals.** If the game's processes are still there after 5 seconds,
|
||||
they get SIGTERM, deepest first; whatever is left 3 seconds later gets
|
||||
SIGKILL, the reaper last, so nothing it holds is orphaned unsignalled. A pid
|
||||
is only signalled while its start time still matches, so a reused pid is safe.
|
||||
|
||||
Nothing is found by name. These are never signalled, even inside a game's tree:
|
||||
init, the helper itself and every process above it (the SSH session), other
|
||||
users' processes, and anything named `steam`, `steamwebhelper`, `gamescope`,
|
||||
`gamescope-wl`, `gamescopereaper`, `gamescope-session`, `sshd`, `sshd-session`,
|
||||
`ssh-agent`, `systemd`, `dbus-daemon`, `dbus-broker`, `pipewire`,
|
||||
`pipewire-pulse`, `wireplumber`, `plasmashell`, `kwin_wayland`, `kwin_x11`,
|
||||
`Xwayland`, `sddm`, `vrserver`, `vrcompositor`, `vrmonitor`, `vrdashboard`,
|
||||
`vrwebhelper` or `vrstartup`, with everything under them.
|
||||
|
||||
**Not tested on a headset.** The reaper command line is how Steam launches games
|
||||
on Linux desktops and the Steam Deck, **inferred** for the Frame.
|
||||
`SteamUIStore.RunningApps` comes from Steam's client code as plugin loaders use
|
||||
it and hasn't been seen on the Frame's build; without it, the reapers alone
|
||||
decide. `TerminateApp` with a shortcut's game id is the call Steam's Stop was
|
||||
seen making for an Android app (docs/vr-apks.md); for Steam games it is
|
||||
**inferred**. Unit tests (`tests/test_force_quit.py`) cover the parsing, the
|
||||
process selection and the escalation; the fake Frame launches its games under a
|
||||
stand-in `reaper` so `tests/e2e/test_running.py` force quits a real process tree.
|
||||
|
||||
## Not yet checked
|
||||
|
||||
- Free-to-play games: `steam://install` should stop at state 3 (free license)
|
||||
|
||||
+1
-1
@@ -144,7 +144,7 @@ capture it.
|
||||
|
||||
## Input: type and point in the Frame from the Mac or iPhone
|
||||
|
||||
**Built: Home → Type on the headset** (or press `T`), in every version of Frame Control
|
||||
**Built: Home → Keyboard and trackpad**, in every version of Frame Control
|
||||
(Mac, Windows, Linux, iPhone and iPad), with nothing to install on the device
|
||||
you're holding. On a phone the panel is a trackpad (drag to move, tap to click,
|
||||
two fingers to scroll, two-finger tap to right-click) plus a text field that
|
||||
|
||||
+13
-2
@@ -76,8 +76,8 @@ its guards want.
|
||||
| `sshd` with key and password logins, `rsync`, `python3` | Real |
|
||||
| Valve's steamos-devkit-service on port 32000 and its hooks, vendored unmodified in `tests/fakeframe/steamos-devkit-service` | Real; only its `dbus` import (for mDNS through systemd-resolved) is a stand-in that logs the registration |
|
||||
| Valve's devkit-utils, copied over by Frame Control itself | Real |
|
||||
| **fakesteam**: `~/.steam/steam.pid`, `steam.token` and the `steam.pipe` FIFO; answers `approve-ssh-key`, `create-shortcut`, `run-game`, `list-shortcuts` and `delete-shortcut` with the response files devkit-utils waits for; takes `steam://rungameid`, `install` and `store` URLs | Fake |
|
||||
| DevTools on `127.0.0.1:8080` with a `SharedJSContext` target. The JavaScript Frame Control sends runs for real in Node against stand-in `SteamClient`, `appStore` and `downloadsStore` objects (`cef_shim.js`), so async functions, optional chaining and `Map`s behave as in Steam's CEF | The JS engine is real; the objects are fake |
|
||||
| **fakesteam**: `~/.steam/steam.pid`, `steam.token` and the `steam.pipe` FIFO; answers `approve-ssh-key`, `create-shortcut`, `run-game`, `list-shortcuts` and `delete-shortcut` with the response files devkit-utils waits for; takes `steam://rungameid`, `install` and `store` URLs. Games it really runs start under a stand-in `reaper SteamLaunch AppId=<id> -- <command>` (bash with that command line), so force quit finds a real process tree | Fake |
|
||||
| DevTools on `127.0.0.1:8080` with a `SharedJSContext` target. The JavaScript Frame Control sends runs for real in Node against stand-in `SteamClient`, `appStore` and `downloadsStore` objects (`cef_shim.js`), so async functions, optional chaining and `Map`s behave as in Steam's CEF. `SteamUIStore.RunningApps` lists launches that haven't exited; `TerminateApp` ends only launches that never ran a process, so a running program needs Frame Control's signals | The JS engine is real; the objects are fake |
|
||||
| `steam`, `wpctl`, `flatpak`, `podman`, `nmcli`, `qdbus6`, `gamescopectl`, SteamOS's `steamos-enable-sshd` helper, and Lepton's launcher | Stubs that record their calls |
|
||||
| Battery, charger and thermal zones under `/sys/class` | Files the supervisor writes. `/sys` is read-only in a container and Docker's AppArmor profile refuses writes under it, so each folder is a volume mounted twice: over `/sys/class/...` for `frame_status.py` to read, and under `/var/lib/fakeframe/sys` for the supervisor to write |
|
||||
| `vrserver` and `plasmashell` | Renamed `sleep` processes, so the status page and the clipboard find them |
|
||||
@@ -267,6 +267,17 @@ connect it to the Frame and follow Remote Desktop through to the Frame's
|
||||
desktop ([what it does](streaming.md#a-see-and-control-the-frame-from-the-mac)).
|
||||
`frame-key` left `authorized_keys` byte-for-byte as it was.
|
||||
|
||||
## Force quit
|
||||
|
||||
`tests/test_force_quit.py` feeds `ui/frame_running.py` made-up process tables:
|
||||
the `reaper SteamLaunch AppId=` parsing, naming from Steam, manifests, Android
|
||||
`meta.json` and devkit folders, and a Frame's worth of Steam, gamescope, SteamVR,
|
||||
sshd and session processes that must never be signalled. Processes that ignore
|
||||
SIGTERM, survive SIGKILL or exit and have their pid reused check the escalation.
|
||||
The Control Center's confirmation, duplicate and headset-switch handling run in
|
||||
`tests/control_center.cjs`. `tests/e2e/test_running.py` force quits real process
|
||||
trees on the fake Frame. None of it has run on a headset.
|
||||
|
||||
## Owned media player
|
||||
|
||||
`tests/test_media.py` covers layout evidence and overrides, OU eye ordering,
|
||||
|
||||
@@ -55,7 +55,6 @@ struct WebShell: UIViewRepresentable {
|
||||
},
|
||||
notify: (message, request) => call("notify", { message, request }),
|
||||
readClipboard: () => call("readClipboard"),
|
||||
writeClipboard: (text) => call("writeClipboard", text),
|
||||
setUpConnection: () => call("setUpConnection"),
|
||||
open: (what) => call("open", what),
|
||||
saveImages: (images) => call("saveImages", images),
|
||||
@@ -144,10 +143,6 @@ struct WebShell: UIViewRepresentable {
|
||||
replyHandler(true, nil)
|
||||
case "readClipboard":
|
||||
replyHandler(UIPasteboard.general.string ?? "", nil)
|
||||
case "writeClipboard":
|
||||
guard let text = arg as? String else { return replyHandler(nil, "Expected text") }
|
||||
UIPasteboard.general.string = text
|
||||
replyHandler(true, nil)
|
||||
case "setUpConnection":
|
||||
model.showSetup()
|
||||
replyHandler(nil, nil)
|
||||
|
||||
@@ -68,7 +68,7 @@ function sharedPage({productionApi=false} = {}) {
|
||||
vm.runInContext(`const UI_KEY = 'test-only';
|
||||
const link = {s:null,device:'frame-a',phase:'connected',rev:0,net:null};
|
||||
const disp = {}, gm = {seq:0}, cat = {}, wi = {}, sourceState = {jobs:new Map(),detail:null,detailRequest:0};
|
||||
let viewGen = 0, lastImg = null, lastShot = null, androidApps = [], androidSeq = 0, titlesSeq = 0, page = 'control';
|
||||
let viewGen = 0, lastImg = null, lastShot = null, androidApps = [], androidSeq = 0, titlesSeq = 0, runningGames = [], runningSeq = 0, page = 'control';
|
||||
const androidPending = new Set();`,context);
|
||||
const apiStart=pageSource.indexOf('const HEADSET_FREE ='),apiEnd=pageSource.indexOf('// What a panel shows',apiStart);
|
||||
const onlineStart=pageSource.indexOf('function setOnline('),onlineEnd=pageSource.indexOf('function reloadAll()',onlineStart);
|
||||
@@ -449,3 +449,67 @@ test('every Control Center workflow reaches its intentional workspace', () => {
|
||||
}
|
||||
assert.equal(f.run('PAGES.length'),4);
|
||||
});
|
||||
// Force quit: an explicit check, a confirmation naming the game, and the captured headset.
|
||||
function quitPage({confirmAnswer=true, running=[{appid:620,name:'Portal <2>',kind:'steam'}], quit} = {}) {
|
||||
const asked=[], calls=[];
|
||||
const f=mounted({confirm:text=>{asked.push(text);return confirmAnswer;},
|
||||
api:async(path,body,device)=>{calls.push({path,body,device});
|
||||
if(body===undefined)return {running};
|
||||
return quit ? quit(body) : {message:'Quit Portal 2',method:'steam'};}});
|
||||
return Object.assign(f,{asked,apiCalls:calls,click:appid=>f.element('ccRunningList').onclick({target:{closest:()=>({dataset:{ccQuit:String(appid)}})}})});
|
||||
}
|
||||
test('force quit lists what is running and says so when nothing is', async t => {
|
||||
const f=quitPage({running:[]});t.after(()=>f.ui.destroy());
|
||||
await f.element('ccRunningCheck').onclick();
|
||||
assert.deepEqual(f.apiCalls,[{path:'/api/running',body:undefined,device:'frame-a'}]);
|
||||
assert.equal(f.element('ccRunningResult').textContent,'Nothing is running on the Frame.');
|
||||
assert.equal(f.element('ccRunningList').innerHTML,'');
|
||||
const g=quitPage();t.after(()=>g.ui.destroy());
|
||||
await g.element('ccRunningCheck').onclick();
|
||||
assert.match(g.element('ccRunningList').innerHTML,/Portal <2><small>Steam game<\/small>.*data-cc-quit="620"/);
|
||||
assert.match(g.element('ccRunningResult').textContent,/^1 running/);
|
||||
});
|
||||
test('force quit confirms with the unsaved-progress warning before any request', async t => {
|
||||
const f=quitPage({confirmAnswer:false});t.after(()=>f.ui.destroy());
|
||||
await f.element('ccRunningCheck').onclick();
|
||||
f.click(620);await flush();
|
||||
assert.deepEqual(f.asked,['Force quit Portal <2>? Unsaved progress will be lost.']);
|
||||
assert.equal(f.apiCalls.length,1,'declining sends nothing');
|
||||
const g=quitPage();t.after(()=>g.ui.destroy());
|
||||
await g.element('ccRunningCheck').onclick();
|
||||
g.click(620);await flush();
|
||||
assert.deepEqual(g.apiCalls[1],{path:'/api/running',body:{action:'quit',appid:'620'},device:'frame-a'});
|
||||
assert.equal(g.element('ccRunningResult').textContent,'Quit Portal 2');
|
||||
assert.equal(g.element('ccRunningList').innerHTML,'');
|
||||
g.click(999);await flush();
|
||||
assert.equal(g.apiCalls.length,2,'an id that was not listed is ignored');
|
||||
});
|
||||
test('force quit shows errors, refuses duplicates and offline use, and ignores a switched headset', async t => {
|
||||
const pending=deferred();
|
||||
const f=quitPage({quit:()=>pending.promise});t.after(()=>f.ui.destroy());
|
||||
await f.element('ccRunningCheck').onclick();
|
||||
f.click(620);f.click(620);await flush();
|
||||
assert.equal(f.asked.length,1);
|
||||
assert.match(f.element('ccRunningList').innerHTML,/disabled/);
|
||||
pending.reject(Error("That game isn't running any more"));await flush();
|
||||
assert.equal(f.element('ccRunningResult').textContent,"Couldn’t force quit Portal <2>: That game isn't running any more");
|
||||
assert.doesNotMatch(f.element('ccRunningList').innerHTML,/disabled/);
|
||||
// A switch while quitting: the old answer is dropped and the list cleared.
|
||||
const late=deferred(),g=quitPage({quit:()=>late.promise});t.after(()=>g.ui.destroy());
|
||||
await g.element('ccRunningCheck').onclick();g.click(620);await flush();
|
||||
g.context={online:true,generation:2,device:'frame-b'};g.ui.reset();
|
||||
late.resolve({message:'Quit Portal 2'});await flush();
|
||||
assert.equal(g.element('ccRunningResult').textContent,'');
|
||||
assert.equal(g.element('ccRunningList').innerHTML,'');
|
||||
const h=quitPage();t.after(()=>h.ui.destroy());h.context={online:false,generation:1,device:'frame-a'};
|
||||
await h.element('ccRunningCheck').onclick();
|
||||
assert.equal(h.apiCalls.length,0);
|
||||
assert.match(h.element('ccRunningResult').textContent,/Connect to the Frame/);
|
||||
const controller=cc.createController({api:async()=>assert.fail('no request'),getContext:()=>({online:true,generation:1})});
|
||||
await assert.rejects(controller.forceQuit({appid:'620; reboot'}),/Choose a running game/);
|
||||
});
|
||||
test('the Control Center finds force quit by what a stuck game looks like', () => {
|
||||
const item=cc.catalog.find(i=>i.id==='forcequit');
|
||||
for(const q of ['frozen game','hung','not responding','kill','stuck app'])assert.ok(cc.matches(item,q,'all'),q);
|
||||
assert.ok(cc.matches(item,'','apps'));
|
||||
});
|
||||
@@ -45,13 +45,6 @@ class Device(harness.FrameTestCase):
|
||||
self.assertRegex(out['message'], r'^copied via Klipper \(\d+ chars\)$')
|
||||
self.assertEqual(state()['clipboard'], [text])
|
||||
|
||||
def test_clipboard_comes_back_from_klipper(self):
|
||||
text = 'from the headset: 世界 🎧\n\nwith trailing newlines\n\n'
|
||||
ok('POST', '/api/clipboard', {'text': text})
|
||||
out = ok('POST', '/api/clipboard', {'read': True})
|
||||
self.assertEqual(out['text'], text)
|
||||
self.assertRegex(out['message'], r"^Copied \d+ characters from the headset's clipboard$")
|
||||
|
||||
def test_flatpak_install_and_remove(self):
|
||||
# Installs run as background jobs (server.start_job); uninstall answers at once.
|
||||
job = finished(ok('POST', '/api/flatpak', {'id': 'org.videolan.VLC', 'action': 'install'}))
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
"""Force quit (ui/frame_running.py) through the server's HTTP API, against games the
|
||||
fake Steam client really runs under its stand-in reaper (fakesteam.REAPER)."""
|
||||
import os
|
||||
import unittest
|
||||
|
||||
import harness
|
||||
from harness import api, install_title, launches, ok, ssh, state, wait_for
|
||||
|
||||
harness.require()
|
||||
|
||||
|
||||
class Running(harness.FrameTestCase):
|
||||
def script_title(self, name, body):
|
||||
folder = self.path(name)
|
||||
os.makedirs(folder)
|
||||
with open(os.path.join(folder, 'run.sh'), 'w') as f:
|
||||
f.write('#!/bin/sh\n' + body)
|
||||
os.chmod(os.path.join(folder, 'run.sh'), 0o755)
|
||||
plan, job = install_title(folder)
|
||||
self.assertIsNone(job['error'], job)
|
||||
return plan['id'], plan['name']
|
||||
|
||||
def running(self, match):
|
||||
return next((g for g in ok('GET', '/api/running')['running'] if match(g)), None)
|
||||
|
||||
def launch_title(self, gid):
|
||||
ok('POST', '/api/titles', {'action': 'launch', 'id': gid})
|
||||
game = wait_for(lambda: self.running(lambda g: g.get('title') == gid), 20, f'{gid} to be running')
|
||||
# The fake's reset doesn't stop programs: don't leave one running for the next test.
|
||||
self.addCleanup(ssh, f"pkill -KILL -f '[d]evkit-game/{gid}/' || true", check=False)
|
||||
return game
|
||||
|
||||
def assert_steam_alive(self, pid):
|
||||
self.assertEqual(ssh(f'kill -0 {pid} && echo alive').strip(), 'alive')
|
||||
|
||||
def test_nothing_running(self):
|
||||
self.assertEqual(ok('GET', '/api/running'), {'running': [], 'message': 'Nothing is running on the Frame'})
|
||||
status, out, _ = api('POST', '/api/running', {'action': 'quit', 'appid': '620'})
|
||||
self.assertEqual(status, 409, out)
|
||||
|
||||
def test_sigterm_quits_a_sideloaded_game(self):
|
||||
gid, name = self.script_title('Hang Game', 'sleep 600 &\nwait\n')
|
||||
steam = ssh('cat ~/.steam/steam.pid').strip()
|
||||
game = self.launch_title(gid)
|
||||
self.assertEqual((game['kind'], game['name']), ('devkit', name))
|
||||
self.assertGreaterEqual(game['processes'], 3) # reaper, run.sh, sleep
|
||||
out = ok('POST', '/api/running', {'action': 'quit', 'appid': str(game['appid'])})
|
||||
self.assertEqual(out['method'], 'term', out)
|
||||
self.assertEqual(out['message'], f'Force quit {name}')
|
||||
# Steam was asked first, with the shortcut's game id.
|
||||
self.assertEqual(state()['steam']['last_terminate'], game['gameid'])
|
||||
self.assertIsNone(self.running(lambda g: g['appid'] == game['appid']))
|
||||
self.assertEqual(ssh("pgrep -fc '[s]leep 600' || true").strip(), '0')
|
||||
self.assert_steam_alive(steam)
|
||||
done = wait_for(lambda: launches('devkit')[-1].get('exit') is not None and launches('devkit')[-1],
|
||||
10, 'the reaper to report the exit')
|
||||
self.assertIsNotNone(done['exit'])
|
||||
|
||||
def test_sigkill_when_it_ignores_sigterm(self):
|
||||
gid, name = self.script_title('Stuck Game', "trap '' TERM\nsleep 600 &\nwait\n")
|
||||
steam = ssh('cat ~/.steam/steam.pid').strip()
|
||||
game = self.launch_title(gid)
|
||||
out = ok('POST', '/api/running', {'action': 'quit', 'appid': str(game['appid'])})
|
||||
self.assertEqual(out['method'], 'kill', out)
|
||||
self.assertEqual(out['message'], f'Force quit {name} (it had to be killed)')
|
||||
self.assertIsNone(self.running(lambda g: g['appid'] == game['appid']))
|
||||
self.assertEqual(ssh("pgrep -fc '[s]leep 600' || true").strip(), '0')
|
||||
self.assert_steam_alive(steam)
|
||||
|
||||
def test_steam_game_quits_through_steam(self):
|
||||
ok('POST', '/api/launch', {'appid': 620980})
|
||||
game = wait_for(lambda: self.running(lambda g: g['appid'] == 620980), 20, 'the Steam game to be running')
|
||||
self.assertEqual((game['kind'], game['gameid']), ('steam', '620980'))
|
||||
out = ok('POST', '/api/running', {'action': 'quit', 'appid': '620980'})
|
||||
self.assertEqual(out['method'], 'steam', out)
|
||||
self.assertEqual(state()['steam']['last_terminate'], '620980')
|
||||
self.assertEqual(launches('rungameid')[-1]['exit'], 'terminated')
|
||||
self.assertEqual(ok('GET', '/api/running')['running'], [])
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
@@ -1,9 +1,7 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Stub for qdbus6: records Klipper setClipboardContents calls, the way
|
||||
Frame Control sends text to the headset desktop's clipboard (server.PASTE,
|
||||
verified 2026-09-25), and answers getClipboardContents with the last one
|
||||
(server.COPY). Printing the string and a newline is how qdbus prints a
|
||||
returned QString; getClipboardContents itself is a guess, not seen on a headset."""
|
||||
verified 2026-09-25)."""
|
||||
import os
|
||||
import sys
|
||||
|
||||
@@ -17,10 +15,5 @@ if args[:3] == ['org.kde.klipper', '/klipper', 'org.kde.klipper.klipper.setClipb
|
||||
sys.exit('Could not connect to D-Bus server')
|
||||
with fs.update() as s:
|
||||
s['clipboard'].append(args[3])
|
||||
elif args == ['org.kde.klipper', '/klipper', 'org.kde.klipper.klipper.getClipboardContents']:
|
||||
if not os.environ.get('DBUS_SESSION_BUS_ADDRESS'):
|
||||
sys.exit('Could not connect to D-Bus server')
|
||||
clips = fs.read()['clipboard']
|
||||
sys.stdout.buffer.write((clips[-1] if clips else '').encode() + b'\n')
|
||||
else:
|
||||
sys.exit(f'qdbus6 stub: unsupported {args}')
|
||||
@@ -79,6 +79,12 @@ function build(steam) {
|
||||
return s ? { strShortcutExe: s.exe, strShortcutStartDir: s.start_dir, bShortcutIsVR: !!s.vr } : null;
|
||||
},
|
||||
},
|
||||
// Guess: the running list as Steam's client code and plugin loaders read it
|
||||
// (SteamUIStore.RunningApps of app overviews); not seen on the Frame. fakesteam
|
||||
// passes the ids of launches that haven't exited.
|
||||
SteamUIStore: {
|
||||
get RunningApps() { return (steam.running || []).map(id => allApps().find(a => a.appid === id) || { appid: id }); },
|
||||
},
|
||||
appStore: {
|
||||
get allApps() { return allApps(); },
|
||||
GetAppOverviewByAppID(id) { return allApps().find(a => a.appid === Number(id)) || null; },
|
||||
@@ -109,7 +115,8 @@ function build(steam) {
|
||||
if (s?.artwork) delete s.artwork[type];
|
||||
},
|
||||
// Container fallback in frame_android.stop performs the simulated stop.
|
||||
TerminateApp(gameid) { steam.last_terminate = gameid; },
|
||||
// fakesteam ends pid-less launches for the ids in `terminated`.
|
||||
TerminateApp(gameid) { steam.last_terminate = gameid; (steam.terminated ||= []).push(String(gameid)); },
|
||||
RemoveShortcut(id) {
|
||||
steam.shortcuts = steam.shortcuts.filter(s => s.appid !== Number(id));
|
||||
delete steam.compat_tools[String(id)];
|
||||
|
||||
@@ -47,6 +47,12 @@ COMPAT_LOG = fs.STEAM_ROOT + '/logs/compat_log.txt'
|
||||
DEVTOOLS_PORT = 8080
|
||||
TARGET_ID = 'F0CA11ED5EA4ED0000000000000000AB'
|
||||
GAME_LOGS = '/var/log/fakeframe'
|
||||
# Steam starts a game under its reaper, `reaper SteamLaunch AppId=<id> -- <command>`,
|
||||
# which stays the game's parent until it ends (guess for the Frame: that's how Steam
|
||||
# launches on Linux desktops and the Steam Deck; docs/steam-games.md). The fake's
|
||||
# reaper is bash with that command line: it waits for the game and exits with its status.
|
||||
REAPER = fs.STEAM_ROOT + '/ubuntu12_32/reaper'
|
||||
REAPER_SH = 'while [ "$1" != "--" ]; do shift; done; shift; "$@" & wait $!'
|
||||
|
||||
# The 403 text /register returned while Steam wasn't on "Pair new host"
|
||||
# (docs/ssh.md, verified 2026-09-26). approve-ssh-key passes the Steam
|
||||
@@ -105,11 +111,24 @@ class JS:
|
||||
self._start()
|
||||
self.next += 1
|
||||
with fs.update() as state:
|
||||
self.proc.stdin.write(json.dumps({'id': self.next, 'expression': expression,
|
||||
'awaitPromise': await_promise, 'steam': state['steam']}) + '\n')
|
||||
# What Steam counts as running: launches that started and haven't exited.
|
||||
running = sorted({l['appid'] for l in state['launches']
|
||||
if l.get('started') and l.get('appid') and l.get('exit') is None})
|
||||
self.proc.stdin.write(json.dumps({'id': self.next, 'expression': expression, 'awaitPromise': await_promise,
|
||||
'steam': dict(state['steam'], running=running)}) + '\n')
|
||||
self.proc.stdin.flush()
|
||||
reply = json.loads(self.proc.stdout.readline())
|
||||
state['steam'] = reply['steam']
|
||||
steam = reply['steam']
|
||||
steam.pop('running', None)
|
||||
for gid in map(int, steam.pop('terminated', [])):
|
||||
appid = gid >> 32 if gid >= 1 << 32 else gid
|
||||
# Guess: TerminateApp ends a launch the fake didn't really run (a Steam
|
||||
# game, a Proton title). A real process it leaves alone, so Frame
|
||||
# Control's own fallback (SIGTERM, SIGKILL) is what the e2e tests see.
|
||||
for l in state['launches']:
|
||||
if l.get('appid') == appid and l.get('exit') is None and not l.get('pid'):
|
||||
l['exit'] = 'terminated'
|
||||
state['steam'] = steam
|
||||
return reply['result']
|
||||
|
||||
|
||||
@@ -253,8 +272,10 @@ def add_launch(record):
|
||||
os.makedirs(GAME_LOGS, exist_ok=True)
|
||||
with open(f'{GAME_LOGS}/{label}.log', 'ab') as log:
|
||||
try:
|
||||
proc = subprocess.Popen([path], cwd=cwd if os.path.isdir(cwd) else HOME, env={**os.environ, **env},
|
||||
stdin=subprocess.DEVNULL, stdout=log, stderr=log, start_new_session=True)
|
||||
argv = [REAPER, '-c', REAPER_SH, 'reaper', 'SteamLaunch', f"AppId={record['appid']}", '--', path]
|
||||
proc = subprocess.Popen(argv, executable='/bin/bash', cwd=cwd if os.path.isdir(cwd) else HOME,
|
||||
env={**os.environ, **env}, stdin=subprocess.DEVNULL, stdout=log, stderr=log,
|
||||
start_new_session=True)
|
||||
record['pid'] = proc.pid
|
||||
except OSError as e:
|
||||
record.update(pid=None, exec_error=str(e))
|
||||
|
||||
@@ -1,241 +0,0 @@
|
||||
"""The clipboard both ways: the headset's read script, the server's answers, and the
|
||||
writer for this computer's clipboard on each platform. No headset: SSH and every
|
||||
clipboard program are mocked, and the read script runs against stub pgrep and qdbus6."""
|
||||
import sandbox # noqa: F401 (first: keeps tests off real data and services)
|
||||
import base64
|
||||
import os
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import tempfile
|
||||
import unittest
|
||||
from pathlib import Path
|
||||
from unittest import mock
|
||||
|
||||
ROOT = Path(__file__).resolve().parent.parent
|
||||
sys.path.insert(0, str(ROOT / "ui"))
|
||||
import frame_host # noqa: E402
|
||||
import server # noqa: E402
|
||||
|
||||
TEXT = "héllo, 世界 🎧\nsecond line\n\n" # accents, CJK, an emoji outside the BMP, trailing newlines
|
||||
|
||||
|
||||
def b64(text):
|
||||
return base64.b64encode(text.encode()).decode()
|
||||
|
||||
|
||||
class ReadCommand(unittest.TestCase):
|
||||
def test_reads_klipper_on_the_desktop_bus(self):
|
||||
self.assertIn("org.kde.klipper.klipper.getClipboardContents", server.COPY)
|
||||
self.assertIn("DBUS_SESSION_BUS_ADDRESS=$bus qdbus6 org.kde.klipper /klipper", server.COPY)
|
||||
self.assertIn(server.DESKTOP_CLOSED, server.COPY)
|
||||
self.assertIn(server.CLIPBOARD_TOO_BIG, server.COPY)
|
||||
self.assertIn(f"-gt {server.CLIPBOARD_LIMIT + 1} ]", server.COPY) # the limit, plus qdbus6's newline
|
||||
self.assertIn("base64 -w 0", server.COPY)
|
||||
|
||||
def test_command_carries_the_script_intact(self):
|
||||
encoded = server.COPY_CMD.split("echo ", 1)[1].split(" |", 1)[0]
|
||||
self.assertEqual(base64.b64decode(encoded).decode(), server.COPY)
|
||||
self.assertNotIn("'", server.COPY_CMD)
|
||||
|
||||
def test_send_still_uses_the_same_bus(self):
|
||||
self.assertIn(server.DESKTOP_BUS, server.PASTE)
|
||||
self.assertIn(server.DESKTOP_BUS, server.COPY)
|
||||
self.assertIn("setClipboardContents", server.PASTE)
|
||||
|
||||
|
||||
@unittest.skipUnless(sys.platform.startswith("linux") and shutil.which("bash") and shutil.which("base64"),
|
||||
"the script reads /proc, as on the Frame")
|
||||
class ReadScript(unittest.TestCase):
|
||||
"""server.COPY for real, with plasmashell's pid and Klipper stubbed."""
|
||||
|
||||
def setUp(self):
|
||||
self.dir = Path(tempfile.mkdtemp(prefix="frame-clip-"))
|
||||
self.addCleanup(shutil.rmtree, self.dir, True)
|
||||
self.clip = self.dir / "clip"
|
||||
# A process whose environment holds the desktop's bus address, standing in for plasmashell.
|
||||
self.plasma = subprocess.Popen(["sleep", "60"], env={**os.environ, "DBUS_SESSION_BUS_ADDRESS": "unix:path=/fake"})
|
||||
self.addCleanup(self.plasma.wait)
|
||||
self.addCleanup(self.plasma.kill)
|
||||
(self.dir / "pgrep").write_text(f'#!/bin/sh\n[ -e "{self.dir}/closed" ] || echo {self.plasma.pid}\n')
|
||||
(self.dir / "qdbus6").write_text(
|
||||
'#!/bin/sh\n[ "$DBUS_SESSION_BUS_ADDRESS" = unix:path=/fake ] || exit 1\n'
|
||||
f'[ "$3" = org.kde.klipper.klipper.getClipboardContents ] || exit 1\ncat "{self.clip}"; echo\n')
|
||||
for name in ("pgrep", "qdbus6"):
|
||||
(self.dir / name).chmod(0o755)
|
||||
|
||||
def run_script(self):
|
||||
def local_ssh(remote, **kw):
|
||||
r = subprocess.run(["bash", "-c", server.COPY], capture_output=True, text=True,
|
||||
env={**os.environ, "PATH": f"{self.dir}:{os.environ['PATH']}"})
|
||||
if r.returncode:
|
||||
raise server.Failure(r.stderr.strip())
|
||||
return r.stdout
|
||||
with mock.patch.object(server, "ssh", local_ssh):
|
||||
return server.headset_clipboard()
|
||||
|
||||
def test_unicode_and_newlines_come_back_exactly(self):
|
||||
self.clip.write_bytes(TEXT.encode())
|
||||
self.assertEqual(self.run_script(), TEXT)
|
||||
|
||||
def test_empty(self):
|
||||
self.clip.write_bytes(b"")
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
self.run_script()
|
||||
self.assertEqual(cm.exception.status, 400)
|
||||
self.assertIn("empty", str(cm.exception))
|
||||
|
||||
def test_too_big_is_refused_on_the_headset(self):
|
||||
self.clip.write_bytes(b"x" * (server.CLIPBOARD_LIMIT + 1))
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
self.run_script()
|
||||
self.assertEqual(cm.exception.status, 413)
|
||||
self.assertIn("1 MB", str(cm.exception))
|
||||
self.clip.write_bytes(b"x" * server.CLIPBOARD_LIMIT)
|
||||
self.assertEqual(len(self.run_script()), server.CLIPBOARD_LIMIT)
|
||||
|
||||
def test_desktop_closed(self):
|
||||
(self.dir / "closed").touch()
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
self.run_script()
|
||||
self.assertEqual(cm.exception.status, 409)
|
||||
|
||||
|
||||
class HeadsetClipboard(unittest.TestCase):
|
||||
def read(self, out=None, error=None):
|
||||
def fake_ssh(remote, **kw):
|
||||
self.assertEqual(remote, server.COPY_CMD)
|
||||
self.assertNotIn("stdin", kw)
|
||||
if error:
|
||||
raise server.Failure(error)
|
||||
return out
|
||||
with mock.patch.object(server, "ssh", fake_ssh):
|
||||
return server.headset_clipboard()
|
||||
|
||||
def test_drops_only_qdbus6s_newline(self):
|
||||
self.assertEqual(self.read(b64(TEXT + "\n") + "\n"), TEXT)
|
||||
self.assertEqual(self.read(b64("one line\n")), "one line")
|
||||
|
||||
def test_empty_and_images_say_so(self):
|
||||
for out, words in ((b64("\n"), "empty"), ("", "empty"), (b64("▨ 640x480 32bpp\n"), "image")):
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
self.read(out)
|
||||
self.assertEqual(cm.exception.status, 400)
|
||||
self.assertIn(words, str(cm.exception))
|
||||
|
||||
def test_unreadable_output_is_a_fault(self):
|
||||
for out in ("not base64!", base64.b64encode(b"\xff\xfe\n").decode()):
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
self.read(out)
|
||||
self.assertEqual(cm.exception.status, 502)
|
||||
|
||||
def test_failures(self):
|
||||
for error, status in (("The headset's desktop isn't open (plasmashell is not running).", 409),
|
||||
("The headset's clipboard holds too much to copy (over 1 MB).", 413),
|
||||
("Klipper call failed (bus: none)", 502)):
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
self.read(error=error)
|
||||
self.assertEqual(cm.exception.status, status, error)
|
||||
|
||||
|
||||
class ClipboardRequests(unittest.TestCase):
|
||||
def test_read_returns_the_text_for_the_page(self):
|
||||
with mock.patch.object(server, "headset_clipboard", return_value=TEXT):
|
||||
out = server.clipboard({"read": True})
|
||||
self.assertEqual(out["text"], TEXT)
|
||||
self.assertNotIn(TEXT, out["message"])
|
||||
|
||||
def test_to_computer_sets_this_computers_clipboard(self):
|
||||
with mock.patch.object(server, "headset_clipboard", return_value=TEXT), \
|
||||
mock.patch.object(frame_host, "set_clipboard_text") as put:
|
||||
out = server.clipboard({"toComputer": True})
|
||||
put.assert_called_once_with(TEXT)
|
||||
self.assertNotIn("text", out)
|
||||
self.assertEqual(out["message"], f"Copied {len(TEXT)} characters from the headset to this computer's clipboard")
|
||||
|
||||
def test_to_computer_without_a_clipboard_program(self):
|
||||
with mock.patch.object(server, "headset_clipboard", return_value=TEXT), \
|
||||
mock.patch.object(frame_host, "set_clipboard_text", side_effect=frame_host.HostError("Can't set the clipboard")):
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
server.clipboard({"toComputer": True})
|
||||
self.assertEqual(cm.exception.status, 500)
|
||||
|
||||
def test_to_computer_refused_when_the_server_runs_on_the_headset(self):
|
||||
with mock.patch.object(server, "LOCAL", True), mock.patch.object(server, "headset_clipboard") as read:
|
||||
with self.assertRaises(server.Failure) as cm:
|
||||
server.clipboard({"toComputer": True})
|
||||
self.assertEqual(cm.exception.status, 400)
|
||||
read.assert_not_called()
|
||||
|
||||
def test_flags_must_be_true(self):
|
||||
# Anything else is a send, and an empty one is refused before SSH.
|
||||
with mock.patch.object(server, "ssh") as ssh:
|
||||
for body in ({"read": "yes"}, {"toComputer": 1}):
|
||||
with self.assertRaises(server.Failure):
|
||||
server.clipboard(body)
|
||||
ssh.assert_not_called()
|
||||
|
||||
|
||||
class SetClipboardText(unittest.TestCase):
|
||||
def put(self, platform, have, text=TEXT, fail=()):
|
||||
runs = []
|
||||
|
||||
def run(cmd, **kw):
|
||||
runs.append((cmd, kw))
|
||||
if cmd[0] in fail:
|
||||
if fail[cmd[0]] == "timeout":
|
||||
raise subprocess.TimeoutExpired(cmd, 10)
|
||||
return subprocess.CompletedProcess(cmd, 1)
|
||||
return subprocess.CompletedProcess(cmd, 0)
|
||||
flags = {"MAC": platform == "mac", "WINDOWS": platform == "windows", "LINUX": platform == "linux"}
|
||||
with mock.patch.multiple(frame_host, **flags), \
|
||||
mock.patch.object(frame_host.shutil, "which", lambda name: f"/bin/{name}" if name in have else None), \
|
||||
mock.patch.object(frame_host.subprocess, "run", run):
|
||||
frame_host.set_clipboard_text(text)
|
||||
for _, kw in runs:
|
||||
# Nothing captured or logged, and no pipes left for a clipboard daemon to hold open.
|
||||
self.assertEqual((kw["stdout"], kw["stderr"]), (subprocess.DEVNULL, subprocess.DEVNULL))
|
||||
return runs
|
||||
|
||||
def test_mac_pbcopy_in_utf8(self):
|
||||
[(cmd, kw)] = self.put("mac", {"pbcopy"})
|
||||
self.assertEqual(cmd, ["pbcopy"])
|
||||
self.assertEqual(kw["input"], TEXT.encode("utf-8"))
|
||||
self.assertEqual(kw["env"]["LC_CTYPE"], "UTF-8")
|
||||
|
||||
def test_windows_powershell_gets_base64_utf8(self):
|
||||
[(cmd, kw)] = self.put("windows", {"powershell.exe", "clip.exe"})
|
||||
self.assertEqual(cmd[0], "powershell.exe")
|
||||
self.assertIn("Set-Clipboard", cmd[-1])
|
||||
self.assertIn("FromBase64String", cmd[-1])
|
||||
self.assertEqual(base64.b64decode(kw["input"]).decode("utf-8"), TEXT)
|
||||
|
||||
def test_windows_clip_fallback_gets_utf16_with_a_bom(self):
|
||||
runs = self.put("windows", {"powershell.exe", "clip.exe"}, fail={"powershell.exe": 1})
|
||||
self.assertEqual([c[0] for c, _ in runs], ["powershell.exe", "clip.exe"])
|
||||
data = runs[1][1]["input"]
|
||||
self.assertEqual(data[:2], b"\xff\xfe")
|
||||
self.assertEqual(data[2:].decode("utf-16-le"), TEXT)
|
||||
|
||||
def test_linux_tries_wayland_then_x11(self):
|
||||
[(cmd, kw)] = self.put("linux", {"wl-copy", "xclip", "xsel"})
|
||||
self.assertEqual(cmd, ["wl-copy"])
|
||||
self.assertEqual(kw["input"], TEXT.encode())
|
||||
runs = self.put("linux", {"wl-copy", "xclip", "xsel"}, fail={"wl-copy": 1, "xclip": "timeout"})
|
||||
self.assertEqual([c for c, _ in runs], [["wl-copy"], ["xclip", "-selection", "clipboard", "-in"],
|
||||
["xsel", "--clipboard", "--input"]])
|
||||
[(cmd, _)] = self.put("linux", {"xsel"})
|
||||
self.assertEqual(cmd[0], "xsel")
|
||||
|
||||
def test_nothing_to_set_it_with(self):
|
||||
with self.assertRaises(frame_host.HostError) as cm:
|
||||
self.put("linux", set())
|
||||
self.assertIn("wl-clipboard", str(cm.exception))
|
||||
with self.assertRaises(frame_host.HostError):
|
||||
self.put("linux", {"wl-copy"}, fail={"wl-copy": 1})
|
||||
with self.assertRaises(frame_host.HostError):
|
||||
self.put("mac", set())
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -0,0 +1,398 @@
|
||||
"""Force quit (ui/frame_running.py and /api/running) without a headset: running-game
|
||||
detection, which processes may be signalled, SIGTERM-then-SIGKILL, and the Android path.
|
||||
|
||||
Run: python3 -m unittest discover -s tests
|
||||
"""
|
||||
import sandbox # noqa: F401 (first: keeps tests off real data and services)
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import sys
|
||||
import tempfile
|
||||
import unittest
|
||||
from pathlib import Path
|
||||
from unittest import mock
|
||||
|
||||
ROOT = Path(__file__).resolve().parent.parent
|
||||
sys.path.insert(0, str(ROOT / "ui"))
|
||||
|
||||
import frame_running # noqa: E402
|
||||
import test_server # noqa: E402 (not `from … import`, or unittest runs ServerGuards twice)
|
||||
|
||||
ME, OTHER = 1000, 0
|
||||
HOME = frame_running.HOME
|
||||
REAPER = f"{HOME}/.local/share/Steam/ubuntu12_32/reaper"
|
||||
|
||||
|
||||
def proc(ppid, comm, argv=None, uid=ME, start=None, state="S"):
|
||||
return {"ppid": ppid, "comm": comm, "argv": argv if argv is not None else [comm], "uid": uid,
|
||||
"start": start or 1000 + ppid, "state": state}
|
||||
|
||||
|
||||
def frame():
|
||||
"""A Frame's processes, as Steam on Linux launches games: Steam's reaper with
|
||||
AppId= is the parent of the game (Portal 2 here, appid 620)."""
|
||||
return {
|
||||
1: proc(0, "systemd", uid=OTHER),
|
||||
200: proc(1, "sshd", uid=OTHER),
|
||||
201: proc(200, "sshd-session"),
|
||||
202: proc(201, "bash"),
|
||||
203: proc(202, "python3", ["python3", "-", "quit", "620"]), # this helper
|
||||
300: proc(1, "systemd", ["/usr/lib/systemd/systemd", "--user"]),
|
||||
301: proc(300, "gamescope-session"),
|
||||
302: proc(301, "gamescope"),
|
||||
303: proc(302, "steam", [f"{HOME}/.local/share/Steam/ubuntu12_32/steam", "-cef-enable-debugging"]),
|
||||
304: proc(303, "steamwebhelper"),
|
||||
305: proc(300, "vrserver"),
|
||||
306: proc(300, "plasmashell"),
|
||||
307: proc(300, "pipewire"),
|
||||
400: proc(303, "reaper", [REAPER, "SteamLaunch", "AppId=620", "--", "steam-launch-wrapper", "--", "portal2.sh"]),
|
||||
401: proc(400, "steam-launch-wr", ["steam-launch-wrapper", "--", "portal2.sh"]),
|
||||
402: proc(401, "portal2.sh", ["/bin/sh", "portal2.sh"]),
|
||||
403: proc(402, "portal2_linux", ["./portal2_linux", "-game", "portal2"]),
|
||||
404: proc(403, "steam", ["steam"]), # a child named like Steam: left alone
|
||||
405: proc(404, "crashhandler"), # and so is anything under it
|
||||
# Another game, and processes that only look like launches.
|
||||
500: proc(303, "reaper", [REAPER, "SteamLaunch", "AppId=999", "--", "other"]),
|
||||
501: proc(500, "other"),
|
||||
600: proc(1, "reaper", [REAPER, "SteamLaunch", "AppId=620", "--", "x"], uid=OTHER),
|
||||
601: proc(300, "bash", ["bash", "-c", "echo reaper SteamLaunch AppId=620"]),
|
||||
602: proc(300, "fakereaper", ["/tmp/notreaper", "SteamLaunch", "AppId=620"]),
|
||||
}
|
||||
|
||||
|
||||
class Parsing(unittest.TestCase):
|
||||
def test_launch_appid(self):
|
||||
cases = [
|
||||
([REAPER, "SteamLaunch", "AppId=620", "--", "game"], 620),
|
||||
(["reaper", "SteamLaunch", "AppId=3346865537", "--", "lepton-app.sh"], 3346865537),
|
||||
([REAPER, "AppId=620", "--", "game"], None), # no SteamLaunch
|
||||
([REAPER, "SteamLaunch", "--", "game", "AppId=620"], None), # the game's own arguments
|
||||
(["/usr/bin/steam", "SteamLaunch", "AppId=620"], None), # not the reaper
|
||||
(["/tmp/reaper-ish", "SteamLaunch", "AppId=620"], None),
|
||||
([REAPER, "SteamLaunch", "AppId=62x0"], None),
|
||||
([REAPER, "SteamLaunch", "AppId=12345678901"], None), # more than 10 digits
|
||||
([], None),
|
||||
]
|
||||
for argv, want in cases:
|
||||
with self.subTest(argv=argv):
|
||||
self.assertEqual(frame_running.launch_appid(argv), want)
|
||||
|
||||
def test_reapers_are_this_users_live_launches(self):
|
||||
procs = frame()
|
||||
procs[700] = proc(303, "reaper", [REAPER, "SteamLaunch", "AppId=777"], state="Z")
|
||||
self.assertEqual(frame_running.reapers(procs, ME), {620: [400], 999: [500]})
|
||||
|
||||
def test_steamvr_is_never_a_game(self):
|
||||
procs = frame()
|
||||
procs[710] = proc(303, "reaper", [REAPER, "SteamLaunch", "AppId=250820", "--", "vrstartup"])
|
||||
procs[711] = proc(710, "vrcompositor-launcher")
|
||||
self.assertNotIn(250820, frame_running.reapers(procs, ME))
|
||||
found = frame_running.running(procs, ME, steam=lambda ids: ([250820], {}),
|
||||
android=dict, containers=set)
|
||||
self.assertNotIn(250820, [a["appid"] for a in found])
|
||||
|
||||
def test_gameid(self):
|
||||
self.assertEqual(frame_running.gameid(620), "620")
|
||||
# A non-Steam shortcut: (appid << 32) | 0x02000000, as steam_shortcuts.py stop sends.
|
||||
self.assertEqual(frame_running.gameid(3346865537), str((3346865537 << 32) | 0x02000000))
|
||||
|
||||
def test_snapshot_reads_proc(self):
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
os.makedirs(f"{tmp}/42")
|
||||
os.makedirs(f"{tmp}/self")
|
||||
fields = " ".join(["S", "7"] + ["0"] * 17 + ["123456"])
|
||||
Path(f"{tmp}/42/stat").write_text(f"42 (my (game) x) {fields} 0 0\n")
|
||||
Path(f"{tmp}/42/cmdline").write_bytes(b"reaper\0SteamLaunch\0AppId=5\0--\0g\0")
|
||||
os.makedirs(f"{tmp}/43") # vanished between listdir and read
|
||||
got = frame_running.snapshot(tmp)
|
||||
self.assertEqual(list(got), [42])
|
||||
self.assertEqual(got[42]["comm"], "my (game) x")
|
||||
self.assertEqual((got[42]["ppid"], got[42]["start"], got[42]["state"]), (7, 123456, "S"))
|
||||
self.assertEqual(got[42]["argv"], ["reaper", "SteamLaunch", "AppId=5", "--", "g"])
|
||||
|
||||
|
||||
class Detection(unittest.TestCase):
|
||||
def run_list(self, procs, steam=(None, {}), android=None, containers=()):
|
||||
return frame_running.running(procs, ME, steam=lambda ids: steam, android=lambda: android or {},
|
||||
containers=lambda: set(containers))
|
||||
|
||||
def test_steam_game_named_by_steam(self):
|
||||
got = self.run_list(frame(), steam=([620], {620: "Portal 2", 999: "Other"}))
|
||||
self.assertEqual([(a["appid"], a["kind"], a["name"]) for a in got],
|
||||
[(620, "steam", "Portal 2"), (999, "steam", "Other")])
|
||||
self.assertEqual(got[0]["gameid"], "620")
|
||||
self.assertEqual(got[0]["processes"], 6)
|
||||
|
||||
def test_without_steam_the_manifest_names_it(self):
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
os.makedirs(f"{tmp}/steamapps")
|
||||
Path(f"{tmp}/steamapps/appmanifest_620.acf").write_text('"AppState"\n{\n\t"appid"\t"620"\n\t"name"\t"Portal 2"\n}')
|
||||
with mock.patch.object(frame_running, "STEAM", tmp):
|
||||
got = self.run_list(frame())
|
||||
self.assertEqual([(a["appid"], a["name"]) for a in got], [(620, "Portal 2"), (999, "App 999")])
|
||||
|
||||
def test_nothing_running(self):
|
||||
procs = {pid: p for pid, p in frame().items() if pid < 400}
|
||||
self.assertEqual(self.run_list(procs), [])
|
||||
|
||||
def test_steam_only_listing_counts(self):
|
||||
# Steam says it's running but no reaper was found: listed, with no processes.
|
||||
got = self.run_list({1: proc(0, "systemd", uid=OTHER)}, steam=([620], {620: "Portal 2"}))
|
||||
self.assertEqual(got, [{"appid": 620, "gameid": "620", "processes": 0, "kind": "steam", "name": "Portal 2"}])
|
||||
|
||||
def test_devkit_title_and_shortcut(self):
|
||||
sid, other = 0x80001234, 0x80005678
|
||||
procs = {1: proc(0, "systemd", uid=OTHER),
|
||||
10: proc(1, "reaper", [REAPER, "SteamLaunch", f"AppId={sid}", "--", f'"{HOME}/devkit-game/Cool_Game/run.sh"']),
|
||||
11: proc(10, "run.sh", ["/bin/sh", f"{HOME}/devkit-game/Cool_Game/run.sh"]),
|
||||
20: proc(1, "reaper", [REAPER, "SteamLaunch", f"AppId={other}", "--", "/usr/bin/flatpak", "run", "x"])}
|
||||
got = self.run_list(procs)
|
||||
self.assertEqual([(a["kind"], a.get("title"), a["name"]) for a in got],
|
||||
[("devkit", "Cool_Game", "Cool_Game"), ("shortcut", None, f"Shortcut {other}")])
|
||||
self.assertEqual(got[0]["gameid"], str((sid << 32) | 0x02000000))
|
||||
|
||||
def test_android_app_from_its_container(self):
|
||||
meta = {"package": "org.example.game", "label": "Example", "shortcut": 3346865537, "instance": 2812345678}
|
||||
apps = {3346865537: meta, 2812345678: meta}
|
||||
got = self.run_list({1: proc(0, "systemd", uid=OTHER)}, android=apps,
|
||||
containers={"lepton-steamlaunch-2812345678"})
|
||||
self.assertEqual(got, [{"appid": 3346865537, "gameid": str((3346865537 << 32) | 0x02000000), "processes": 0,
|
||||
"kind": "android", "package": "org.example.game", "name": "Example"}])
|
||||
# Its container stopped: not running.
|
||||
self.assertEqual(self.run_list({1: proc(0, "systemd", uid=OTHER)}, android=apps, containers=()), [])
|
||||
|
||||
def test_android_meta_reads_shortcut_and_instance(self):
|
||||
with tempfile.TemporaryDirectory() as tmp:
|
||||
os.makedirs(f"{tmp}/org.example.game")
|
||||
Path(f"{tmp}/org.example.game/meta.json").write_text(json.dumps(
|
||||
{"package": "org.example.game", "shortcut": 3346865537, "instance": 2812345678}))
|
||||
os.makedirs(f"{tmp}/broken")
|
||||
Path(f"{tmp}/broken/meta.json").write_text("{")
|
||||
with mock.patch.object(frame_running, "ANDROID", tmp):
|
||||
self.assertEqual(sorted(frame_running.android_apps()), [2812345678, 3346865537])
|
||||
|
||||
|
||||
class World:
|
||||
"""Processes that react to signals: kill() removes them, unless they ignore it."""
|
||||
|
||||
def __init__(self, procs, ignore=(), unkillable=()):
|
||||
self.procs, self.ignore, self.unkillable = dict(procs), set(ignore), set(unkillable)
|
||||
self.sent, self.now = [], 0.0
|
||||
|
||||
def scan(self):
|
||||
return dict(self.procs)
|
||||
|
||||
def kill(self, pid, sig):
|
||||
if pid not in self.procs:
|
||||
raise ProcessLookupError
|
||||
self.sent.append((pid, sig))
|
||||
if pid in self.unkillable or (sig == frame_running.SIGTERM and pid in self.ignore):
|
||||
return
|
||||
self.procs.pop(pid)
|
||||
# A reaper exits once its last child has.
|
||||
for rid, p in list(self.procs.items()):
|
||||
if p["comm"] == "reaper" and not any(c["ppid"] == rid for c in self.procs.values()):
|
||||
self.procs.pop(rid)
|
||||
|
||||
def sleep(self, seconds):
|
||||
self.now += seconds
|
||||
|
||||
def escalate(self, appid=620):
|
||||
return frame_running.escalate(appid, me=203, uid=ME, scan=self.scan, kill=self.kill,
|
||||
sleep=self.sleep, clock=lambda: self.now)
|
||||
|
||||
|
||||
class Escalation(unittest.TestCase):
|
||||
GAME = {401, 402, 403}
|
||||
|
||||
def assert_only_game(self, world, allowed=GAME | {400}):
|
||||
signalled = {pid for pid, _ in world.sent}
|
||||
self.assertTrue(signalled, "nothing was signalled")
|
||||
self.assertLessEqual(signalled, allowed)
|
||||
protected = frame_running.protected(frame(), 203, ME)
|
||||
for pid in (1, 200, 201, 202, 203, 300, 301, 302, 303, 304, 305, 306, 307, 404, 405, 500, 501, 600, 601, 602):
|
||||
self.assertNotIn(pid, signalled)
|
||||
self.assertTrue({1, 201, 202, 203, 302, 303, 304, 305, 306, 307, 404, 600}.issubset(protected))
|
||||
|
||||
def test_sigterm_ends_it(self):
|
||||
world = World(frame())
|
||||
self.assertEqual(world.escalate(), "term")
|
||||
self.assert_only_game(world)
|
||||
self.assertEqual({pid for pid, sig in world.sent}, self.GAME)
|
||||
self.assertTrue(all(sig == frame_running.SIGTERM for _, sig in world.sent))
|
||||
# Deepest first, and the reaper isn't signalled while its children are alive.
|
||||
self.assertEqual([pid for pid, _ in world.sent], [403, 402, 401])
|
||||
self.assertNotIn(400, world.procs)
|
||||
self.assertIn(404, world.procs) # the "steam" child under the game is never touched
|
||||
|
||||
def test_sigkill_after_a_grace_period(self):
|
||||
world = World(frame(), ignore={403})
|
||||
self.assertEqual(world.escalate(), "kill")
|
||||
self.assert_only_game(world)
|
||||
self.assertIn((403, frame_running.SIGTERM), world.sent)
|
||||
self.assertIn((403, frame_running.SIGKILL), world.sent)
|
||||
self.assertGreaterEqual(world.now, frame_running.TERM_WAIT)
|
||||
kills = [pid for pid, sig in world.sent if sig == frame_running.SIGKILL]
|
||||
self.assertEqual(kills[0], 403)
|
||||
|
||||
def test_survivor_is_an_error(self):
|
||||
world = World(frame(), unkillable={403})
|
||||
with self.assertRaisesRegex(frame_running.Fail, "still running after SIGKILL"):
|
||||
world.escalate()
|
||||
self.assert_only_game(world)
|
||||
|
||||
def test_reused_pid_is_not_signalled(self):
|
||||
world = World(frame(), ignore={402, 403})
|
||||
real_scan = world.scan
|
||||
|
||||
def scan():
|
||||
procs = real_scan()
|
||||
if world.sent and 402 in procs: # 402 exits and its pid goes to an unrelated program
|
||||
procs[402] = proc(300, "editor", start=99999)
|
||||
world.procs[402] = procs[402]
|
||||
return procs
|
||||
world.scan = scan
|
||||
world.escalate()
|
||||
self.assertNotIn((402, frame_running.SIGKILL), world.sent)
|
||||
|
||||
def test_nothing_left(self):
|
||||
world = World({pid: p for pid, p in frame().items() if pid < 400})
|
||||
self.assertEqual(world.escalate(), "gone")
|
||||
self.assertEqual(world.sent, [])
|
||||
|
||||
def test_lingering_reaper_alone(self):
|
||||
procs = {pid: p for pid, p in frame().items() if pid not in self.GAME and pid not in (404, 405)}
|
||||
world = World(procs)
|
||||
self.assertEqual(world.escalate(), "term")
|
||||
self.assertEqual(world.sent, [(400, frame_running.SIGTERM)])
|
||||
|
||||
def test_protected_never_signalled_even_as_the_root(self):
|
||||
# A reaper whose only children are protected: nothing to signal but the reaper itself.
|
||||
procs = frame()
|
||||
procs[402]["comm"] = "gamescope"
|
||||
world = World(procs)
|
||||
world.escalate()
|
||||
self.assertNotIn(402, {pid for pid, _ in world.sent})
|
||||
self.assertNotIn(403, {pid for pid, _ in world.sent})
|
||||
|
||||
|
||||
class Quit(unittest.TestCase):
|
||||
def setUp(self):
|
||||
self.page = mock.MagicMock()
|
||||
patches = [mock.patch.object(frame_running, "Page", return_value=self.page),
|
||||
mock.patch.object(frame_running, "running", return_value=[
|
||||
{"appid": 620, "gameid": "620", "name": "Portal 2", "kind": "steam", "processes": 4}]),
|
||||
mock.patch.object(frame_running.os, "getuid", return_value=ME, create=True)] # none on Windows
|
||||
for p in patches:
|
||||
p.start()
|
||||
self.addCleanup(p.stop)
|
||||
|
||||
def test_steam_terminate_first(self):
|
||||
scans = iter([frame(), {}])
|
||||
self.page.eval.return_value = {"running": [], "names": {}}
|
||||
with mock.patch.object(frame_running, "snapshot", side_effect=lambda: next(scans)), \
|
||||
mock.patch.object(frame_running, "escalate") as escalate:
|
||||
out = frame_running.quit_game(620, sleep=lambda s: None)
|
||||
self.assertEqual(out["method"], "steam")
|
||||
self.page.eval.assert_any_call('SteamClient.Apps.TerminateApp("620", false)')
|
||||
escalate.assert_not_called()
|
||||
|
||||
def test_signals_when_steam_leaves_it_running(self):
|
||||
now = [0.0]
|
||||
with mock.patch.object(frame_running, "snapshot", return_value=frame()), \
|
||||
mock.patch.object(frame_running, "escalate", return_value="kill") as escalate:
|
||||
out = frame_running.quit_game(620, sleep=lambda s: now.__setitem__(0, now[0] + s), clock=lambda: now[0])
|
||||
escalate.assert_called_once_with(620)
|
||||
self.assertGreaterEqual(now[0], frame_running.STEAM_WAIT)
|
||||
self.assertEqual(out["message"], "Force quit Portal 2 (it had to be killed)")
|
||||
|
||||
def test_without_steam_goes_straight_to_signals(self):
|
||||
frame_running.Page.side_effect = frame_running.Fail("no SharedJSContext page")
|
||||
with mock.patch.object(frame_running, "snapshot", return_value=frame()), \
|
||||
mock.patch.object(frame_running, "escalate", return_value="term") as escalate:
|
||||
out = frame_running.quit_game(620, sleep=self.fail)
|
||||
escalate.assert_called_once_with(620)
|
||||
self.assertEqual(out["method"], "term")
|
||||
|
||||
def test_not_running(self):
|
||||
frame_running.running.return_value = []
|
||||
with mock.patch.object(frame_running, "escalate") as escalate:
|
||||
self.assertEqual(frame_running.quit_game(620)["method"], "gone")
|
||||
escalate.assert_not_called()
|
||||
self.page.eval.assert_not_called()
|
||||
|
||||
|
||||
class Script(unittest.TestCase):
|
||||
def test_server_sends_it_with_frame_steam_inside(self):
|
||||
import server
|
||||
with mock.patch.object(server, "ssh", return_value='{"running": []}') as ssh:
|
||||
self.assertEqual(server.running_games(), {"running": [], "message": "Nothing is running on the Frame"})
|
||||
source = ssh.call_args.kwargs["stdin"]
|
||||
self.assertEqual(ssh.call_args.args[0], "python3 - list")
|
||||
# The same script runs as `python3 -`: frame_steam resolves, and bad usage is one JSON error.
|
||||
r = subprocess.run([sys.executable, "-I", "-", "bogus"], input=source, capture_output=True, text=True,
|
||||
cwd=tempfile.gettempdir(), timeout=30)
|
||||
self.assertEqual(r.returncode, 1, r.stderr)
|
||||
self.assertEqual(json.loads(r.stdout), {"error": "usage: list | quit APPID"})
|
||||
|
||||
|
||||
class Server(unittest.TestCase):
|
||||
def setUp(self):
|
||||
import server
|
||||
self.server = server
|
||||
|
||||
def quit(self, listed, quit_result=None, stop_error=None):
|
||||
calls = []
|
||||
|
||||
def frame(*args, timeout=40):
|
||||
calls.append(args)
|
||||
return {"running": listed} if args == ("list",) else quit_result
|
||||
with mock.patch.object(self.server, "running_frame", side_effect=frame), \
|
||||
mock.patch.object(self.server, "ensure_master"), \
|
||||
mock.patch.object(self.server.frame_android, "stop", side_effect=stop_error) as stop:
|
||||
out = self.server.force_quit({"action": "quit", "appid": "3346865537"})
|
||||
return out, calls, stop
|
||||
|
||||
def test_android_app_stops_its_container_first(self):
|
||||
app = {"appid": 3346865537, "kind": "android", "package": "org.example.game", "name": "Example"}
|
||||
out, calls, stop = self.quit([app], {"name": "Example", "method": "gone", "message": "That game isn't running"})
|
||||
stop.assert_called_once_with("org.example.game")
|
||||
self.assertEqual(calls, [("list",), ("quit", "3346865537")])
|
||||
self.assertEqual(out["message"], "Stopped Example")
|
||||
|
||||
def test_android_stop_failure_falls_back_to_processes(self):
|
||||
app = {"appid": 3346865537, "kind": "android", "package": "org.example.game", "name": "Example"}
|
||||
err = self.server.frame_android.FrameError("podman failed")
|
||||
out, calls, _ = self.quit([app], {"name": "Example", "method": "term", "message": "Force quit Example"}, err)
|
||||
self.assertEqual(calls[-1], ("quit", "3346865537"))
|
||||
self.assertEqual(out["message"], "Force quit Example")
|
||||
|
||||
def test_other_games_skip_the_android_path(self):
|
||||
app = {"appid": 3346865537, "kind": "devkit", "title": "Cool_Game", "name": "Cool_Game"}
|
||||
out, _, stop = self.quit([app], {"name": "Cool_Game", "method": "steam", "message": "Quit Cool_Game"})
|
||||
stop.assert_not_called()
|
||||
self.assertEqual(out["message"], "Quit Cool_Game")
|
||||
|
||||
def test_not_running_is_a_conflict(self):
|
||||
with self.assertRaises(self.server.Failure) as cm:
|
||||
self.quit([])
|
||||
self.assertEqual(cm.exception.status, 409)
|
||||
|
||||
|
||||
class Routes(test_server.ServerGuards):
|
||||
"""Validation runs before any SSH."""
|
||||
|
||||
def test_input_validation(self):
|
||||
for body in ({"action": "quit", "appid": "620; reboot"}, {"action": "quit", "appid": ""},
|
||||
{"action": "kill", "appid": "620"}, {"appid": "620"}, {"action": "quit", "appid": "12345678901"}):
|
||||
status, payload = self.post("/api/running", body)
|
||||
self.assertEqual(status, 400, f"{body} -> {payload}")
|
||||
|
||||
def test_routes_need_custom_header(self):
|
||||
self.assertEqual(self.request("GET", "/api/running")[0], 403)
|
||||
self.assertEqual(self.request("POST", "/api/running", {"action": "quit", "appid": "620"})[0], 403)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
@@ -1,14 +0,0 @@
|
||||
"""Type on the headset: entry points, the T key and the clipboard copy, without a browser or headset."""
|
||||
import shutil
|
||||
import subprocess
|
||||
import unittest
|
||||
from pathlib import Path
|
||||
|
||||
|
||||
@unittest.skipUnless(shutil.which('node'), 'Node exercises the page code')
|
||||
class TypingUi(unittest.TestCase):
|
||||
def test_behavior(self):
|
||||
root = Path(__file__).resolve().parents[1]
|
||||
result = subprocess.run(['node', '--test', str(root / 'tests/typing_ui.cjs')],
|
||||
capture_output=True, text=True)
|
||||
self.assertEqual(result.returncode, 0, result.stdout + result.stderr)
|
||||
@@ -1,114 +0,0 @@
|
||||
// Type on the headset: where people find it, the T key, and copying the headset's clipboard.
|
||||
// Production page code with only browser and transport boundaries replaced; no headset.
|
||||
const test=require('node:test');
|
||||
const assert=require('node:assert/strict');
|
||||
const cc=require('../ui/control-center.js');
|
||||
const {workspaceFixture,html}=require('./workspace_fixture.cjs');
|
||||
|
||||
const between=(from,to)=>{const start=html.indexOf(from),end=html.indexOf(to,start);assert.ok(start>=0&&end>start,from);return html.slice(start,end);};
|
||||
const section=id=>between(`id="${id}"`,'</section>');
|
||||
|
||||
test('Home, the Right now card and the Tools directory all name it Type on the headset',()=>{
|
||||
const home=between('data-page="home"','data-page="capture"');
|
||||
assert.match(home,/<a href="#pad" title="Type on the headset \(T\)"><span>Type on the headset<\/span><small>Keyboard, trackpad and clipboard<\/small>/);
|
||||
assert.match(home,/<button data-go="pad" title="Type on the headset \(T\)">Type on the headset<\/button>/);
|
||||
assert.match(between('id="toolDirectory"','<h2>Your Frame</h2>'),/href="#pad"[^>]*><span>Type on the headset<\/span>/);
|
||||
assert.doesNotMatch(html,/Keyboard &(amp;)? trackpad<\/span>|Type on the Frame</);
|
||||
});
|
||||
test('the clipboard, both ways, lives beside the keyboard, not in Send to Frame',()=>{
|
||||
const pad=section('pad');
|
||||
for(const id of ['clipText','clipSend','clipMac','clipFrom'])assert.match(pad,new RegExp(`id="${id}"`),id);
|
||||
assert.match(pad,/Text only, up to 1 MB/);
|
||||
const transfer=section('transfer');
|
||||
assert.doesNotMatch(transfer,/id="clip/);
|
||||
assert.match(transfer,/<a href="#pad">Type on the headset<\/a>/);
|
||||
});
|
||||
test('the tool page is titled Type on the headset',()=>{
|
||||
const f=workspaceFixture();
|
||||
f.navigate('#pad');
|
||||
assert.equal(f.activePage,'tools');assert.equal(f.el('pad').hidden,false);
|
||||
assert.equal(f.el('toolTitle').textContent,'Type on the headset');
|
||||
assert.equal(f.el('transfer').hidden,true);
|
||||
});
|
||||
|
||||
function keyFixture() {
|
||||
const f=workspaceFixture(),keys=[];let focused=0,started=0;
|
||||
Object.assign(f.context,{pad:{state:'off'},padStart(){started++;},ctrl:{on:false},PAGES:['apps','games','tools','settings'],
|
||||
history:{pushState(_,__,url){f.context.location.hash=url;}}});
|
||||
f.context.document.addEventListener=(type,fn)=>{if(type==='keydown')keys.push(fn);};
|
||||
f.context.document.querySelector=()=>null;
|
||||
f.context.document.activeElement={tagName:'BODY'};
|
||||
f.el('padType').focus=()=>{focused++;};
|
||||
f.run(between('function showNow(','$("nowSend").onclick'));
|
||||
f.run(between('document.addEventListener("keydown", e => {\n if (e.metaKey || e.ctrlKey || e.altKey','// ---- after an APK install'));
|
||||
const press=(key,extra={})=>{let prevented=false;keys.forEach(fn=>fn({key,preventDefault(){prevented=true;},...extra}));return prevented;};
|
||||
return {f,press,get focused(){return focused;},get started(){return started;}};
|
||||
}
|
||||
test('T opens Type on the headset, turns the keyboard on and puts the cursor in its field',()=>{
|
||||
const k=keyFixture();
|
||||
k.f.navigate('#games');
|
||||
assert.equal(k.press('t'),true,'the T must not also be typed into the field it focuses');
|
||||
assert.equal(k.f.context.location.hash,'#pad');assert.equal(k.f.activePage,'tools');
|
||||
assert.equal(k.started,1);assert.equal(k.focused,1);
|
||||
k.f.context.pad.state='ready';k.press('T');assert.equal(k.started,1,'already on: not started again');
|
||||
});
|
||||
test('T stays out of the way of typing, shortcuts and keys going to the Frame',()=>{
|
||||
const k=keyFixture();
|
||||
k.f.navigate('#games');
|
||||
k.press('t',{metaKey:true});k.press('t',{ctrlKey:true});k.press('t',{altKey:true});
|
||||
k.f.context.document.activeElement={tagName:'INPUT'};k.press('t');
|
||||
k.f.context.document.activeElement={tagName:'BODY'};k.f.context.document.querySelector=s=>s==='dialog[open]'?{}:null;k.press('t');
|
||||
k.f.context.document.querySelector=()=>null;
|
||||
k.f.context.ctrl.on=true;k.f.context.document.activeElement=k.f.el('viewer');k.press('t');
|
||||
assert.equal(k.f.context.location.hash,'#games');assert.equal(k.started,0);
|
||||
k.f.context.document.activeElement={tagName:'BODY'};k.press('3');assert.equal(k.f.context.location.hash,'#tools','number keys still switch pages');
|
||||
});
|
||||
test('Home’s button goes through the same path, showing the tool once before focusing it',()=>{
|
||||
const f=workspaceFixture(),buttons=[{dataset:{go:'pad'}},{dataset:{go:'media'}}];let focusedVisible=null;
|
||||
f.context.document.querySelectorAll=(q=>s=>s==='[data-go]'?buttons:q(s))(f.context.document.querySelectorAll);
|
||||
Object.assign(f.context,{pad:{state:'error'},padStart(){f.calls.push(['padStart']);},history:{pushState(_,__,url){f.context.location.hash=url;}}});
|
||||
f.el('padType').focus=()=>{focusedVisible=f.activePage==='tools'&&!f.el('pad').hidden;};
|
||||
f.navigate('#home');f.run(between('function showNow(','$("nowSend").onclick'));
|
||||
buttons[0].onclick();
|
||||
assert.equal(focusedVisible,true);assert.equal(f.calls.filter(c=>c[0]==='padStart').length,1);
|
||||
buttons[1].onclick();assert.equal(f.context.location.hash,'#media');
|
||||
});
|
||||
|
||||
function copyFixture(frameApp) {
|
||||
const calls=[],f=workspaceFixture();
|
||||
Object.assign(f.context,{window:{frameApp},api:async(path,body)=>{calls.push(JSON.parse(JSON.stringify([path,body])));return body.read?{text:'héllo 🎧\n',message:'Copied 8 characters from the headset\'s clipboard'}:{message:'Copied to this computer'};}});
|
||||
f.run(between('async function copyHeadsetClipboard()','$("clipFrom").onclick'));
|
||||
return {f,calls};
|
||||
}
|
||||
test('in the app, the headset’s clipboard is read and the app writes it, text untouched',async()=>{
|
||||
const written=[],{f,calls}=copyFixture({writeClipboard:async text=>{written.push(text);return true;}});
|
||||
const result=await f.run('copyHeadsetClipboard()');
|
||||
assert.deepEqual(calls,[['/api/clipboard',{read:true}]]);
|
||||
assert.deepEqual(written,['héllo 🎧\n']);
|
||||
assert.equal(result.message,'Copied 8 characters from the headset\'s clipboard');
|
||||
assert.equal(result.text,undefined,'the text is not handed on to be logged or toasted');
|
||||
});
|
||||
test('in a browser, the server sets the clipboard of the computer it runs on',async()=>{
|
||||
for(const frameApp of [undefined,{readClipboard(){}}]){
|
||||
const {f,calls}=copyFixture(frameApp);
|
||||
assert.equal((await f.run('copyHeadsetClipboard()')).message,'Copied to this computer');
|
||||
assert.deepEqual(calls,[['/api/clipboard',{toComputer:true}]]);
|
||||
}
|
||||
});
|
||||
test('a failed read writes nothing',async()=>{
|
||||
const written=[],f=workspaceFixture();
|
||||
Object.assign(f.context,{window:{frameApp:{writeClipboard:async t=>written.push(t)}},api:async()=>{throw new Error("The headset's clipboard is empty");}});
|
||||
f.run(between('async function copyHeadsetClipboard()','$("clipFrom").onclick'));
|
||||
await assert.rejects(f.run('copyHeadsetClipboard()'),/empty/);
|
||||
assert.deepEqual(written,[]);
|
||||
});
|
||||
|
||||
test('the Control Center finds Type on the headset by typing, keyboard and clipboard words',()=>{
|
||||
const input=cc.catalog.find(item=>item.id==='input');
|
||||
assert.equal(input.title,'Type on the headset');
|
||||
assert.deepEqual(input.links[0],['#pad','Type on the headset']);
|
||||
for(const query of ['type','typing','keyboard','clipboard','copy paste','kde connect'])
|
||||
assert.ok(cc.matches(input,query,'all'),query);
|
||||
const files=cc.catalog.find(item=>item.id==='files');
|
||||
assert.ok(files.links.some(([href])=>href==='#pad'),'Send files points clipboard seekers to the right place');
|
||||
});
|
||||
+1
-1
@@ -6,7 +6,7 @@ const pick = (s,a,b) => s.slice(s.indexOf(a),s.indexOf(b,s.indexOf(a)));
|
||||
const tick = async () => { for (let i=0;i<16;i++) await Promise.resolve(); };
|
||||
function connectionFixture() {
|
||||
const f=workspaceFixture(), c=f.context;
|
||||
Object.assign(c,{URLSearchParams,Date,clearTimeout,link:{s:{phase:'connected'},device:'a',phase:'connected',rev:0},disp:{list:[],seq:0},cat:{apps:null},wi:{},devGen:1,androidSeq:0,androidPending:new Set(),titlesSeq:0,volTimer:null,refreshing:null,lastImg:null,lastShot:null,
|
||||
Object.assign(c,{URLSearchParams,Date,clearTimeout,link:{s:{phase:'connected'},device:'a',phase:'connected',rev:0},disp:{list:[],seq:0},cat:{apps:null},wi:{},devGen:1,androidSeq:0,androidPending:new Set(),titlesSeq:0,runningGames:[],runningSeq:0,volTimer:null,refreshing:null,lastImg:null,lastShot:null,
|
||||
sourceState:{jobs:new Map(),detail:null,detailRequest:0},touches:new Map(),gesture:null,padType:{blur(){},value:''},
|
||||
log(){},renderPill(){},renderConnDlg(){},renderHome(){},resetShots(){},renderBanner(){},loadDevices(){},renderDevices(){},renderTests(){},viaText(){return 'test';},netLabel(){return 'test';},refresh:()=>Promise.resolve(),reloadAll(){},checkContactPrompt(){},ctrlReset(){},padShow:s=>{c.pad.state=s.state;}});
|
||||
c.window.connDevice='a';
|
||||
|
||||
@@ -47,3 +47,5 @@
|
||||
@media (max-width:900px) { .cc-workspace { grid-template-columns:minmax(0,1fr); }.cc-sidebar { position:static; }.cc-sidebar > p,.cc-status { display:none; }.cc-categories { flex-direction:row; overflow-x:auto; padding-bottom:6px; }.cc-categories button { flex:none; white-space:nowrap; }.cc-category-count { margin-left:2px; }.cc-categories button[aria-pressed=true] { box-shadow:inset 0 -2px var(--blue); }.cc-summary { gap:10px; }.cc-metric { padding:15px; } }
|
||||
@media (max-width:640px) { .cc { gap:20px; }.cc-hero { padding:22px 20px; }.cc-hero p { font-size:12px; }.cc-hero-mark { width:72px; height:55px; }.cc-summary { grid-template-columns:repeat(2,minmax(0,1fr)); }.cc-metric > strong { font-size:24px; }.cc-topline { gap:8px; }.cc-sample { order:3; width:100%; }.cc-device-facts { padding:14px; }.cc-device-facts .cc-readings { grid-template-columns:repeat(2,minmax(0,1fr)); }.cc-cards { grid-template-columns:minmax(0,1fr); gap:12px; }.cc-search-row { gap:8px; }.cc-results { font-size:10px; }.cc-card { padding:20px; }.cc-card h2 { font-size:18px; } }
|
||||
@media (max-width:640px), (max-height:500px) and (hover:none) { .cc-links a { min-height:44px; }.cc-audio-actions button,.cc-topline button { min-height:44px; }.cc-search button { min-width:36px; min-height:44px; } }
|
||||
.cc-running { list-style:none; margin:12px 0 0; padding:0; display:grid; gap:6px; }.cc-running:empty { display:none; }.cc-running li { display:flex; align-items:center; justify-content:space-between; gap:10px; padding:8px 10px; border-radius:6px; background:#ffffff0a; }.cc-running span { min-width:0; overflow-wrap:anywhere; }.cc-running small { display:block; font-size:11px; color:var(--muted); }.cc-running button { border-radius:5px; flex:none; }
|
||||
@media (max-width:640px), (max-height:500px) and (hover:none) { .cc-running button { min-height:44px; } }
|
||||
+79
-12
@@ -54,6 +54,9 @@
|
||||
{id:'steam', category:'apps', icon:'game', title:'Steam library', kind:'flow', label:'Existing controls',
|
||||
description:'Browse owned games and Frame ratings, install with progress, or launch an installed game. Purchases and license prompts use Steam.',
|
||||
keywords:'games download install store owned compatibility rating verified proton', links:[['#library','Installed games'],['#getgames','Library & store']]},
|
||||
{id:'forcequit', category:'apps', icon:'power', title:'Force quit a game', kind:'control', label:'Available here',
|
||||
description:'See what’s running on the Frame and quit a game or app that has stopped responding. Steam is asked first; if the game stays open, its own processes are stopped. Unsaved progress is lost.',
|
||||
keywords:'hang hung frozen freeze crash stuck kill close stop end task running not responding exit', special:'forcequit'},
|
||||
{id:'android', category:'apps', icon:'apps', title:'Android apps', kind:'flow', label:'Existing controls',
|
||||
description:'Discover apps, manage Lepton instances, and launch, stop, test or remove installed apps. View compatibility reports before installing.',
|
||||
keywords:'apk fdroid lepton application sideload sources repository reports', links:[['#appStore','Discover apps'],['#androidLibrary','Manage installed apps']]},
|
||||
@@ -68,9 +71,9 @@
|
||||
{id:'sideload', category:'apps', icon:'game', title:'Sideloaded games', kind:'flow', label:'Existing controls',
|
||||
description:'Send a game folder, ZIP or executable. Frame Control selects Proton or the Linux runtime and adds a Steam library entry.',
|
||||
keywords:'windows exe zip linux devkit runtime shortcuts launch remove', links:[['#sideloaded','Manage titles'],['#transfer','Send a game']]},
|
||||
{id:'files', category:'apps', icon:'files', title:'Send files', kind:'flow', label:'Existing controls',
|
||||
description:'Send files to ~/Downloads, or a game to the Steam library. Clipboard text, both ways, is in Type on the headset.',
|
||||
keywords:'upload transfer downloads sftp storage', links:[['#transfer','Send files'],['#pad','Clipboard']]},
|
||||
{id:'files', category:'apps', icon:'files', title:'Files & clipboard', kind:'flow', label:'Existing controls',
|
||||
description:'Send files to ~/Downloads, or send text to the Frame’s clipboard. Clipboard transfer needs the desktop panel open.',
|
||||
keywords:'upload transfer downloads paste copy text sftp storage', links:[['#transfer','Send files & text']]},
|
||||
{id:'media', category:'apps', icon:'play', title:'Video & stereo photos', kind:'flow', label:'Preview feature',
|
||||
description:'Send and play H.264/H.265 video, SBS/OU photos or small splats with the built-in player. Choose a layout and theatre surround.',
|
||||
keywords:'movie photo sbs ou 3d splat gaussian theatre media player', links:[['#media','Open media player']],
|
||||
@@ -85,11 +88,9 @@
|
||||
{id:'remote', category:'network', icon:'display', title:'Remote access', kind:'flow', label:'Existing controls',
|
||||
description:'Open SSH, SFTP, Steam Link or remote desktop using the host’s existing tools. Developer Mode enables headset SSH and xrdp.',
|
||||
keywords:'terminal shell remote desktop rdp xrdp streaming steam link sftp', links:[['#power','Open remote tools']]},
|
||||
{id:'input', category:'network', icon:'keyboard', title:'Type on the headset', kind:'flow', label:'Existing controls',
|
||||
description:'Type and point in the Frame’s apps with this computer’s keyboard and mouse, and copy text both ways between the clipboards. Press T anywhere to open it.',
|
||||
keywords:'mouse pointer keyboard trackpad touch click kde connect input type typing text clipboard copy paste send',
|
||||
links:[['#pad','Type on the headset'],['#view','Panel control']],
|
||||
guidance:'The keyboard sets up KDE Connect on the Frame the first time. The clipboard needs the desktop panel open in the headset.'},
|
||||
{id:'input', category:'network', icon:'keyboard', title:'Keyboard & trackpad', kind:'flow', label:'Existing controls',
|
||||
description:'Type and point in the Frame’s apps with KDE Connect, or use Control on the live panel view. First use sets up the input helper.',
|
||||
keywords:'mouse pointer keyboard trackpad touch click kde input', links:[['#pad','Open keyboard & trackpad'],['#view','Panel control']]},
|
||||
{id:'mac', category:'network', icon:'display', title:'Mac in the headset', kind:'flow', label:'macOS only', platform:'mac',
|
||||
description:'Stream Mac screens or individual windows into headset panels. Choose quality and give each window its own display.',
|
||||
keywords:'macos mac window screen sharing stream quality sharp balanced light permissions', links:[['#macview','Configure Mac streaming']],
|
||||
@@ -131,6 +132,8 @@
|
||||
categories.find(([id])=>id === item.category)?.[1]].join(' ').toLowerCase();
|
||||
return (category === 'all' || item.category === category) && query.toLowerCase().trim().split(/\s+/).every(word => text.includes(word));
|
||||
}
|
||||
const esc = value => String(value).replace(/[&<>"']/g, c => ({'&':'&','<':'<','>':'>','"':'"',"'":'''})[c]);
|
||||
const KINDS = {steam:'Steam game', devkit:'Sideloaded game', shortcut:'Non-Steam shortcut', android:'Android app'};
|
||||
const number = (value, suffix = '', digits = 0) => Number.isFinite(value) ? value.toLocaleString(undefined, {maximumFractionDigits:digits}) + suffix : 'Unavailable';
|
||||
const gib = value => Number.isFinite(value) ? number(value / 1073741824, ' GiB', 1) : 'Unavailable';
|
||||
const duration = seconds => Number.isFinite(seconds) && seconds >= 0 ? seconds < 3600 ? `${Math.floor(seconds / 60)} min` : `${Math.floor(seconds / 3600)} h ${Math.floor(seconds % 3600 / 60)} min` : 'Unavailable';
|
||||
@@ -162,9 +165,30 @@
|
||||
// Strict validation and captured device identity apply even if a stale enabled
|
||||
// button is clicked during a disconnect, headset switch, or pending request.
|
||||
function createController({api, getContext}) {
|
||||
let busy = false;
|
||||
let busy = false, quitting = false;
|
||||
const connected = message => {
|
||||
const context = getContext();
|
||||
if (context.online !== true) throw new Error(message);
|
||||
return context;
|
||||
};
|
||||
return {
|
||||
get busy() { return busy; },
|
||||
get quitting() { return quitting; },
|
||||
async running() {
|
||||
const context = connected('Connect to the Frame to see what’s running.');
|
||||
const result = await api('/api/running', undefined, context.device);
|
||||
return getContext().generation === context.generation ? result : null;
|
||||
},
|
||||
async forceQuit(app) {
|
||||
if (quitting) throw new Error('A force quit is still in progress.');
|
||||
if (!/^\d{1,10}$/.test(String(app?.appid))) throw new Error('Choose a running game to quit.');
|
||||
const context = connected('Connect to the Frame before quitting a game.');
|
||||
quitting = true;
|
||||
try {
|
||||
const result = await api('/api/running', {action:'quit', appid:String(app.appid)}, context.device);
|
||||
return getContext().generation === context.generation ? result : null;
|
||||
} finally { quitting = false; }
|
||||
},
|
||||
async audio(change) {
|
||||
if (busy) throw new Error('An audio change is still in progress.');
|
||||
const context = getContext();
|
||||
@@ -182,16 +206,17 @@
|
||||
},
|
||||
};
|
||||
}
|
||||
function mount({document, api, refresh, refreshAudio = refresh, getContext, openConnection, platform}) {
|
||||
function mount({document, api, refresh, refreshAudio = refresh, getContext, openConnection, platform, confirm = text => globalThis.confirm(text)}) {
|
||||
const get = id => document.getElementById(id), page = get('controlCenter');
|
||||
let category = 'all', sample = null, receivedAt = null, available = false, error = '', dirty = false, sampleGeneration = null, audioPending = false;
|
||||
const metric = (id, label) => `<div><dt>${label}</dt><dd data-cc-metric="${id}">Unavailable</dd></div>`;
|
||||
const perf = `<dl class="cc-readings">${[['appFps','Application FPS'],['frame','Compositor period'],['render','Render GPU time'],['compositorCpu','Compositor CPU'],['cpu','System CPU'],['gpu','GPU clock'],['temperature','Hottest sensor']].map(([id,label])=>metric(id,label)).join('')}</dl><p class="cc-note">GPU time is render time, not utilisation. The hottest sensor is not necessarily CPU temperature.</p><p class="cc-note" data-cc-metric="thermal">Trip data unavailable</p>`;
|
||||
const audio = `<div class="cc-audio"><label for="ccVolume">Output volume <output id="ccVolumeValue" for="ccVolume">—</output></label><input id="ccVolume" type="range" min="0" max="100" step="1" value="0" disabled><div class="cc-audio-actions"><button class="action small" id="ccApplyVolume" disabled>Apply volume</button><button class="small" id="ccMute" disabled>Mute</button><span id="ccAudioReadback" class="cc-note">Waiting for an audio reading</span></div><p class="cc-note" id="ccAudioResult" role="status"></p></div>`;
|
||||
const health = `<dl class="cc-readings">${[['battery','Charge'],['power','Battery power · signed'],['charger','Charger'],['estimate','Battery estimate'],['batteryTemp','Battery temperature'],['batteryHealth','Battery health']].map(([id,label])=>metric(id,label)).join('')}</dl>`;
|
||||
const forcequit = `<div class="cc-quit"><div class="cc-audio-actions"><button class="small" type="button" id="ccRunningCheck">Check what’s running</button></div><ul class="cc-running" id="ccRunningList"></ul><p class="cc-note" id="ccRunningResult" role="status"></p></div>`;
|
||||
const storage = `<dl class="cc-readings">${[['storage','User storage free'],['rootFree','System storage free'],['rootTotal','System storage total'],['memoryAvailable','Memory available']].map(([id,label])=>metric(id,label)).join('')}</dl>`;
|
||||
get('ccCategories').innerHTML = categories.map(([id,label,symbol])=>`<button type="button" data-cc-category="${id}" aria-pressed="${id === 'all'}">${icon(symbol)}<span>${label}</span><span class="cc-category-count"></span></button>`).join('');
|
||||
const specials = {audio, performance:perf, health, storage};
|
||||
const specials = {audio, performance:perf, health, storage, forcequit};
|
||||
get('ccCards').innerHTML = catalog.map(item=>`<section class="cc-card" data-cc-card="${item.id}"><div class="cc-card-head"><span class="cc-icon">${icon(item.icon)}</span><span class="cc-kind cc-kind-${item.kind}">${item.label}</span></div><h2>${item.title}</h2><p>${item.description}</p>${specials[item.special] || ''}${item.guidance ? `<div class="cc-guidance">${item.guidance}</div>` : ''}${item.links ? `<div class="cc-links">${item.links.map(([href,label,desktop])=>`<a href="${href}"${desktop ? ' class="desk-only"' : ''}${item.platform === 'mac' ? ' data-cc-mac-link' : ''}>${label}<span aria-hidden="true">↗</span></a>`).join('')}</div>` : ''}</section>`).join('');
|
||||
// Host-only features stay searchable with a reason; only their unsupported
|
||||
// action disappears. The host API, rather than viewport/UA, decides availability.
|
||||
@@ -287,6 +312,48 @@
|
||||
get('ccAudioResult').textContent = `Couldn’t apply audio: ${e.message}`;
|
||||
} finally { audioPending = false; renderSample(); }
|
||||
}
|
||||
// Force quit: an explicit check, then a confirmation for each game. A headset
|
||||
// switch drops the list, so a stale entry can't quit the other Frame's game.
|
||||
let runningApps = [];
|
||||
function renderRunning(message) {
|
||||
get('ccRunningList').innerHTML = runningApps.map(app=>`<li><span>${esc(app.name)}<small>${KINDS[app.kind] || 'Running'}</small></span><button class="small danger" type="button" data-cc-quit="${esc(app.appid)}"${controller.quitting ? ' disabled' : ''}>Force quit…</button></li>`).join('');
|
||||
if (message !== undefined) get('ccRunningResult').textContent = message;
|
||||
}
|
||||
async function checkRunning() {
|
||||
const generation = getContext().generation;
|
||||
get('ccRunningCheck').disabled = true;
|
||||
get('ccRunningResult').textContent = 'Checking…';
|
||||
try {
|
||||
const result = await controller.running();
|
||||
if (!result || generation !== getContext().generation) return;
|
||||
runningApps = Array.isArray(result.running) ? result.running : [];
|
||||
renderRunning(runningApps.length ? `${runningApps.length} running. Force quit only a game that has stopped responding.` : 'Nothing is running on the Frame.');
|
||||
} catch (e) {
|
||||
if (generation !== getContext().generation) return;
|
||||
runningApps = []; renderRunning(`Couldn’t check what’s running: ${e.message}`);
|
||||
} finally { get('ccRunningCheck').disabled = false; }
|
||||
}
|
||||
async function forceQuit(appid) {
|
||||
const app = runningApps.find(item=>String(item.appid) === String(appid));
|
||||
if (!app || controller.quitting) return;
|
||||
if (!confirm(`Force quit ${app.name}? Unsaved progress will be lost.`)) return;
|
||||
const generation = getContext().generation, pending = controller.forceQuit(app);
|
||||
renderRunning(`Quitting ${app.name}…`);
|
||||
try {
|
||||
const result = await pending;
|
||||
if (!result || generation !== getContext().generation) return;
|
||||
runningApps = runningApps.filter(item=>item !== app);
|
||||
renderRunning(result.message || `Quit ${app.name}`);
|
||||
} catch (e) {
|
||||
if (generation !== getContext().generation) return;
|
||||
renderRunning(`Couldn’t force quit ${app.name}: ${e.message}`);
|
||||
} finally { if (generation === getContext().generation) renderRunning(); }
|
||||
}
|
||||
get('ccRunningCheck').onclick = checkRunning;
|
||||
get('ccRunningList').onclick = event => {
|
||||
const button = event.target.closest('[data-cc-quit]');
|
||||
if (button) forceQuit(button.dataset.ccQuit);
|
||||
};
|
||||
get('ccVolume').oninput = () => { dirty = true; get('ccVolumeValue').textContent = `${get('ccVolume').value}%`; };
|
||||
get('ccApplyVolume').onclick = () => changeAudio({level:Number(get('ccVolume').value) / 100});
|
||||
get('ccMute').onclick = () => changeAudio({muted:!sample?.volume?.muted});
|
||||
@@ -312,7 +379,7 @@
|
||||
},
|
||||
unavailable(reason) { if (reason?.stale) return; available = false; error = `No live sample${reason?.message ? ' · ' + reason.message : ''}`; renderSample(); },
|
||||
connection(ok) { if (!ok) { available = false; renderSample(); } else audioAvailability(); },
|
||||
reset() { sample = null; receivedAt = null; available = false; error = ''; dirty = false; get('ccVolume').value = 0; get('ccAudioResult').textContent = ''; renderSample(); },
|
||||
reset() { sample = null; receivedAt = null; available = false; error = ''; dirty = false; get('ccVolume').value = 0; get('ccAudioResult').textContent = ''; runningApps = []; renderRunning(''); renderSample(); },
|
||||
destroy() { clearInterval(timer); },
|
||||
};
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ Everything here runs on your computer, not the Frame. Python stdlib only.
|
||||
CLI (used by the Electron app, so terminal handling lives in one place):
|
||||
python3 ui/frame_host.py terminal -- CMD [ARG...] # open CMD in a terminal window
|
||||
"""
|
||||
import base64
|
||||
import hashlib
|
||||
import io
|
||||
import os
|
||||
@@ -309,38 +308,6 @@ def clipboard_text():
|
||||
raise HostError("Can't read the clipboard")
|
||||
|
||||
|
||||
def set_clipboard_text(text):
|
||||
"""Put TEXT on this computer's clipboard."""
|
||||
data = text.encode("utf-8")
|
||||
env = None
|
||||
if MAC:
|
||||
# pbcopy reads stdin in the locale's encoding, and the app may start with none (MacRoman).
|
||||
cmds, env = [["pbcopy"]], {**os.environ, "LC_CTYPE": "UTF-8"}
|
||||
elif WINDOWS:
|
||||
# Base64 on stdin, so no console code page touches the text. clip.exe takes UTF-16 with a BOM.
|
||||
script = ("Set-Clipboard -Value ([Text.Encoding]::UTF8.GetString("
|
||||
"[Convert]::FromBase64String([Console]::In.ReadToEnd())))")
|
||||
cmds = [["powershell.exe", "-NoProfile", "-NonInteractive", "-Command", script], ["clip.exe"]]
|
||||
else:
|
||||
cmds = [["wl-copy"], ["xclip", "-selection", "clipboard", "-in"], ["xsel", "--clipboard", "--input"]]
|
||||
for cmd in cmds:
|
||||
if not shutil.which(cmd[0]):
|
||||
continue
|
||||
feed = (base64.b64encode(data) if cmd[0] == "powershell.exe"
|
||||
else b"\xff\xfe" + text.encode("utf-16-le") if cmd[0] == "clip.exe" else data)
|
||||
# wl-copy and xclip stay behind to serve the clipboard: give them no pipes to hold open.
|
||||
try:
|
||||
r = subprocess.run(cmd, input=feed, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL,
|
||||
env=env, timeout=10)
|
||||
except subprocess.TimeoutExpired:
|
||||
continue
|
||||
if r.returncode == 0:
|
||||
return
|
||||
if LINUX:
|
||||
raise HostError("Can't set the clipboard: install wl-clipboard (Wayland) or xclip (X11)")
|
||||
raise HostError("Can't set the clipboard")
|
||||
|
||||
|
||||
# What Windows' OpenSSH says when it refuses ~/.ssh/config (or a key) for its ACL.
|
||||
BAD_PERMISSIONS = "Bad owner or permissions on "
|
||||
|
||||
|
||||
@@ -0,0 +1,335 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Runs ON the Frame (piped over SSH, with frame_steam.py): what game is running,
|
||||
and force quit it.
|
||||
|
||||
Steam starts every game, non-Steam shortcut and devkit title under its own
|
||||
`reaper`, as `reaper SteamLaunch AppId=<id> -- <command>`, and the reaper stays
|
||||
the parent of the game's processes. That's how Steam starts games on Linux
|
||||
desktops and the Steam Deck; on the Frame it is **inferred, not yet seen**. So a
|
||||
running game is a reaper with an AppId, and the game is that reaper's process
|
||||
tree. Nothing is matched by name, so Steam, gamescope, SteamVR, sshd or the
|
||||
session can't be picked by mistake, and the names in PROTECTED are skipped
|
||||
even inside a game's tree.
|
||||
|
||||
Quitting asks Steam first (SteamClient.Apps.TerminateApp, what Steam's own Stop
|
||||
uses for Android apps, docs/vr-apks.md). If the game's processes are still
|
||||
there a few seconds later, they get SIGTERM, then SIGKILL.
|
||||
|
||||
Usage: python3 - list # {"running": [{appid, gameid, name, kind, ...}]}
|
||||
python3 - quit APPID # {"name", "method": "steam"|"term"|"kill"|"gone", "message"}
|
||||
Prints one JSON object. Errors are {"error": "..."} with exit status 1.
|
||||
"""
|
||||
import glob
|
||||
import json
|
||||
import os
|
||||
import re
|
||||
import signal
|
||||
import subprocess
|
||||
import sys
|
||||
import time
|
||||
|
||||
from frame_steam import Fail, Page
|
||||
|
||||
# The Frame is Linux; "/" also keeps the unit tests' paths the same on Windows.
|
||||
HOME = os.path.expanduser("~")
|
||||
STEAM = HOME + "/.local/share/Steam"
|
||||
DEVKIT = HOME + "/devkit-game"
|
||||
ANDROID = HOME + "/Applications/Android" # frame_android.APPS_DIR
|
||||
SIGTERM, SIGKILL = signal.SIGTERM, getattr(signal, "SIGKILL", 9) # Windows (unit tests) has no SIGKILL
|
||||
SHORTCUT_BIT = 0x80000000 # non-Steam shortcut ids have the top bit set
|
||||
APPID_ARG = re.compile(r"AppId=(\d{1,10})")
|
||||
# Never signalled, even when found under a game's reaper: Steam, the
|
||||
# compositors, SteamVR, the session, audio, sshd and init.
|
||||
PROTECTED = frozenset({
|
||||
"steam", "steamwebhelper", "gamescope", "gamescope-wl", "gamescopereaper", "gamescope-session",
|
||||
"sshd", "sshd-session", "ssh-agent", "systemd", "init", "dbus-daemon", "dbus-broker", "dbus-broker-lau",
|
||||
"pipewire", "pipewire-pulse", "wireplumber", "plasmashell", "kwin_wayland", "kwin_x11", "Xwayland",
|
||||
"sddm", "vrserver", "vrcompositor", "vrmonitor", "vrdashboard", "vrwebhelper", "vrstartup",
|
||||
})
|
||||
# Steam launches SteamVR under a reaper too, but on the Frame it's the headset's view,
|
||||
# not a game: it's never listed or quit (SteamVR and SteamVR Beta).
|
||||
NOT_GAMES = frozenset({250820, 1009850})
|
||||
STEAM_WAIT = 5 # seconds for Steam's own terminate to end the game
|
||||
TERM_WAIT = 3 # then SIGTERM, and this long before SIGKILL
|
||||
KILL_WAIT = 2
|
||||
|
||||
RUNNING_JS = """((ids) => {
|
||||
const store = globalThis.SteamUIStore;
|
||||
const running = Array.isArray(store?.RunningApps) ? store.RunningApps.map(a => a.appid) : null;
|
||||
const names = {};
|
||||
for (const id of new Set([...ids, ...(running || [])])) {
|
||||
const a = appStore.GetAppOverviewByAppID(id);
|
||||
if (a) names[id] = a.display_name;
|
||||
}
|
||||
return {running, names};
|
||||
})(%s)"""
|
||||
|
||||
|
||||
def read(path, mode="r"):
|
||||
try:
|
||||
with open(path, mode) as f:
|
||||
return f.read()
|
||||
except OSError:
|
||||
return None
|
||||
|
||||
|
||||
def snapshot(proc="/proc"):
|
||||
"""pid -> {ppid, start, state, uid, comm, argv} for every process that can be read."""
|
||||
out = {}
|
||||
for d in os.listdir(proc):
|
||||
if not d.isdigit():
|
||||
continue
|
||||
stat = read(f"{proc}/{d}/stat")
|
||||
try:
|
||||
# comm is in parentheses and may hold spaces or ')': split at the last ')'.
|
||||
comm = stat[stat.index("(") + 1:stat.rindex(")")]
|
||||
fields = stat[stat.rindex(")") + 2:].split()
|
||||
uid = os.stat(f"{proc}/{d}").st_uid
|
||||
except (AttributeError, ValueError, OSError):
|
||||
continue
|
||||
argv = (read(f"{proc}/{d}/cmdline", "rb") or b"").split(b"\0")
|
||||
out[int(d)] = {"ppid": int(fields[1]), "state": fields[0], "start": int(fields[19]), "uid": uid,
|
||||
"comm": comm, "argv": [a.decode(errors="replace") for a in argv if a]}
|
||||
return out
|
||||
|
||||
|
||||
def launch_appid(argv):
|
||||
"""The AppId of `reaper SteamLaunch AppId=<id> -- ...`, or None for any other process."""
|
||||
if not argv or os.path.basename(argv[0]) != "reaper" or "SteamLaunch" not in argv:
|
||||
return None
|
||||
for arg in argv[1:]:
|
||||
if arg == "--":
|
||||
break
|
||||
m = APPID_ARG.fullmatch(arg)
|
||||
if m:
|
||||
return int(m.group(1))
|
||||
return None
|
||||
|
||||
|
||||
def reapers(procs, uid):
|
||||
"""appid -> [reaper pid], for this user's game launches."""
|
||||
out = {}
|
||||
for pid, p in procs.items():
|
||||
appid = launch_appid(p["argv"])
|
||||
if appid and appid not in NOT_GAMES and p["uid"] == uid and p["state"] != "Z":
|
||||
out.setdefault(appid, []).append(pid)
|
||||
return out
|
||||
|
||||
|
||||
def children(procs):
|
||||
kids = {}
|
||||
for pid, p in procs.items():
|
||||
kids.setdefault(p["ppid"], []).append(pid)
|
||||
return kids
|
||||
|
||||
|
||||
def protected(procs, me, uid):
|
||||
"""Pids never to signal: init, this helper and its parents (the SSH session),
|
||||
other users' processes and anything named in PROTECTED."""
|
||||
keep, pid = {0, 1}, me
|
||||
while pid > 1 and pid not in keep:
|
||||
keep.add(pid)
|
||||
pid = procs.get(pid, {}).get("ppid", 0)
|
||||
for pid, p in procs.items():
|
||||
argv0 = os.path.basename(p["argv"][0]) if p["argv"] else ""
|
||||
if p["uid"] != uid or p["comm"] in PROTECTED or argv0 in PROTECTED:
|
||||
keep.add(pid)
|
||||
return keep
|
||||
|
||||
|
||||
def tree(procs, roots, keep):
|
||||
"""The roots and their descendants, deepest first, leaving out kept processes
|
||||
and everything under them."""
|
||||
kids, out, level = children(procs), [], [r for r in roots if r not in keep]
|
||||
while level:
|
||||
out = level + out
|
||||
level = [c for pid in level for c in kids.get(pid, ()) if c not in keep and procs[c]["state"] != "Z"]
|
||||
return out
|
||||
|
||||
|
||||
def alive(procs, pid, start):
|
||||
p = procs.get(pid)
|
||||
return bool(p) and p["start"] == start and p["state"] != "Z"
|
||||
|
||||
|
||||
def escalate(appid, me=None, uid=None, scan=snapshot, kill=os.kill, sleep=time.sleep, clock=time.monotonic):
|
||||
"""SIGTERM the game's processes, then SIGKILL what's left. The reaper itself
|
||||
is only killed last, so its orphans can't escape to init before they're
|
||||
signalled. Returns "term", "kill" or "gone"; raises Fail if any survive."""
|
||||
me = os.getpid() if me is None else me
|
||||
uid = os.getuid() if uid is None else uid
|
||||
seen = {} # pid -> start time, so a reused pid is never signalled
|
||||
|
||||
def targets(include_roots):
|
||||
procs = scan()
|
||||
keep = protected(procs, me, uid)
|
||||
roots = reapers(procs, uid).get(appid, [])
|
||||
for pid in tree(procs, roots, keep):
|
||||
seen.setdefault(pid, procs[pid]["start"])
|
||||
return procs, [pid for pid, start in seen.items() if alive(procs, pid, start) and pid not in keep
|
||||
and (include_roots or pid not in roots)]
|
||||
|
||||
def wait(seconds, include_roots):
|
||||
end = clock() + seconds
|
||||
while True:
|
||||
procs, left = targets(include_roots)
|
||||
if not left or clock() >= end:
|
||||
return left
|
||||
sleep(0.2)
|
||||
|
||||
method = "gone"
|
||||
for sig, seconds, include_roots in ((SIGTERM, TERM_WAIT, False), (SIGKILL, KILL_WAIT, True)):
|
||||
_, left = targets(include_roots)
|
||||
if not left:
|
||||
# The reaper exits when its last child does; a lingering one is all that's left.
|
||||
_, left = targets(True)
|
||||
if not left:
|
||||
return method
|
||||
for pid in left:
|
||||
try:
|
||||
kill(pid, sig)
|
||||
except ProcessLookupError:
|
||||
pass
|
||||
except PermissionError:
|
||||
continue
|
||||
method = "term" if sig == SIGTERM else "kill"
|
||||
if not wait(seconds, True):
|
||||
return method
|
||||
raise Fail(f"{len(targets(True)[1])} of its processes are still running after SIGKILL")
|
||||
|
||||
|
||||
def gameid(appid):
|
||||
"""The game id Steam's Apps API takes: the appid, or (appid << 32) | 0x02000000
|
||||
for a non-Steam shortcut (docs/apks.md)."""
|
||||
return str((appid << 32) | 0x02000000 if appid >= SHORTCUT_BIT else appid)
|
||||
|
||||
|
||||
def android_apps():
|
||||
"""Shortcut or instance id -> Frame Control's Android app meta."""
|
||||
out = {}
|
||||
for path in glob.glob(os.path.join(ANDROID, "*/meta.json")):
|
||||
try:
|
||||
m = json.loads(read(path) or "null")
|
||||
except ValueError:
|
||||
continue
|
||||
if isinstance(m, dict) and m.get("package"):
|
||||
for key in ("shortcut", "instance"):
|
||||
if str(m.get(key) or "").isdigit():
|
||||
out[int(m[key])] = m
|
||||
return out
|
||||
|
||||
|
||||
def lepton_containers():
|
||||
try:
|
||||
r = subprocess.run(["podman", "ps", "--format", "{{.Names}}"], capture_output=True, text=True, timeout=10)
|
||||
except (OSError, subprocess.TimeoutExpired):
|
||||
return set()
|
||||
return set(r.stdout.split())
|
||||
|
||||
|
||||
def manifest_name(appid):
|
||||
m = re.search(r'"name"\s+"([^"]*)"', read(os.path.join(STEAM, f"steamapps/appmanifest_{appid}.acf")) or "")
|
||||
return m.group(1) if m else None
|
||||
|
||||
|
||||
def devkit_title(procs, pids):
|
||||
"""A devkit title's id from its processes' arguments (~/devkit-game/<id>/...)."""
|
||||
prefix = DEVKIT + "/"
|
||||
for pid in pids:
|
||||
for arg in procs[pid]["argv"]:
|
||||
arg = arg.strip('"')
|
||||
if arg.startswith(prefix) and "/" in arg[len(prefix):]:
|
||||
return arg[len(prefix):].split("/", 1)[0]
|
||||
return None
|
||||
|
||||
|
||||
def steam_view(ids, page=None):
|
||||
"""Steam's own running list and app names, or (None, {}) without Steam."""
|
||||
try:
|
||||
r = (page or Page()).eval(RUNNING_JS % json.dumps(sorted(ids)))
|
||||
except (Fail, OSError):
|
||||
return None, {}
|
||||
return r.get("running"), {int(k): v for k, v in (r.get("names") or {}).items()}
|
||||
|
||||
|
||||
def running(procs=None, uid=None, steam=steam_view, android=android_apps, containers=lepton_containers):
|
||||
"""Every game running now: reapers on this Frame, Steam's running list, and
|
||||
Android apps whose Lepton container is up."""
|
||||
procs = snapshot() if procs is None else procs
|
||||
uid = os.getuid() if uid is None else uid
|
||||
found = reapers(procs, uid)
|
||||
apps = android()
|
||||
up = containers() if apps else set()
|
||||
for m in apps.values():
|
||||
if f"lepton-steamlaunch-{m.get('instance')}" in up and str(m.get("shortcut") or "").isdigit():
|
||||
found.setdefault(int(m["shortcut"]), [])
|
||||
listed, names = steam(set(found))
|
||||
for appid in listed or ():
|
||||
if int(appid) not in NOT_GAMES:
|
||||
found.setdefault(int(appid), [])
|
||||
out = []
|
||||
for appid, roots in sorted(found.items()):
|
||||
pids = tree(procs, roots, set())
|
||||
app = {"appid": appid, "gameid": gameid(appid), "processes": len(pids)}
|
||||
meta = apps.get(appid)
|
||||
title = devkit_title(procs, pids)
|
||||
if meta:
|
||||
app.update(kind="android", package=meta["package"], name=names.get(appid) or meta.get("label") or meta["package"])
|
||||
elif title:
|
||||
app.update(kind="devkit", title=title, name=names.get(appid) or title)
|
||||
elif appid >= SHORTCUT_BIT:
|
||||
app.update(kind="shortcut", name=names.get(appid) or f"Shortcut {appid}")
|
||||
else:
|
||||
app.update(kind="steam", name=names.get(appid) or manifest_name(appid) or f"App {appid}")
|
||||
out.append(app)
|
||||
return out
|
||||
|
||||
|
||||
def quit_game(appid, sleep=time.sleep, clock=time.monotonic):
|
||||
apps = {a["appid"]: a for a in running()}
|
||||
app = apps.get(appid)
|
||||
if not app:
|
||||
return {"name": None, "method": "gone", "message": "That game isn't running"}
|
||||
name = app["name"]
|
||||
try:
|
||||
page = Page()
|
||||
page.eval(f"SteamClient.Apps.TerminateApp({json.dumps(app['gameid'])}, false)")
|
||||
except (Fail, OSError):
|
||||
page = None # Steam isn't answering: the processes are all that's left to stop
|
||||
end = clock() + (STEAM_WAIT if page else 0)
|
||||
while True:
|
||||
procs = snapshot()
|
||||
left = reapers(procs, os.getuid()).get(appid) or (page and appid in (steam_view({appid}, page)[0] or ()))
|
||||
if not left:
|
||||
return {"name": name, "method": "steam" if page else "gone", "message": f"Quit {name}"}
|
||||
if clock() >= end:
|
||||
break
|
||||
sleep(0.5)
|
||||
if not reapers(procs, os.getuid()).get(appid):
|
||||
# Steam still lists it, but there's no process of it to stop.
|
||||
raise Fail(f"Steam didn't quit {name}, and none of its processes were found on the Frame")
|
||||
method = escalate(appid)
|
||||
return {"name": name, "method": method,
|
||||
"message": f"Force quit {name}" + (" (it had to be killed)" if method == "kill" else "")}
|
||||
|
||||
|
||||
def main():
|
||||
try:
|
||||
cmd = sys.argv[1] if len(sys.argv) > 1 else ""
|
||||
if cmd == "list":
|
||||
out = {"running": running()}
|
||||
elif cmd == "quit" and len(sys.argv) == 3 and sys.argv[2].isdigit() and len(sys.argv[2]) <= 10:
|
||||
out = quit_game(int(sys.argv[2]))
|
||||
else:
|
||||
raise Fail("usage: list | quit APPID")
|
||||
except (Fail, OSError) as e:
|
||||
print(json.dumps({"error": str(e)}))
|
||||
sys.exit(1)
|
||||
except Exception as e: # keep the one-JSON-object contract for the server
|
||||
print(json.dumps({"error": f"{type(e).__name__}: {e}"}))
|
||||
sys.exit(1)
|
||||
print(json.dumps(out))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
+69
-39
@@ -1143,7 +1143,7 @@
|
||||
<div class="workspace-heading"><div><span class="eyebrow">Your Steam Frame</span><h1 id="homeTitle">Let's connect</h1><p id="homeReadiness" role="status">Checking your headset…</p></div><a class="workspace-link" href="#devices">Devices & connection</a></div>
|
||||
<div class="home-grid"><section class="panel home-activity"><span class="eyebrow">Current activity</span><h2 id="homeActivity">Connect to see what's running</h2><p id="homeActivityNote">Your installed apps and current downloads appear here.</p><div id="homeRunning" class="home-running"></div><div class="home-actions"><a href="#library" class="workspace-link primary-link">Open Games →</a><a href="#discover" class="workspace-link">Find something new</a></div></section>
|
||||
<section class="panel home-session"><span class="eyebrow">Background tasks</span><h2 id="homeJobs">No active tasks</h2><p id="homeDownload">Install progress stays here while you explore.</p><button class="small" id="homeLog">View activity log</button></section></div>
|
||||
<div class="quick-routes"><a href="#capture"><span>Capture & Live</span><small>See and share the headset view</small></a><a href="#pad" title="Type on the headset (T)"><span>Type on the headset</span><small>Keyboard, trackpad and clipboard</small></a><a href="#comfort"><span>Family & comfort</span><small>Sessions, breaks and alerts</small></a><a href="#control"><span>Control Center</span><small>Search settings and live metrics</small></a></div>
|
||||
<div class="quick-routes"><a href="#capture"><span>Capture & Live</span><small>See and share the headset view</small></a><a href="#pad"><span>Keyboard & trackpad</span><small>Control apps on your Frame</small></a><a href="#comfort"><span>Family & comfort</span><small>Sessions, breaks and alerts</small></a><a href="#control"><span>Control Center</span><small>Search settings and live metrics</small></a></div>
|
||||
<section class="panel now" id="device">
|
||||
<div class="shelf-head"><h2>Right now</h2></div>
|
||||
<p class="now-state" id="nowState">Waiting for the Frame…</p>
|
||||
@@ -1159,7 +1159,7 @@
|
||||
<button data-go="media">Play a video or photo</button>
|
||||
<button data-go="macview" id="nowMac" hidden>Show a Mac window</button>
|
||||
<button id="nowSend">Send files…</button>
|
||||
<button data-go="pad" title="Type on the headset (T)">Type on the headset</button>
|
||||
<button data-go="pad">Type on the Frame</button>
|
||||
</div>
|
||||
<p class="hint">Casting shows everything the wearer sees, including anything private.</p>
|
||||
</section>
|
||||
@@ -1253,6 +1253,11 @@
|
||||
<div class="workspace-heading"><div><span class="eyebrow">Play on your Frame</span><h1>Games</h1><p>Your Steam library and games you add yourself.</p></div><button class="action add-install" data-open-install>+ Add / Install</button></div>
|
||||
<div class="library-controls"><div class="scope-tabs" id="libraryScope" aria-label="Game library"><button data-scope="installed" aria-pressed="true">Installed</button><button data-scope="owned" aria-pressed="false">Owned</button><button data-scope="store" aria-pressed="false">Store</button></div>
|
||||
<div class="scope-tabs" id="librarySources" aria-label="Installed content source"><button data-library-source="all" aria-pressed="true">All</button><button data-library-source="steam" aria-pressed="false">Steam</button><button data-library-source="sideloaded" aria-pressed="false">Sideloaded</button></div></div>
|
||||
<section class="panel now-running" id="nowRunning" aria-labelledby="nowRunningTitle" hidden>
|
||||
<div class="shelf-head"><h2 id="nowRunningTitle">Running now</h2><span class="spacer"></span><button class="small" id="runningCheck">Check again</button></div>
|
||||
<div class="list" id="runningList"></div>
|
||||
<div class="hint">Force quit a game that has stopped responding. Steam is asked to quit it first; unsaved progress is lost.</div>
|
||||
</section>
|
||||
<div id="libraryOwned"></div><div id="steamDiscover" hidden></div>
|
||||
<section id="library">
|
||||
<div class="shelf-head"><h2>Steam games</h2><span class="count" id="gameCount"></span></div>
|
||||
@@ -1402,7 +1407,7 @@
|
||||
|
||||
<div class="page" data-page="tools">
|
||||
<div class="workspace-heading"><div><a href="#tools" id="toolBack" class="workspace-link" hidden>← All tools</a><h1 id="toolTitle">Tools</h1><p id="toolSubtitle">Choose a task for your Frame.</p></div></div>
|
||||
<div id="toolDirectory"><section class="tool-group"><h2>Content & files</h2><div class="quick-routes"><a href="#transfer"><span>Send to Frame</span><small>Add files, APKs or your own games</small></a><a href="#media"><span>Media player</span><small>Play your own videos and media</small></a><a href="#linuxApps"><span>Linux apps</span><small>Install and manage desktop apps</small></a></div></section><section class="tool-group"><h2>Play & control</h2><div class="quick-routes"><a href="#capture"><span>Capture & Live</span><small>See and control the headset view</small></a><a href="#pad" title="Type on the headset (T)"><span>Type on the headset</span><small>Keyboard, trackpad and clipboard</small></a><a href="#panels"><span>Panel switcher</span><small>Bring an open panel into view</small></a><a href="#vrTools"><span>VR tools</span><small>Performance HUD and VR utilities</small></a><a href="#comfort"><span>Family & comfort</span><small>Session reminders and breaks</small></a><a href="#macview" id="macToolLink" hidden><span>Mac in the headset</span><small>Share Mac windows and displays</small></a></div></section><section class="tool-group"><h2>Your Frame</h2><a class="workspace-link" href="#settings">Connection, display & preferences →</a></section><section class="tool-group"><h2>Assistant</h2><a class="workspace-link" href="/assistant">Open assistant & AI agents →</a><p class="sub">Use your own model endpoint or review a proposed MCP action.</p></section></div>
|
||||
<div id="toolDirectory"><section class="tool-group"><h2>Content & files</h2><div class="quick-routes"><a href="#transfer"><span>Send to Frame</span><small>Add files, APKs or your own games</small></a><a href="#media"><span>Media player</span><small>Play your own videos and media</small></a><a href="#linuxApps"><span>Linux apps</span><small>Install and manage desktop apps</small></a></div></section><section class="tool-group"><h2>Play & control</h2><div class="quick-routes"><a href="#capture"><span>Capture & Live</span><small>See and control the headset view</small></a><a href="#pad"><span>Keyboard & trackpad</span><small>Type and point in desktop apps</small></a><a href="#panels"><span>Panel switcher</span><small>Bring an open panel into view</small></a><a href="#vrTools"><span>VR tools</span><small>Performance HUD and VR utilities</small></a><a href="#comfort"><span>Family & comfort</span><small>Session reminders and breaks</small></a><a href="#macview" id="macToolLink" hidden><span>Mac in the headset</span><small>Share Mac windows and displays</small></a></div></section><section class="tool-group"><h2>Your Frame</h2><a class="workspace-link" href="#settings">Connection, display & preferences →</a></section><section class="tool-group"><h2>Assistant</h2><a class="workspace-link" href="/assistant">Open assistant & AI agents →</a><p class="sub">Use your own model endpoint or review a proposed MCP action.</p></section></div>
|
||||
<div class="grid-3" id="toolWorkspace">
|
||||
<section class="panel" id="vrTools">
|
||||
<div class="shelf-head"><h2>VR comfort and performance</h2><span class="spacer"></span><span class="sub" id="vrUpdated">Waiting for the Frame</span></div>
|
||||
@@ -1479,15 +1484,6 @@
|
||||
for the Frame (3.6 MB, 18 MB unpacked) into your home folder there and pairs with it. No internet needed, and nothing
|
||||
else to install. <a href="#" data-about>Licences</a></div>
|
||||
</div>
|
||||
<div class="shelf-head" style="margin-top:18px"><h2>Clipboard</h2></div>
|
||||
<textarea id="clipText" placeholder="Text to put on the Frame's clipboard…"></textarea>
|
||||
<div class="row" style="margin-top:8px">
|
||||
<button class="action small" id="clipSend">Send text</button>
|
||||
<button class="small" id="clipMac">Send this computer's clipboard</button>
|
||||
<button class="small" id="clipFrom">Copy the headset's clipboard here</button>
|
||||
</div>
|
||||
<div class="hint">Text goes both ways between here and the headset's desktop: copy in an app on the Frame, then
|
||||
Copy the headset's clipboard. Needs the desktop panel open in the headset. Text only, up to 1 MB.</div>
|
||||
</section><section id="androidSettings"> <h2 class="lib-section">Display and reports</h2>
|
||||
<div class="lib-manage">
|
||||
<section class="panel disp" id="display">
|
||||
@@ -1550,7 +1546,13 @@
|
||||
<option value="vr">VR app</option>
|
||||
</select>
|
||||
<div class="progress" id="prog"><i></i></div>
|
||||
<div class="hint">Clipboard text, both ways, is in <a href="#pad">Type on the headset</a>.</div>
|
||||
<div class="shelf-head" style="margin-top:18px"><h2>Clipboard</h2></div>
|
||||
<textarea id="clipText" placeholder="Text to put on the Frame's clipboard…"></textarea>
|
||||
<div class="row" style="margin-top:8px">
|
||||
<button class="action small" id="clipSend">Send text</button>
|
||||
<button class="small" id="clipMac">Send this computer's clipboard</button>
|
||||
</div>
|
||||
<div class="hint">Clipboard needs the desktop panel open in the headset.</div>
|
||||
</section>
|
||||
|
||||
<section class="panel" id="media">
|
||||
@@ -2021,7 +2023,6 @@ function applyHostWording(h) {
|
||||
if (!h.mobile) $("shotsFolder").textContent = h.fileManager === "your file manager" ? "Open folder" : `Show in ${h.fileManager}`;
|
||||
$("shotsSaveNew").textContent = h.mobile ? `Save all to ${h.computer}` : `Save new to ${h.computer}`;
|
||||
$("clipMac").textContent = `Send ${h.computer} clipboard`;
|
||||
$("clipFrom").textContent = `Copy the headset's clipboard to this ${h.computer}`;
|
||||
$('mobileConnection').hidden = !h.mobile;
|
||||
$('desktopConnections').hidden = !!h.mobile;
|
||||
if (h.mobile) {
|
||||
@@ -2316,16 +2317,10 @@ function showNow(to) {
|
||||
showPage();
|
||||
}
|
||||
// Home's shortcuts to the things people come to do next.
|
||||
// Type on the headset: Home's button and the T key turn the keyboard on and put the cursor in its field.
|
||||
function typeOnHeadset() {
|
||||
showNow("pad");
|
||||
if (pad.state === "off" || pad.state === "error") padStart();
|
||||
$("padType").focus({ preventScroll: true });
|
||||
}
|
||||
document.querySelectorAll("[data-go]").forEach(b => b.onclick = () => {
|
||||
const to = b.dataset.go;
|
||||
if (to === "pad") return typeOnHeadset();
|
||||
showNow(to);
|
||||
if (to === "pad") { if (pad.state === "off" || pad.state === "error") padStart(); $("padType").focus({ preventScroll: true }); }
|
||||
});
|
||||
$("nowSend").onclick = () => $("fileInput").click();
|
||||
$("castBtn").onclick = () => {
|
||||
@@ -2425,6 +2420,7 @@ function render(s) {
|
||||
<div class="name">${esc(g.name)}</div>
|
||||
<div class="size">${gb(g.size)}</div>
|
||||
<button class="play small" data-launch="${g.appid}" data-name="${esc(g.name)}">▶ Play</button>
|
||||
<button class="small danger" data-force-quit-app="${g.appid}" data-name="${esc(g.name)}" title="Quit it if it has stopped responding">Force quit…</button>
|
||||
</div>
|
||||
</div>`).join("") : `<div class="sub">No games installed.</div>`;
|
||||
// Tall library art, falling back to the wide header, then to the name card.
|
||||
@@ -3217,7 +3213,7 @@ $("ctrlKeys").addEventListener("click", e => {
|
||||
});
|
||||
|
||||
// ---- controls ----
|
||||
$("refreshAll").onclick = () => { refresh(); loadTitles(); loadAndroid(); }; // titles too: the Frame may have been asleep at start
|
||||
$("refreshAll").onclick = () => { refresh(); loadTitles(); loadAndroid(); loadRunning().catch(() => {}); }; // titles too: the Frame may have been asleep at start
|
||||
document.addEventListener("keydown", e => {
|
||||
if (e.key === "r" && !e.metaKey && !e.ctrlKey && !/INPUT|TEXTAREA|SELECT/.test(document.activeElement.tagName)) $("refreshAll").onclick();
|
||||
});
|
||||
@@ -3225,6 +3221,7 @@ document.body.addEventListener("click", async (e) => {
|
||||
const b = e.target.closest("button");
|
||||
if (!b) return;
|
||||
if (b.dataset.launch) act(`Launch ${b.dataset.name}`, () => api("/api/launch", { appid: b.dataset.launch }), b);
|
||||
else if (b.dataset.forceQuitApp) forceQuitFrom(g => String(g.appid) === b.dataset.forceQuitApp, b.dataset.name, b);
|
||||
else if (b.dataset.uninstall) {
|
||||
if (confirm(`Remove ${b.dataset.name} from the Frame?`))
|
||||
act(`Remove ${b.dataset.name}`, () => api("/api/flatpak", { action: "uninstall", id: b.dataset.uninstall }), b).then(refresh);
|
||||
@@ -3367,15 +3364,6 @@ async function sendComputerClipboard() {
|
||||
return api("/api/clipboard", { text }, device);
|
||||
}
|
||||
$("clipMac").onclick = () => act($("clipMac").textContent, sendComputerClipboard, $("clipMac"));
|
||||
// The other way. The app (or the iPhone app) writes the clipboard itself; in a browser, the
|
||||
// server does, on the computer it runs on. The text is never logged.
|
||||
async function copyHeadsetClipboard() {
|
||||
if (!window.frameApp?.writeClipboard) return api("/api/clipboard", { toComputer: true });
|
||||
const { text, message } = await api("/api/clipboard", { read: true });
|
||||
await window.frameApp.writeClipboard(text);
|
||||
return { message };
|
||||
}
|
||||
$("clipFrom").onclick = () => act("Copy the headset's clipboard", copyHeadsetClipboard, $("clipFrom"));
|
||||
|
||||
// ---- file drop ----
|
||||
const drop = $("drop");
|
||||
@@ -3802,6 +3790,7 @@ async function loadTitles() {
|
||||
<button class="play small" data-title="launch" data-id="${esc(t.id)}" title="Launch in the headset">Play</button>
|
||||
<details class="lib-more"><summary aria-label="More for ${esc(t.id)}">⋯</summary><div class="lib-menu">
|
||||
${t.art_missing ? `<button data-title="refresh-art" data-id="${esc(t.id)}">Add artwork<small>Its Steam library tile has none yet</small></button>` : ""}
|
||||
<button class="danger" data-title="force-quit" data-id="${esc(t.id)}">Force quit…<small>If it has stopped responding</small></button>
|
||||
<button class="danger" data-title="remove" data-id="${esc(t.id)}">Remove…<small>Deletes the game and its files</small></button>
|
||||
</div></details>
|
||||
</div>`).join("") : `<div class="sub">None yet.</div>`;
|
||||
@@ -3814,6 +3803,8 @@ $("titleList").onclick = async e => {
|
||||
if (!confirm(`Remove ${id} and its files from the Frame?`)) return;
|
||||
await act(`Remove ${id}`, () => api("/api/titles", { action: "remove", id }), b);
|
||||
loadTitles();
|
||||
} else if (b.dataset.title === "force-quit") {
|
||||
forceQuitFrom(g => g.kind === "devkit" && g.title === id, id, b);
|
||||
} else if (b.dataset.title === "refresh-art") {
|
||||
await runJob(`Add Steam artwork for ${id}`, "art-" + id, () => api("/api/titles", { action: "refresh-art", id }));
|
||||
loadTitles();
|
||||
@@ -3822,6 +3813,48 @@ $("titleList").onclick = async e => {
|
||||
loadTitles();
|
||||
$("titleAdd").onclick = () => $("fileInput").click();
|
||||
|
||||
// ---- what's running, and force quit (frame_running.py on the Frame) ----
|
||||
let runningGames = [], runningSeq = 0;
|
||||
async function loadRunning() {
|
||||
const seq = ++runningSeq;
|
||||
try {
|
||||
const list = (await api("/api/running")).running;
|
||||
if (seq === runningSeq) runningGames = list;
|
||||
} catch (e) {
|
||||
if (seq === runningSeq && !e.stale) runningGames = [];
|
||||
throw e;
|
||||
} finally { if (seq === runningSeq) renderRunning(); }
|
||||
return seq === runningSeq;
|
||||
}
|
||||
const RUNNING_KIND = { steam: "Steam game", devkit: "Sideloaded game", shortcut: "Non-Steam shortcut", android: "Android app" };
|
||||
function renderRunning() {
|
||||
$("nowRunning").hidden = !runningGames.length;
|
||||
$("runningList").innerHTML = runningGames.map(g => `
|
||||
<div class="item"><div class="grow"><div class="t">${esc(g.name)}</div><div class="s">${RUNNING_KIND[g.kind] || "Running"} · running on the Frame</div></div>
|
||||
<button class="small danger" data-force-quit="${esc(g.appid)}">Force quit…</button></div>`).join("");
|
||||
}
|
||||
async function forceQuit(appid, btn) {
|
||||
const g = runningGames.find(x => String(x.appid) === String(appid));
|
||||
if (!g) return;
|
||||
if (!confirm(`Force quit ${g.name}? Unsaved progress will be lost.`)) return;
|
||||
await act(`Force quit ${g.name}`, () => api("/api/running", { action: "quit", appid: String(g.appid) }), btn);
|
||||
loadRunning().catch(() => {});
|
||||
if (g.kind === "android") loadAndroid();
|
||||
}
|
||||
// From a game's own menu: check it's running first, so a stopped game says so.
|
||||
async function forceQuitFrom(match, name, btn) {
|
||||
if (btn) btn.disabled = true;
|
||||
try { if (!await loadRunning()) return; }
|
||||
catch (e) { if (!e.stale) toast(`Couldn't check what's running: ${e.message}`, true); return; }
|
||||
finally { if (btn) btn.disabled = false; }
|
||||
const g = runningGames.find(match);
|
||||
if (!g) { log(`${name} isn't running`); toast(`${name} isn't running`); return; }
|
||||
forceQuit(g.appid, btn);
|
||||
}
|
||||
$("runningList").onclick = e => { const b = e.target.closest("[data-force-quit]"); if (b) forceQuit(b.dataset.forceQuit, b); };
|
||||
$("runningCheck").onclick = () => loadRunning().then(() => { if (!runningGames.length) toast("Nothing is running on the Frame"); },
|
||||
e => { if (!e.stale) toast(`Couldn't check what's running: ${e.message}`, true); });
|
||||
|
||||
|
||||
// ---- Steam games: install owned games, find and buy on the store ----
|
||||
const FLABEL = { 3: "Frame Verified", 2: "Playable", 1: "Unsupported", 0: "Unknown" };
|
||||
@@ -5271,7 +5304,7 @@ const SECTION_PAGE = {library:"games", discover:"apps", android:"apps", view:"ca
|
||||
vrTools:"tools", comfort:"tools", assistant:"tools", pad:"tools", sideloaded:"games", getgames:"games", steamStore:"games", androidLibrary:"apps", appStore:"apps", linuxApps:"apps",
|
||||
display:"settings", androidSettings:"settings", transfer:"tools", media:"tools", artworkSettings:"settings", power:"settings", macview:"tools", privacy:"settings", panels:"tools"};
|
||||
const TOOL_TITLES = {transfer:"Send to Frame", media:"Media player", artworkSettings:"Library artwork",
|
||||
pad:"Type on the headset", panels:"Panel switcher", vrTools:"VR tools", comfort:"Family & comfort", androidSettings:"App display & reports",
|
||||
pad:"Keyboard & trackpad", panels:"Panel switcher", vrTools:"VR tools", comfort:"Family & comfort", androidSettings:"App display & reports",
|
||||
power:"Remote & power", macview:"Mac in the headset", privacy:"Privacy & updates"};
|
||||
const workspace = {source:"all", scope:"installed", apps:"installed", scroll:new Map(), key:null, hash:null, y:0};
|
||||
let page = "apps";
|
||||
@@ -5358,7 +5391,7 @@ function showPage(e) {
|
||||
if (page === 'games') selectLibrary(workspace.source, workspace.scope, false);
|
||||
// Another computer may have added or removed a title: phones have no Refresh button. Only
|
||||
// on navigating here (e: the hashchange); at startup the first load is already on its way.
|
||||
if (e && page === 'games' && previousPage !== 'games') loadTitles();
|
||||
if (e && page === 'games' && previousPage !== 'games') { loadTitles(); loadRunning().catch(() => {}); }
|
||||
if (page === 'apps') {
|
||||
selectApps(workspace.apps, false);
|
||||
if ((previousPage !== 'apps' || id === 'androidLibrary') && workspace.apps === 'installed') loadAndroid();
|
||||
@@ -5703,10 +5736,6 @@ clientPreferences.ready.then(async () => {
|
||||
showPage();
|
||||
document.addEventListener("keydown", e => {
|
||||
if (e.metaKey || e.ctrlKey || e.altKey || /INPUT|TEXTAREA|SELECT/.test(document.activeElement.tagName) || document.querySelector("dialog[open]")) return;
|
||||
if ((e.key === "t" || e.key === "T") && !(ctrl.on && document.activeElement === $("viewer"))) {
|
||||
e.preventDefault(); // or the T lands in the field it focuses, and goes to the Frame
|
||||
return typeOnHeadset();
|
||||
}
|
||||
const n = [...PAGES, 'devices', 'control'][+e.key - 1];
|
||||
if (n) location.hash = n;
|
||||
});
|
||||
@@ -6355,7 +6384,8 @@ function onConnection(s) {
|
||||
gm.storeDraft = ""; gm.owned = null; gm.byId = new Map(); gm.results = []; gm.store = []; gm.storeQ = null; gm.shown = 0; gm.shownBySource = {owned:0, store:0}; gm.seq++;
|
||||
androidApps = []; androidSeq++; androidPending.clear(); $('installedDetail').close(); resetShots();
|
||||
renderHome();
|
||||
titlesSeq++; disp.seq++; // answers to loads already on their way are ignored
|
||||
titlesSeq++; disp.seq++; runningSeq++; // answers to loads already on their way are ignored
|
||||
runningGames = []; $("nowRunning").hidden = true; $("runningList").innerHTML = "";
|
||||
if (cat.apps) filterCatalog(); // "Installed" tags were the other headset's
|
||||
// Confirmations still open were checked against the other headset.
|
||||
["titleDlg", "apkAltDlg", "pwDlg", "repDlg"].forEach(id => { if ($(id) && $(id).open) $(id).close(); });
|
||||
@@ -6779,7 +6809,7 @@ api("/api/host").then(h => {
|
||||
<script>
|
||||
window.frameControlCenter = FrameControlCenter.mount({document, api, refresh, refreshAudio: refreshAfterAudio,
|
||||
getContext: () => ({sample: state, online, generation: devGen, device: window.connDevice}),
|
||||
openConnection: () => $("conn").click(), platform: window.frameApp?.platform || ""});
|
||||
openConnection: () => $("conn").click(), platform: window.frameApp?.platform || "", confirm: text => confirm(text)});
|
||||
window.frameControlCenter.host(HOST);
|
||||
if (state) window.frameControlCenter.status(state, stateReceivedAt, stateRead);
|
||||
else if (stateRead.error) window.frameControlCenter.unavailable(stateRead.error);
|
||||
|
||||
+56
-81
@@ -754,12 +754,12 @@ def launch(body):
|
||||
return {"message": f"Launching {appid}"}
|
||||
|
||||
|
||||
def steam_frame(*args, timeout=40, script="frame_steam.py"):
|
||||
def steam_frame(*args, timeout=40, script="frame_steam.py", source=None):
|
||||
"""Run frame_steam.py (it drives the Steam client), or another on-Frame
|
||||
helper with the same JSON contract, on the Frame and return its JSON."""
|
||||
try:
|
||||
out = ssh("python3 - " + " ".join(map(shlex.quote, args)),
|
||||
stdin=(HERE / script).read_text(), timeout=timeout)
|
||||
stdin=source or (HERE / script).read_text(), timeout=timeout)
|
||||
except Failure as e:
|
||||
# The helper prints {"error": ...} on stdout when it fails, but ssh()
|
||||
# reports stderr instead if there was any, so look in both.
|
||||
@@ -772,6 +772,43 @@ def steam_frame(*args, timeout=40, script="frame_steam.py"):
|
||||
return json.loads(out)
|
||||
|
||||
|
||||
def running_frame(*args, timeout=40):
|
||||
"""frame_running.py on the Frame, with frame_steam.py (its DevTools client) as a module."""
|
||||
source = ("import sys, types\nm = types.ModuleType('frame_steam'); sys.modules['frame_steam'] = m\n"
|
||||
f"exec({(HERE / 'frame_steam.py').read_text()!r}, m.__dict__)\n" + (HERE / "frame_running.py").read_text())
|
||||
return steam_frame(*args, timeout=timeout, source=source)
|
||||
|
||||
|
||||
def running_games():
|
||||
games = running_frame("list")["running"]
|
||||
return {"running": games, "message": None if games else "Nothing is running on the Frame"}
|
||||
|
||||
|
||||
def force_quit(body):
|
||||
"""Quit a running game: Steam's own terminate, then its processes (frame_running.py).
|
||||
An Android app's Lepton container is stopped the way the Apps tab's Stop does."""
|
||||
appid = str(body.get("appid", ""))
|
||||
if body.get("action") != "quit":
|
||||
raise Failure("action must be quit", 400)
|
||||
if not APPID.match(appid):
|
||||
raise Failure("bad appid", 400)
|
||||
app = next((a for a in running_frame("list")["running"] if str(a.get("appid")) == appid), None)
|
||||
if not app:
|
||||
raise Failure("That game isn't running any more", 409)
|
||||
stopped = False
|
||||
if app.get("kind") == "android" and app.get("package"):
|
||||
ensure_master()
|
||||
try:
|
||||
frame_android.stop(app["package"])
|
||||
stopped = True
|
||||
except frame_android.FrameError:
|
||||
pass # the process fallback below still runs
|
||||
res = running_frame("quit", appid, timeout=60)
|
||||
if res.get("method") == "gone":
|
||||
res["message"] = f"{'Stopped' if stopped else 'Quit'} {app['name']}"
|
||||
return dict(res, appid=int(appid), name=app["name"])
|
||||
|
||||
|
||||
def steam(body):
|
||||
"""Steam games: install an owned game, or open its store page in the headset."""
|
||||
appid, action = str(body.get("appid", "")), body.get("action")
|
||||
@@ -856,22 +893,20 @@ def set_volume(body):
|
||||
return {"message": "Volume updated"}
|
||||
|
||||
|
||||
# The headset desktop's session bus. Verified 2026-09-25 (SteamOS 0.3.0 vr, build
|
||||
# 20260922): the headset desktop is a nested Plasma Wayland session inside
|
||||
# gamescope with its own D-Bus bus, and wl-copy/xclip are not installed. Klipper
|
||||
# (org.kde.klipper, served by plasmashell) is reachable with qdbus6, so borrow
|
||||
# plasmashell's bus address. Same as scripts/paste-to-frame.sh.
|
||||
DESKTOP_BUS = r"""pid=$(pgrep -u "$(id -u)" -x plasmashell | head -n 1)
|
||||
# Runs on the Frame, clipboard text on stdin. Verified 2026-09-25 (SteamOS 0.3.0
|
||||
# vr, build 20260922): the headset desktop is a nested Plasma Wayland session
|
||||
# inside gamescope with its own D-Bus bus, and wl-copy/xclip are not installed.
|
||||
# Klipper (org.kde.klipper, served by plasmashell) is reachable with qdbus6, so
|
||||
# borrow plasmashell's bus address. Same as scripts/paste-to-frame.sh.
|
||||
PASTE = r"""set -u
|
||||
text=$(cat; printf x); text=${text%x}
|
||||
pid=$(pgrep -u "$(id -u)" -x plasmashell | head -n 1)
|
||||
if [ -z "$pid" ]; then
|
||||
echo "The headset's desktop isn't open (plasmashell is not running). Open the desktop in the headset, then try again." >&2
|
||||
exit 2
|
||||
fi
|
||||
bus=$(tr '\0' '\n' < "/proc/$pid/environ" | sed -n 's/^DBUS_SESSION_BUS_ADDRESS=//p')
|
||||
"""
|
||||
# Runs on the Frame, clipboard text on stdin.
|
||||
PASTE = r"""set -u
|
||||
text=$(cat; printf x); text=${text%x}
|
||||
""" + DESKTOP_BUS + r"""if DBUS_SESSION_BUS_ADDRESS=$bus qdbus6 org.kde.klipper /klipper \
|
||||
if DBUS_SESSION_BUS_ADDRESS=$bus qdbus6 org.kde.klipper /klipper \
|
||||
org.kde.klipper.klipper.setClipboardContents "$text" >/dev/null; then
|
||||
echo "copied via Klipper (${#text} chars)"
|
||||
else
|
||||
@@ -879,77 +914,12 @@ else
|
||||
exit 2
|
||||
fi
|
||||
"""
|
||||
DESKTOP_CLOSED = "plasmashell is not running" # what PASTE and COPY say when the headset's desktop isn't open
|
||||
DESKTOP_CLOSED = "plasmashell is not running" # what PASTE says when the headset's desktop isn't open
|
||||
# base64 keeps the script intact through every local shell's quoting rules.
|
||||
PASTE_CMD = 'bash -c "$(echo %s | base64 -d)"' % base64.b64encode(PASTE.encode()).decode()
|
||||
|
||||
# The other way: Klipper's getClipboardContents, printed by qdbus6 with a newline
|
||||
# after it, sent back as base64 so no shell or console encoding touches it.
|
||||
# Not tested on a headset: the method is Klipper's, the same interface PASTE uses.
|
||||
CLIPBOARD_LIMIT = 1_000_000 # bytes of UTF-8, about a 500-page book
|
||||
CLIPBOARD_TOO_BIG = "too much to copy"
|
||||
COPY = r"""set -u
|
||||
""" + DESKTOP_BUS + r"""out=$(mktemp) || exit 2
|
||||
trap 'rm -f "$out"' EXIT
|
||||
if ! DBUS_SESSION_BUS_ADDRESS=$bus qdbus6 org.kde.klipper /klipper \
|
||||
org.kde.klipper.klipper.getClipboardContents >"$out"; then
|
||||
echo "Klipper call failed (bus: ${bus:-none})" >&2
|
||||
exit 2
|
||||
fi
|
||||
if [ "$(wc -c <"$out")" -gt %d ]; then
|
||||
echo "The headset's clipboard holds %s (over 1 MB). Copy less, or send it as a file." >&2
|
||||
exit 3
|
||||
fi
|
||||
base64 -w 0 <"$out"
|
||||
""" % (CLIPBOARD_LIMIT + 1, CLIPBOARD_TOO_BIG)
|
||||
COPY_CMD = 'bash -c "$(echo %s | base64 -d)"' % base64.b64encode(COPY.encode()).decode()
|
||||
# Klipper's text for an image it holds, e.g. "▨ 640x480 32bpp" (HistoryImageItem::text in
|
||||
# Klipper's source; not seen on a headset).
|
||||
KLIPPER_IMAGE = re.compile(r"▨ \d+x\d+ \d+bpp")
|
||||
CLIPBOARD_EMPTY = "The headset's clipboard is empty"
|
||||
|
||||
|
||||
def desktop_failure(e):
|
||||
"""The headset's desktop being closed is the person's to change, not a fault: a 409 isn't reported as one."""
|
||||
if DESKTOP_CLOSED in str(e):
|
||||
return Failure(str(e), 409)
|
||||
if CLIPBOARD_TOO_BIG in str(e):
|
||||
return Failure(str(e), 413)
|
||||
return None
|
||||
|
||||
|
||||
def headset_clipboard():
|
||||
"""The text on the headset desktop's clipboard. Never logged: it can hold anything."""
|
||||
try:
|
||||
out = ssh(COPY_CMD, timeout=30)
|
||||
except Failure as e:
|
||||
raise desktop_failure(e) or e from None
|
||||
try:
|
||||
text = base64.b64decode(out.strip(), validate=True).decode("utf-8")
|
||||
except (ValueError, UnicodeDecodeError):
|
||||
raise Failure("The headset's clipboard couldn't be read as text", 502) from None
|
||||
text = text[:-1] if text.endswith("\n") else text # qdbus6's newline, not the clipboard's
|
||||
if KLIPPER_IMAGE.fullmatch(text):
|
||||
raise Failure("The headset's clipboard holds an image. Only text can be copied.", 400)
|
||||
if not text:
|
||||
raise Failure(CLIPBOARD_EMPTY + " (or holds something other than text)", 400)
|
||||
return text
|
||||
|
||||
|
||||
def clipboard(body):
|
||||
if body.get("read") is True:
|
||||
# The page puts it on the clipboard where it runs (the app, or the iPhone).
|
||||
text = headset_clipboard()
|
||||
return {"text": text, "message": f"Copied {len(text):,} characters from the headset's clipboard"}
|
||||
if body.get("toComputer") is True:
|
||||
if LOCAL:
|
||||
raise Failure("This server runs on the headset: copy from the Frame Control app instead", 400)
|
||||
text = headset_clipboard()
|
||||
try:
|
||||
frame_host.set_clipboard_text(text)
|
||||
except frame_host.HostError as e:
|
||||
raise Failure(str(e), 500)
|
||||
return {"message": f"Copied {len(text):,} characters from the headset to this computer's clipboard"}
|
||||
if body.get("fromMac") or body.get("fromComputer"):
|
||||
try:
|
||||
text = frame_host.clipboard_text()
|
||||
@@ -964,7 +934,10 @@ def clipboard(body):
|
||||
try:
|
||||
return {"message": ssh(PASTE_CMD, stdin=text, timeout=30).strip()}
|
||||
except Failure as e:
|
||||
raise desktop_failure(e) or e from None
|
||||
if DESKTOP_CLOSED in str(e):
|
||||
# The headset's state, for the person to change, not a fault: a 409 isn't reported as one.
|
||||
raise Failure(str(e), 409) from None
|
||||
raise
|
||||
|
||||
|
||||
# ---- keyboard and pointer (KDE Connect on the Frame, see frame_input_agent.py) ----
|
||||
@@ -2771,7 +2744,7 @@ POST = {
|
||||
"/api/agent/approval": agent_approval, "/api/assistant/chat": assistant_chat,
|
||||
"/api/input": remote_input, "/api/touch": remote_touch,
|
||||
"/api/settings/artwork": frame_steamgriddb.save_settings,
|
||||
"/api/sources": source_manage, "/api/sources/install": source_install, "/api/android/display": android_display, "/api/android": android, "/api/quest": quest, "/api/meta": meta, "/api/queue": queue_action, "/api/titles": titles, "/api/launch": launch, "/api/steam": steam, "/api/mods": mods, "/api/volume": set_volume, "/api/clipboard": clipboard,
|
||||
"/api/sources": source_manage, "/api/sources/install": source_install, "/api/android/display": android_display, "/api/android": android, "/api/quest": quest, "/api/meta": meta, "/api/queue": queue_action, "/api/titles": titles, "/api/launch": launch, "/api/running": force_quit, "/api/steam": steam, "/api/mods": mods, "/api/volume": set_volume, "/api/clipboard": clipboard,
|
||||
"/api/flatpak": flatpak, "/api/open": open_thing, "/api/shots/save": save_shots,
|
||||
"/api/webinstall/check": webinstall_check, "/api/webinstall/start": webinstall_start,
|
||||
"/api/webinstall/cancel": webinstall_cancel,
|
||||
@@ -3055,6 +3028,8 @@ class Handler(BaseHTTPRequestHandler):
|
||||
self.send_json(json.loads(ssh("python3 -", stdin=(HERE / "frame_computer.py").read_text(), timeout=20)))
|
||||
elif path == "/api/status":
|
||||
self.send_json(status({}))
|
||||
elif path == "/api/running":
|
||||
self.send_json(running_games())
|
||||
elif path == "/api/steam/owned":
|
||||
self.send_json(steam_frame("owned"))
|
||||
elif path == "/api/steam/search":
|
||||
|
||||
Reference in new issue
Block a user