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| Author | SHA1 | Date | |
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fb6aeefd83 | ||
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85b122517d | ||
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296a23a509 |
No files matched your search
@@ -2,6 +2,11 @@
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## Unreleased
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- Import standalone APK/OBB backups from XAPK/APKS/APKM archives through the
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existing preview and game-data setup flow. Unsafe archives, split sets and
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Android/data restores are refused with guidance. This does not establish RE4
|
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compatibility or diagnose its reported failure (issue #102).
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- Add `scripts/frame-power-sample.sh`, a bounded read-only SSH sampler for
|
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battery, CPU, named temperatures, fan and available power rails (issue #52).
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JSON samples/summaries and CSV exports retain explicit unavailable states;
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@@ -431,3 +431,49 @@ app instance and back up/restore a stopped instance's private app data. See
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[SideQuest features and limits](sidequest.md) for commands, archive scope and
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verification status. These paths have offline coverage; real Frame storage and
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permissions remain unverified. They do not change APK install or launch behavior.
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## Local APK/OBB backups and Android bundles
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In **Android apps → Import Android game → Choose game files…** (or **Send to Frame**), choose one
|
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standalone APK and its matching `main.<version>.<package>.obb` and/or
|
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`patch.<version>.<package>.obb` files together. The desktop app also discovers
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matching OBB files beside a lone selected APK. Browser uploads use only the
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files you selected. Installed apps can receive OBB-only imports.
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You can instead select **one `.xapk`, `.apks`, or `.apkm` archive** containing
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one standalone APK and optional matching OBBs. These extensions describe
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containers, not a guarantee that their contents are supported. OBBs may be
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at the archive root, under `<package>/`, or under `Android/obb/<package>/`;
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one enclosing backup folder is allowed. Known manifest/icon/signature
|
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sidecars are ignored; the APK manifest determines the package. Unknown files,
|
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unsafe paths, links, encrypted entries, duplicate paths (including case
|
||||
collisions), more than 4,096 entries, or more than 16 GiB unpacked are refused.
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Staging also keeps 64 MiB of free disk space. Payloads still have the regular
|
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one-APK/99-OBB limit. Ordinary `.zip` files keep the PC-title import route;
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extract an Android ZIP yourself and select its APK/OBBs.
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|
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The importer previews the app and files before **Import game & data**.
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Confirming authorizes installing the app, starting it to prepare Android,
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checking the running package/version, copying OBBs through the existing
|
||||
verified data helper, and closing the game. Open it from Steam afterwards.
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If setup fails, read the error and retry the same backup; do not uninstall
|
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first, since that deletes saves. An app that cannot start may also prevent
|
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data setup. Uploaded and extracted staging is removed on cancellation,
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inspection failure, or job completion/failure; abandoned imports expire
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through the existing one-hour staging lifecycle. Original local files stay intact.
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**Limits:** this backup importer refuses multiple APKs, split-only APKs and
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bases marked as requiring splits. It does not select device variants or restore
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`Android/data`, private app data, saves, or entitlements. For the separate
|
||||
restricted native-library/asset split workflow see
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[Quest split APKs](quest-import.md#split-apks) and the CLI above. Resource,
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code and feature splits are not supported by that merger.
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For issue #102, the RE4 report only establishes that an APK attempt failed.
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Missing OBBs are a hypothesis; the edition/build, exact files, failing step,
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and runtime compatibility remain unknown. Record those details, Frame Control
|
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and SteamOS versions, and sanitized server/crash errors before diagnosing it.
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`python3 ui/frame_android.py info /path/to/game.apk` inspects the APK locally.
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Successful installation or fixture tests do not establish RE4 compatibility;
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OBBs cannot fix ABI/API, VrApi/OpenXR, entitlement or Android-service failures.
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@@ -1,6 +1,11 @@
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"""Local APK/OBB backups: inspect as a unit, verify the target, and finish setup."""
|
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import sandbox # noqa: F401
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import io
|
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import json
|
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import shutil
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import stat
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import subprocess
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import zipfile
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from pathlib import Path
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import sys
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import tempfile
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@@ -173,5 +178,152 @@ class StagingTests(unittest.TestCase):
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{'android': False})
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class BundleTests(unittest.TestCase):
|
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setUp = BackupTests.setUp
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tearDown = StagingTests.tearDown
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def bundle(self, entries=None, suffix='.xapk'):
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path = self.root / ('backup' + suffix)
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path.write_bytes(apk(entries if entries is not None else {
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'backup/game.apk': self.apk.read_bytes(),
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f'backup/Android/obb/{PKG}/{self.obb[0].name}': b'game data',
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'backup/manifest.json': b'{"package_name":"untrusted.metadata"}',
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}))
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return path
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def test_all_explicit_extensions_use_current_preview_and_cancel_cleanup(self):
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for suffix in ('.xapk', '.apks', '.apkm'):
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with self.subTest(suffix=suffix):
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source = self.bundle(suffix=suffix)
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with patch.object(backup.android, 'ssh') as ssh:
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read = server.android_backup({'action': 'inspect', 'paths': [str(source)]})
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ssh.assert_not_called()
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self.assertEqual(read['plan']['package'], PKG)
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self.assertEqual(read['plan']['obb'][0]['name'], self.obb[0].name)
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folders = list(server._android_backups[read['token']]['dirs'])
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server.android_backup({'action': 'discard', 'token': read['token']})
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self.assertTrue(all(not Path(p).exists() for p in folders))
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self.assertTrue(source.exists())
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def test_browser_upload_bundle_is_staged_and_removed_with_extraction(self):
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source = self.bundle()
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token = server.android_backup({'action': 'begin'})['token']
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class Request:
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headers = {'X-Filename': source.name, 'X-Mode': 'android-backup',
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'X-Android-Backup': token, 'Content-Length': str(source.stat().st_size)}
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rfile = io.BytesIO(source.read_bytes())
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server.Handler.upload(Request())
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read = server.android_backup({'action': 'inspect', 'token': token})
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self.assertEqual(read['plan']['package'], PKG)
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self.assertEqual(len(server._android_backups[token]['dirs']), 2)
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folders = list(server._android_backups[token]['dirs'])
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server.android_backup({'action': 'discard', 'token': token})
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self.assertTrue(all(not Path(p).exists() for p in folders))
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def test_reject_layouts_before_any_headset_access_and_cleanup_failed_stage(self):
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cases = [
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({'base.apk': self.apk.read_bytes(), 'split.apk': self.apk.read_bytes()}, 'Split APK'),
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({'base.apk': self.apk.read_bytes(), f'Android/data/{PKG}/save': b'private'}, 'restore'),
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({'base.apk': self.apk.read_bytes(), 'main.1.org.other.game.obb': b'wrong'}, 'does not belong'),
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({'base.apk': self.apk.read_bytes(), '../outside.obb': b'bad'}, 'unsafe'),
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({'base.apk': self.apk.read_bytes(), '/outside.obb': b'bad'}, 'unsafe'),
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({'base.apk': self.apk.read_bytes(), 'CON.apk': b'bad'}, 'unsafe'),
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({'base.apk': self.apk.read_bytes(), 'other.exe': b'bad'}, 'Unsupported'),
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({'base.apk': self.apk.read_bytes(), 'BASE.apk': b'bad'}, 'duplicate'),
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({'manifest.json': b'{}'}, 'standalone APK'),
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]
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for entries, message in cases:
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with self.subTest(message=message), patch.object(backup.android, 'ssh') as ssh:
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source = self.bundle(entries)
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with self.assertRaisesRegex(server.Failure, message):
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server.android_backup({'action': 'inspect', 'paths': [str(source)]})
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self.assertFalse(server._android_backups)
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ssh.assert_not_called()
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self.assertTrue(source.exists())
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def test_links_limits_bad_zip_and_mixed_selection_are_refused(self):
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source = self.bundle({'base.apk': self.apk.read_bytes()})
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link = zipfile.ZipInfo('link.apk')
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link.external_attr = (stat.S_IFLNK | 0o777) << 16
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with zipfile.ZipFile(source, 'a') as archive:
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archive.writestr(link, 'somewhere')
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destination = self.root / 'extract'
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destination.mkdir()
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with self.assertRaisesRegex(backup.android.FrameError, 'links'):
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backup.unpack_bundle(source, destination)
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self.assertEqual(list(destination.iterdir()), [])
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source = self.bundle()
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for limit, value, message in [('MAX_FILES', 1, 'too many'), ('MAX_BYTES', 1, 'size limit')]:
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with patch.object(backup, limit, value):
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with self.assertRaisesRegex(backup.android.FrameError, message):
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backup.unpack_bundle(source, destination)
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with patch.object(backup.shutil, 'disk_usage', return_value=type('Disk', (), {'free': 0})()):
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with self.assertRaisesRegex(backup.android.FrameError, 'staging space'):
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backup.unpack_bundle(source, destination)
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with self.assertRaisesRegex(server.Failure, 'one complete'):
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server.android_backup({'action': 'inspect', 'paths': [str(source), str(self.apk)]})
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source.write_bytes(b'not a zip')
|
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with self.assertRaisesRegex(server.Failure, 'Could not read'):
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server.android_backup({'action': 'inspect', 'paths': [str(source)]})
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self.assertFalse(server._android_backups)
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|
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def test_manifest_split_and_required_split_are_refused(self):
|
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from test_quest import axml
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for attrs in ({'split': 'config.arm64'}, {'split_required': True},
|
||||
{'split_required': True, 'resmap': True}):
|
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data = axml(PKG, **attrs)
|
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if attrs.get('resmap'):
|
||||
# Strip the attribute name, retaining the Android resource ID.
|
||||
data = data.replace('isSplitRequired'.encode('utf-16-le'),
|
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('x' * len('isSplitRequired')).encode('utf-16-le'))
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self.apk.write_bytes(apk({'AndroidManifest.xml': data}))
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with self.subTest(attrs=attrs):
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'needs split APKs'):
|
||||
backup.inspect([str(self.apk)])
|
||||
|
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def test_bundle_install_uses_existing_queue_and_cleans_after_failure(self):
|
||||
source = self.bundle()
|
||||
read = server.android_backup({'action': 'inspect', 'paths': [str(source)]})
|
||||
entry = server._android_backups[read['token']]
|
||||
folders = list(entry['dirs'])
|
||||
def job(label, work, **kwargs):
|
||||
return work(lambda *args: None)
|
||||
with patch.object(server, 'ensure_master'), patch.object(server, 'start_job', side_effect=job), \
|
||||
patch.object(backup, 'install', side_effect=backup.android.FrameError('fixture install failure')) as install:
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'fixture install failure'):
|
||||
server.android_backup({'action': 'install', 'token': read['token']})
|
||||
install.assert_called_once_with(entry['plan'], 'auto', unittest.mock.ANY)
|
||||
self.assertFalse(server._android_backups)
|
||||
self.assertTrue(all(not Path(p).exists() for p in folders))
|
||||
self.assertTrue(source.exists())
|
||||
|
||||
@unittest.skipUnless(shutil.which('node'), 'needs node')
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def test_actual_send_handler_routes_bundle_to_importer_and_pc_zip_to_titles(self):
|
||||
page = (Path(__file__).resolve().parents[1] / 'ui/index.html').read_text(encoding='utf-8')
|
||||
function = page[page.index('async function sendFilesOne('):page.index('$("androidBackupChoose").onclick')]
|
||||
script = r"""
|
||||
const calls = [];
|
||||
global.window = {connDevice:'fixture'};
|
||||
global.$ = () => ({});
|
||||
global.refresh = () => {};
|
||||
global.toast = msg => {throw new Error(msg)};
|
||||
global.TITLE_EXT = /\.(zip|exe)$/i;
|
||||
global.importAndroidFiles = async files => calls.push(['android', files.map(f => f.name)]);
|
||||
global.sideload = async file => calls.push(['title', file.name]);
|
||||
global.act = () => {throw new Error('unexpected copy')};
|
||||
(async () => {
|
||||
for (const name of ['game.xapk', 'game.apks', 'game.apkm', 'pc.zip']) {
|
||||
await sendFilesOne([{name, size:123}], new Set(), 'fixture');
|
||||
}
|
||||
await sendFilesOne([{name:'base.apk',size:123},{name:'split.apk',size:123}], new Set(), 'fixture');
|
||||
process.stdout.write(JSON.stringify(calls));
|
||||
})().catch(e => {console.error(e); process.exitCode = 1});
|
||||
"""
|
||||
result = subprocess.run(['node', '-e', function + script], capture_output=True, text=True, check=True)
|
||||
self.assertEqual(json.loads(result.stdout), [
|
||||
['android', ['game.xapk']], ['android', ['game.apks']],
|
||||
['android', ['game.apkm']], ['title', 'pc.zip'],
|
||||
['android', ['base.apk', 'split.apk']]])
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
+142
-1
@@ -1,13 +1,153 @@
|
||||
"""Import a local Android backup: one APK and its matching expansion files."""
|
||||
import re
|
||||
import time
|
||||
from pathlib import Path
|
||||
from pathlib import Path, PurePosixPath
|
||||
import shutil
|
||||
import stat
|
||||
import struct
|
||||
import zipfile
|
||||
import zlib
|
||||
|
||||
import frame_apk
|
||||
|
||||
import frame_android as android
|
||||
import frame_quest as quest
|
||||
|
||||
OBB = re.compile(r'(main|patch)\.[0-9]+\.([A-Za-z0-9_]+(?:\.[A-Za-z0-9_]+)+)\.obb')
|
||||
|
||||
ARCHIVES = {'.xapk', '.apks', '.apkm'}
|
||||
MAX_BYTES = 16 * 1024**3
|
||||
MAX_FILES = 4096
|
||||
METADATA = {'manifest.json', 'info.json', 'icon.png', 'toc.pb', 'meta.sai_v1.json', 'meta.sai_v2.json'}
|
||||
WINDOWS_DEVICE = re.compile(r'(?:CON|PRN|AUX|NUL|COM[1-9¹²³]|LPT[1-9¹²³])(?:\..*)?', re.I)
|
||||
|
||||
|
||||
def _finder_metadata(name):
|
||||
parts = PurePosixPath(name).parts
|
||||
return bool(parts) and (parts[0] == '__MACOSX' or parts[-1] == '.DS_Store' or parts[-1].startswith('._'))
|
||||
|
||||
|
||||
def _members(archive):
|
||||
"""Ignore Finder sidecars and strip at most one shared enclosing folder.
|
||||
|
||||
Original member names are still checked by _unpack before extraction.
|
||||
Android itself is a payload root, never an enclosing folder.
|
||||
"""
|
||||
members = archive.infolist()
|
||||
names = [m.filename for m in members if not m.is_dir() and not _finder_metadata(m.filename)]
|
||||
first = names[0].split('/')[0] if names else ''
|
||||
prefix = first + '/' if first and first != 'Android' and all(n.startswith(first + '/') for n in names) else ''
|
||||
return [(m, m.filename[len(prefix):] if prefix and m.filename.startswith(prefix) else m.filename)
|
||||
for m in members]
|
||||
|
||||
|
||||
def _path(name):
|
||||
parts = PurePosixPath(name.rstrip('/')).parts
|
||||
if (not parts or len(name) > 512 or len(parts) > 32 or name.startswith('/') or '\\' in name or
|
||||
any(p in ('.', '..') or ':' in p or p.rstrip(' .') != p or WINDOWS_DEVICE.fullmatch(p)
|
||||
for p in parts) or
|
||||
'/'.join(parts) != name.rstrip('/')):
|
||||
raise android.FrameError('unsafe path in Android bundle: ' + name[:200])
|
||||
return parts
|
||||
|
||||
|
||||
def _kind(name):
|
||||
parts = _path(name)
|
||||
if len(parts) >= 4 and parts[:2] == ('Android', 'data') and android.PKG_RE.fullmatch(parts[2]):
|
||||
raise android.FrameError('Android/data restore is not supported by this importer; choose an APK/OBB-only backup')
|
||||
if name.lower().endswith('.apk'):
|
||||
return 'apk', None, None
|
||||
if name.lower().endswith('.obb'):
|
||||
match = OBB.fullmatch(parts[-1])
|
||||
if not match or not (len(parts) == 1 or
|
||||
len(parts) == 2 and parts[0] == match[2] or
|
||||
len(parts) == 4 and parts[:2] == ('Android', 'obb') and parts[2] == match[2]):
|
||||
raise android.FrameError('OBB needs its standard main/patch.<version>.<package>.obb name and Android/obb/<package> location')
|
||||
return 'obb', match[2], None
|
||||
if (len(parts) == 1 and name in METADATA) or name.lower().endswith('.apk.idsig'):
|
||||
return 'metadata', None, None
|
||||
raise android.FrameError('Unsupported Android bundle file: ' + name + '; no files were installed')
|
||||
|
||||
|
||||
def _unpack(path, root, budget):
|
||||
output, seen = [], set()
|
||||
with zipfile.ZipFile(path) as archive:
|
||||
members = _members(archive)
|
||||
if len(members) + budget['files'] > MAX_FILES:
|
||||
raise android.FrameError('Android import has too many files')
|
||||
declared = sum(m.file_size for m, _ in members)
|
||||
if declared + budget['bytes'] > MAX_BYTES or declared > max(0, shutil.disk_usage(root).free - 64 * 1024**2):
|
||||
raise android.FrameError('Android bundle exceeds the size limit or available staging space')
|
||||
# Validate the entire directory before creating any file.
|
||||
for member, name in members:
|
||||
_path(member.filename)
|
||||
key = member.filename.rstrip('/').casefold()
|
||||
mode = stat.S_IFMT(member.external_attr >> 16)
|
||||
if key in seen or member.flag_bits & 1 or mode not in (0, stat.S_IFREG, stat.S_IFDIR):
|
||||
raise android.FrameError('Android bundle contains duplicate paths, encrypted files, links or special files')
|
||||
seen.add(key)
|
||||
if not member.is_dir() and not _finder_metadata(member.filename):
|
||||
_kind(name)
|
||||
for member, name in members:
|
||||
if member.is_dir():
|
||||
continue
|
||||
if _finder_metadata(member.filename):
|
||||
budget['bytes'] += member.file_size
|
||||
continue
|
||||
kind, pkg, rel = _kind(name)
|
||||
target = root.joinpath(*_path(member.filename))
|
||||
target.parent.mkdir(parents=True, exist_ok=True)
|
||||
size = 0
|
||||
with archive.open(member) as src, target.open('xb') as dst:
|
||||
while True:
|
||||
chunk = src.read(1024 * 1024)
|
||||
if not chunk:
|
||||
break
|
||||
size += len(chunk)
|
||||
budget['bytes'] += len(chunk)
|
||||
if budget['bytes'] > MAX_BYTES or size > member.file_size:
|
||||
raise android.FrameError('Android bundle exceeds the size limit')
|
||||
dst.write(chunk)
|
||||
if size != member.file_size:
|
||||
raise android.FrameError('Incomplete file in Android bundle: ' + member.filename)
|
||||
if kind != 'metadata':
|
||||
output.append((target, kind, pkg, rel))
|
||||
budget['files'] += len(members)
|
||||
return output
|
||||
|
||||
|
||||
def unpack_bundle(path, root):
|
||||
"""Extract a single explicit Android bundle into caller-owned staging.
|
||||
|
||||
Reuse the regular backup inspector and installer; no archive metadata is
|
||||
trusted as package identity, and ordinary PC ZIPs keep their existing route.
|
||||
"""
|
||||
try:
|
||||
entries = _unpack(Path(path), Path(root), {'bytes': 0, 'files': 0})
|
||||
except android.FrameError:
|
||||
raise
|
||||
except (OSError, ValueError, RuntimeError, EOFError, struct.error, zlib.error,
|
||||
zipfile.BadZipFile) as error:
|
||||
raise android.FrameError('Could not read Android bundle: ' + str(error)) from error
|
||||
paths = [str(local) for local, _, _, _ in entries]
|
||||
if not any(Path(p).suffix.lower() == '.apk' for p in paths):
|
||||
raise android.FrameError('Android bundles must contain one standalone APK and optional OBB files.')
|
||||
return paths
|
||||
|
||||
|
||||
def _check_standalone(path):
|
||||
try:
|
||||
with zipfile.ZipFile(path) as archive:
|
||||
elements = frame_apk.manifest_elements(
|
||||
frame_apk._read(archive, 'AndroidManifest.xml', frame_apk.MAX_MANIFEST))
|
||||
if any((tag == 'manifest' and attrs.get('split', (None, None, None))[2]) or
|
||||
(tag == 'application' and attrs.get('isSplitRequired', (None, 0, None))[1])
|
||||
for tag, attrs in elements):
|
||||
raise android.FrameError('This backup needs split APKs. This importer accepts only a standalone APK; '
|
||||
'use the documented Quest/CLI split workflow for supported library/asset splits.')
|
||||
except (zipfile.BadZipFile, frame_apk.ApkError, OSError, ValueError, struct.error, IndexError) as error:
|
||||
raise android.FrameError('Could not read APK manifest: ' + str(error)) from error
|
||||
|
||||
|
||||
def inspect(paths, discover=False):
|
||||
"""Inspect selected files before installing anything. Desktop APK drops can find
|
||||
@@ -32,6 +172,7 @@ def inspect(paths, discover=False):
|
||||
raise android.FrameError('Choose one game at a time. Split APK backups are not supported by this importer.')
|
||||
apk = apks[0] if apks else None
|
||||
if apk:
|
||||
_check_standalone(apk)
|
||||
info = android.apk_info(str(apk))
|
||||
try:
|
||||
android.check_installable(info)
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@ import zlib
|
||||
# android: attribute resource ids; names can be stripped by shrinkers, ids can't.
|
||||
ATTR = {0x01010001: 'label', 0x01010002: 'icon', 0x01010003: 'name',
|
||||
0x01010024: 'value', 0x0101021b: 'versionCode', 0x0101021c: 'versionName', 0x0101020c: 'minSdkVersion',
|
||||
0x01010202: 'targetActivity'}
|
||||
0x01010202: 'targetActivity', 0x01010591: 'isSplitRequired'}
|
||||
T_REF, T_STRING, T_INT_DEC, T_INT_HEX = 0x01, 0x03, 0x10, 0x11
|
||||
# APKs can come from websites (install links), so nothing read from one may be
|
||||
# unbounded. zipfile stops at a member's declared size, so checking it is enough.
|
||||
|
||||
+5
-5
@@ -1367,10 +1367,10 @@
|
||||
<div class="store-owned" id="storeOwned">
|
||||
<section class="panel" id="androidBackup">
|
||||
<div class="shelf-head"><h2>Import Android game</h2></div>
|
||||
<p class="sub">Have a SideQuest backup? Choose the game's APK and all its .obb game-data files together.
|
||||
<p class="sub">Have a backup? Choose the game's APK and all its .obb files together, or one XAPK/APKS/APKM bundle containing a standalone APK. Split sets and Android/data restore are not supported here.
|
||||
Frame Control installs the app and puts its data in the right place.</p>
|
||||
<button class="action small" id="androidBackupChoose">Choose game files…</button>
|
||||
<input type="file" id="androidBackupInput" accept=".apk,.obb" multiple hidden>
|
||||
<input type="file" id="androidBackupInput" accept=".apk,.obb,.xapk,.apks,.apkm" multiple hidden>
|
||||
<p class="hint desk-only">In the desktop app, drop the backup folder or its APK. Matching game data in the same folder is found automatically.</p>
|
||||
</section>
|
||||
<section class="panel" id="quest">
|
||||
@@ -1821,7 +1821,7 @@
|
||||
</main>
|
||||
</div>
|
||||
<div class="dropzone" id="dropzone" hidden><div><b>Drop to send to the Frame</b>
|
||||
<span class="sub">Android backups: drop the <code>.apk</code> and its <code>.obb</code> game data together.
|
||||
<span class="sub">Android backups: drop an APK with its OBB files, or one XAPK/APKS/APKM bundle (standalone APK only).
|
||||
Other files go to <code>~/Downloads</code>;
|
||||
a game's <code>.zip</code>, folder or <code>.exe</code> becomes a Steam library title.</span></div></div>
|
||||
|
||||
@@ -3657,8 +3657,8 @@ function sendFiles(files, dirs = new Set()) {
|
||||
return fileSendQueue;
|
||||
}
|
||||
async function sendFilesOne(files, dirs, dev) {
|
||||
const androidFiles = files.filter((f, i) => !dirs.has(i) && /\.(apk|obb)$/i.test(f.name));
|
||||
const grouped = androidFiles.some(f => /\.obb$/i.test(f.name));
|
||||
const androidFiles = files.filter((f, i) => !dirs.has(i) && /\.(apk|obb|xapk|apks|apkm)$/i.test(f.name));
|
||||
const grouped = androidFiles.length > 1 || androidFiles.some(f => /\.(obb|xapk|apks|apkm)$/i.test(f.name));
|
||||
if (grouped && window.connDevice === dev) await importAndroidFiles(androidFiles, dev);
|
||||
for (const [i, f] of files.entries()) {
|
||||
if (window.connDevice !== dev) {
|
||||
|
||||
+10
-2
@@ -1990,7 +1990,15 @@ def android_backup(body):
|
||||
entry = _android_backup(token)
|
||||
if action == 'inspect':
|
||||
try:
|
||||
entry['plan'] = frame_android_import.inspect(entry['paths'], discover=not entry['dirs'])
|
||||
paths = entry['paths']
|
||||
bundles = [p for p in paths if Path(p).suffix.lower() in frame_android_import.ARCHIVES]
|
||||
if bundles:
|
||||
if len(paths) != 1:
|
||||
raise frame_android.FrameError('Choose one complete Android bundle, or loose APK/OBB files together.')
|
||||
folder = tempfile.mkdtemp(prefix=f'{ANDROID_BACKUP_TMP}{os.getpid()}-')
|
||||
entry['dirs'].append(folder)
|
||||
paths = frame_android_import.unpack_bundle(bundles[0], folder)
|
||||
entry['plan'] = frame_android_import.inspect(paths, discover=not entry['dirs'])
|
||||
except (frame_android.FrameError, OSError) as error:
|
||||
with _android_backups_lock:
|
||||
_android_backups.pop(token, None)
|
||||
@@ -3477,7 +3485,7 @@ class Handler(BaseHTTPRequestHandler):
|
||||
backup = None
|
||||
if mode == 'android-backup':
|
||||
backup = _android_backup(self.headers.get('X-Android-Backup'))
|
||||
if (not name.lower().endswith(('.apk', '.obb')) or '/' in name or '\\' in name
|
||||
if (not name.lower().endswith(('.apk', '.obb', '.xapk', '.apks', '.apkm')) or '/' in name or '\\' in name
|
||||
or len(backup['paths']) >= 100 or any(Path(p).name == name for p in backup['paths'])):
|
||||
raise Failure('Choose one APK and its game data, with no duplicate filenames.', 400)
|
||||
prefix = f'{ANDROID_BACKUP_TMP}{os.getpid()}-' if backup is not None else 'frame-ui-'
|
||||
|
||||
Reference in new issue
Block a user