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SAPHID 53107fd91b Keep saved Steam screenshots separate by headset and game 2026-10-25 02:17:29 +00:00
Alex SouthwellandSAPHID 548f5d8496 Bump Frame Control to 0.4.26 (#191)
Co-authored-by: SAPHID <saphid@users.noreply.github.com>
2026-10-25 01:48:22 +00:00
4 changed files with 161 additions and 23 deletions

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+5
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@@ -2,6 +2,11 @@
## Unreleased
- Save Steam screenshots under a separate folder for each headset, Steam
account and game. Equal screenshot filenames no longer overwrite one another;
existing files in the old flat folder are left in place.
[Copying guide](docs/recording.md).
- Compare two explicit Windows Wireless Adapter doctor reads in local memory.
Highlight exact PnP instances and known state changes after a dropout;
incomplete inventories stay unknown. A Forget button clears the comparison.
+9
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@@ -107,6 +107,15 @@ about once a minute and copies what's new with the same code as **Save** and
**Export**: screenshots to `~/Pictures/SteamFrame`, clips to
`~/Videos/SteamFrame`.
Each newly saved screenshot lives under
`~/Pictures/SteamFrame/headset-<id>/<Steam account>/<game ID>/<filename>`.
The headset folder uses a short hash of Frame Control's device identity.
Steam can use the same screenshot filename for two games or accounts; these
folders keep both originals. Existing screenshots in the old flat
`~/Pictures/SteamFrame/<filename>` layout stay where they are. They cannot be
matched reliably to one headset and game, so **Copy everything now** can create
a new, correctly identified copy. It never overwrites the old file.
- **Only what's new.** It copies what you take after turning it on, so the
shots and clips already on the headset don't all arrive at once. **Copy
everything now** copies everything that isn't on this computer yet, once.
+92
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@@ -0,0 +1,92 @@
"""Screenshot copies retain the headset, Steam account and game identity."""
import sandbox # noqa: F401
import shutil
import subprocess
import sys
import tempfile
import unittest
from pathlib import Path
from unittest import mock
ROOT = Path(__file__).resolve().parents[1]
sys.path.insert(0, str(ROOT / "ui"))
import server # noqa: E402
NAME = "20261025020000_1.jpg"
FIRST = f"1/620/{NAME}"
SECOND = f"1/730/{NAME}"
class ShotCopyTest(unittest.TestCase):
def setUp(self):
self.folder = Path(tempfile.mkdtemp(prefix="frame-shot-copy-"))
self.addCleanup(shutil.rmtree, self.folder, ignore_errors=True)
patch = mock.patch.object(server, "SHOTS_DIR", self.folder)
patch.start()
self.addCleanup(patch.stop)
patch = mock.patch.object(server, "LINK", None)
patch.start()
self.addCleanup(patch.stop)
self.payloads = {
server.shot_path(FIRST): b"first game",
server.shot_path(SECOND): b"second game",
}
def scp(self, argv, **_kwargs):
target = Path(argv[-1])
for source in argv[1:-1]:
if not source.startswith("frame-a:") and not source.startswith("frame-b:"):
continue
remote = source.split(":", 1)[1]
(target / Path(remote).name).write_bytes(self.payloads[remote])
return subprocess.CompletedProcess(argv, 0, "", "")
def test_equal_names_survive_across_games_and_headsets(self):
# A pre-upgrade flat file has no provable source identity. Leave it alone.
legacy = self.folder / NAME
legacy.write_bytes(b"older screenshot")
with mock.patch.object(server, "FRAME", "frame-a"), \
mock.patch.object(server, "ensure_master"), \
mock.patch.object(server.frame_host, "run_ssh", side_effect=self.scp) as copy:
self.assertEqual(server.save_shots({"ids": [FIRST, SECOND]})["saved"], 2)
self.assertEqual(copy.call_count, 2) # scp cannot flatten equal names together
first = server.shot_local_path(FIRST)
second = server.shot_local_path(SECOND)
self.assertEqual(first.read_bytes(), b"first game")
self.assertEqual(second.read_bytes(), b"second game")
self.assertNotEqual(first, second)
self.assertEqual(legacy.read_bytes(), b"older screenshot")
listing = "\n".join([
f"1/760/remote/620/screenshots/{NAME}\t10\t1792893600",
f"1/760/remote/730/screenshots/{NAME}\t11\t1792893601",
])
with mock.patch.object(server, "ssh", return_value=listing):
self.assertTrue(all(s["saved"] for s in server.list_shots()["shots"]))
with mock.patch.object(server.frame_host, "reveal_path") as reveal:
server.open_thing({"what": "shot", "id": SECOND})
reveal.assert_called_once_with(second)
self.payloads[server.shot_path(FIRST)] = b"another headset"
with mock.patch.object(server, "FRAME", "frame-b"), \
mock.patch.object(server, "ensure_master"), \
mock.patch.object(server.frame_host, "run_ssh", side_effect=self.scp):
self.assertEqual(server.save_shots({"ids": [FIRST]})["saved"], 1)
other = server.shot_local_path(FIRST)
self.assertNotEqual(other, first)
self.assertEqual(other.read_bytes(), b"another headset")
self.assertEqual(first.read_bytes(), b"first game")
def test_missing_staged_file_does_not_claim_saved(self):
with mock.patch.object(server, "FRAME", "frame-a"), \
mock.patch.object(server, "ensure_master"), \
mock.patch.object(server.frame_host, "run_ssh",
return_value=subprocess.CompletedProcess([], 0, "", "")):
with self.assertRaisesRegex(server.Failure, "did not contain every"):
server.save_shots({"ids": [FIRST]})
self.assertFalse(server.shot_local_path(FIRST).exists())
self.assertFalse(list(self.folder.glob(".incoming-*")))
if __name__ == "__main__":
unittest.main()
+55 -23
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@@ -635,6 +635,7 @@ def _headset_view():
SHOT_ROOT = ".local/share/Steam/userdata"
SHOT_ID = re.compile(r"(\d{1,12})/(\d{1,20})/(\d{14}_\d{1,4}\.(?:jpg|png))")
SHOTS_DIR = Path.home() / "Pictures" / "SteamFrame"
_shots_copy_lock = threading.Lock()
LIST_SHOTS = f"""cd ~/{SHOT_ROOT} 2>/dev/null || exit 0
find . -mindepth 6 -maxdepth 6 -path './*/760/remote/*/screenshots/*' -type f \\
\\( -name '*.jpg' -o -name '*.png' \\) -printf '%P\\t%s\\t%T@\\n'"""
@@ -647,8 +648,19 @@ def shot_path(shot_id, thumb=False):
return f"{SHOT_ROOT}/{m[1]}/760/remote/{m[2]}/screenshots/{'thumbnails/' if thumb else ''}{m[3]}"
def shot_local_path(shot_id, device_id=None):
"""Keep equal Steam filenames from different headsets/accounts/games separate."""
m = SHOT_ID.fullmatch(shot_id) if isinstance(shot_id, str) else None
if not m:
raise Failure("bad screenshot id", 400)
identity = device_id if device_id is not None else agent_target()["id"]
headset = hashlib.sha256(identity.encode("utf-8")).hexdigest()[:12]
return SHOTS_DIR / f"headset-{headset}" / m[1] / m[2] / m[3]
def list_shots():
shots = []
device_id = agent_target()["id"]
for line in ssh(LIST_SHOTS, timeout=20).splitlines():
rel, _, rest = line.partition("\t")
parts = rel.split("/") # account/760/remote/appid/screenshots/file
@@ -660,7 +672,7 @@ def list_shots():
when = float(mtime)
except ValueError:
continue
local = SHOTS_DIR / parts[-1]
local = shot_local_path(shot_id, device_id)
shots.append({"id": shot_id, "appid": parts[3], "file": parts[-1], "size": int(size), "time": when,
"saved": local.exists() and local.stat().st_size == int(size)})
shots.sort(key=lambda s: s["time"], reverse=True)
@@ -682,31 +694,51 @@ def shot_image(query):
def save_shots(body):
"""Copy screenshots to ~/Pictures/SteamFrame, skipping ones already there."""
"""Copy screenshots to per-headset/account/game folders without name collisions."""
ids = body.get("ids")
if not isinstance(ids, list) or not 0 < len(ids) <= 1000:
raise Failure("ids must be a list of 1-1000 screenshot ids", 400)
paths = [shot_path(i) for i in ids]
todo = [p for p in paths if not (SHOTS_DIR / p.rsplit("/", 1)[-1]).exists()]
if todo:
SHOTS_DIR.mkdir(parents=True, exist_ok=True)
ensure_master()
# Copy into a hidden folder and move complete files in, so a cut-off
# copy never looks saved. -p keeps the time the shot was taken.
incoming = Path(tempfile.mkdtemp(prefix=".incoming-", dir=SHOTS_DIR))
try:
device_id = agent_target()["id"]
items = [(shot_path(i), shot_local_path(i, device_id)) for i in ids]
n = 0
with _shots_copy_lock:
todo = [(remote, local) for remote, local in items if not local.exists()]
if todo:
SHOTS_DIR.mkdir(parents=True, exist_ok=True)
ensure_master()
# scp flattens source paths into one destination directory. Split equal
# basenames into separate transfers before assigning each file its ID path.
while todo:
names, group, rest = set(), [], []
for item in todo:
if item[1].name in names:
rest.append(item)
else:
names.add(item[1].name)
group.append(item)
todo = rest
# Stage under the destination filesystem, then move complete files in.
# -p keeps Steam's screenshot timestamp.
incoming = Path(tempfile.mkdtemp(prefix=".incoming-", dir=SHOTS_DIR))
try:
r = frame_host.run_ssh(["scp", "-p", *SSH[1:], *(f"{FRAME}:{p}" for p in todo), str(incoming)],
capture_output=True, stdin=subprocess.DEVNULL, text=True, timeout=300)
except subprocess.TimeoutExpired:
raise Failure("Copying screenshots timed out")
if r.returncode != 0:
raise Failure(strip_ansi(r.stderr).strip() or f"scp exited {r.returncode}")
for f in incoming.iterdir():
os.replace(f, SHOTS_DIR / f.name)
finally:
shutil.rmtree(incoming, ignore_errors=True)
n, skipped = len(todo), len(ids) - len(todo)
try:
r = frame_host.run_ssh(["scp", "-p", *SSH[1:],
*(f"{FRAME}:{remote}" for remote, _ in group), str(incoming)],
capture_output=True, stdin=subprocess.DEVNULL, text=True, timeout=300)
except subprocess.TimeoutExpired:
raise Failure("Copying screenshots timed out")
if r.returncode != 0:
raise Failure(strip_ansi(r.stderr).strip() or f"scp exited {r.returncode}")
if any(not (incoming / local.name).is_file() for _, local in group):
raise Failure("Screenshot copy did not contain every requested file")
for _, local in group:
local.parent.mkdir(parents=True, exist_ok=True)
if not local.exists():
os.replace(incoming / local.name, local)
n += 1
finally:
shutil.rmtree(incoming, ignore_errors=True)
skipped = len(ids) - n
msg = f"Saved {n} screenshot{'s' * (n != 1)} to ~/Pictures/SteamFrame"
return {"message": msg + (f" ({skipped} already there)" if skipped else ""), "saved": n}
@@ -1936,7 +1968,7 @@ def open_thing(body):
frame_host.open_path(frame_clips.VIDEOS_DIR)
return {"message": f"Opened {frame_clips.VIDEOS_DIR} in {frame_host.FILE_MANAGER}"}
if what == "shot":
saved = SHOTS_DIR / shot_path(body.get("id")).rsplit("/", 1)[-1]
saved = shot_local_path(body.get("id"))
if not saved.exists():
raise Failure("That screenshot isn't saved on this computer yet", 404)
frame_host.reveal_path(saved)