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v0.4.8
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No files matched your search
@@ -189,7 +189,7 @@ entry to `~/.ssh/config` and keys at `~/.ssh/id_ed25519_frame` and
|
||||
|
||||
This is a first public test, so reports are really useful, especially from
|
||||
Windows and Linux. The quickest way is **Report a problem** in the app (the
|
||||
warning-sign button at the top, or **Help → Report a Problem…**). It adds
|
||||
speech-bubble button at the top, or **Help → Report a Problem…**). It adds
|
||||
diagnostics with personal details removed, shows you exactly what's included,
|
||||
and sends it privately to the maintainer; nothing is published. Without the app,
|
||||
use the [feedback form](https://frame-control.pages.dev/feedback/). Please include:
|
||||
|
||||
Generated
+2
-2
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "frame-control",
|
||||
"version": "0.4.7",
|
||||
"version": "0.4.8",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "frame-control",
|
||||
"version": "0.4.7",
|
||||
"version": "0.4.8",
|
||||
"license": "MIT",
|
||||
"devDependencies": {
|
||||
"electron": "^44.4.5",
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "frame-control",
|
||||
"productName": "Frame Control",
|
||||
"version": "0.4.7",
|
||||
"version": "0.4.8",
|
||||
"description": "Desktop app for managing a Valve Steam Frame over SSH",
|
||||
"private": true,
|
||||
"main": "main.js",
|
||||
|
||||
+1
-1
@@ -97,7 +97,7 @@ replies, screenshots and approval payloads are not sent to analytics.
|
||||
|
||||
## Assistant panel
|
||||
|
||||
Open **Tools → Open assistant**, or `http://127.0.0.1:47810/assistant`.
|
||||
Open **Settings** (the gear in the header) **→ Open assistant settings**, or `http://127.0.0.1:47810/assistant`.
|
||||
To put the same page in the headset, with the HTTP server still running:
|
||||
|
||||
```sh
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
# Import an Android game backup
|
||||
|
||||
A SideQuest backup can contain a small APK and much larger `main.…obb` and
|
||||
`patch.…obb` files. All of them belong to the same game. Installing only the APK
|
||||
can leave the game unable to start because its assets are missing.
|
||||
|
||||
In **Android → Import game files…**, choose the APK and its OBB files together.
|
||||
You can also drop them anywhere in the window. In the desktop app, dropping the
|
||||
APK alone finds matching OBB files beside it; dropping a folder containing the
|
||||
APK and OBBs also works. Browsers can read only the files you explicitly choose.
|
||||
|
||||
The import screen shows the game app and its game-data files together. **Import
|
||||
game & data** installs the APK, starts its own Steam library instance, waits for
|
||||
Android and the installed package, copies the OBBs, and closes the game. Open it
|
||||
again from the Steam library to play. The screen explains this before import;
|
||||
choosing files alone never starts a game.
|
||||
|
||||
Files are matched using the package inside the APK and the standard
|
||||
`main|patch.<version>.<package>.obb` name, not the APK's filename. Both main and
|
||||
patch files are preserved. OBB version numbers need not equal the APK's current
|
||||
version code: updates can reuse older expansion files. The copy uses the existing
|
||||
SHA-256 transfer check inside Android and writes to that game's own
|
||||
`/sdcard/Android/obb/<package>` folder.
|
||||
|
||||
If no data files are selected, the screen reminds you to include any OBBs in the
|
||||
backup before offering **Install game app**. An APK cannot reliably tell Frame
|
||||
Control whether separate expansion files are required. Game-data files are never
|
||||
silently sent to Downloads by this flow.
|
||||
|
||||
If setup fails, the import screen keeps the error and retry instructions visible.
|
||||
The APK may already be installed, but the game is not reported ready. Import the
|
||||
same backup again, or choose just its OBB files to add data to an existing install.
|
||||
The importer checks the installed package and version before writing data and
|
||||
closes the instance after a failed copy. Unrelated or duplicate files, running
|
||||
games that would be replaced, and downgrades are rejected. Uploaded staging files
|
||||
are discarded after use or cancellation; abandoned imports expire after an hour
|
||||
when the importer is next used, and dead-server staging folders are swept at
|
||||
startup.
|
||||
|
||||
This flow handles one ordinary APK and standard OBB files for one game at a time.
|
||||
Split APKs, XAPK/APKS archives, nested Android/data folders and private save
|
||||
archives need their own import handling. PC ZIP/folder/EXE imports keep their
|
||||
existing route. Quest USB and Meta library imports keep their existing workflow.
|
||||
|
||||
Validation covers actual APK parsing, the three-file backup layout, package
|
||||
matching, sibling discovery, browser upload staging and cleanup, instance/version
|
||||
guards and failure recovery with mocked headset operations. Browser verification
|
||||
uses the real page and upload/inspection endpoints with simulated installation.
|
||||
**Verified 2026-10-20 on a real Steam Frame**, BUILD_ID `20260925.6191901`:
|
||||
F-Droid Basic 2.0.2 with two synthetic main/patch OBBs completed the automatic
|
||||
install/start/copy/close sequence. Reopening its persistent instance confirmed
|
||||
both SHA-256 hashes in `/sdcard/Android/obb/org.fdroid.basic`. The test app,
|
||||
shortcut and instance were removed afterward, the shared device lock was
|
||||
released, and the battery remained at 99%. See [device evidence](evidence/android-import/device.json).
|
||||
The headset was unworn; this checks transfer and persistence, not rendering,
|
||||
Resident Evil 4 gameplay, or a game that exits before data can be copied. This
|
||||
flow does not change APK compatibility or remove licence checks.
|
||||
+14
-3
@@ -3,8 +3,9 @@
|
||||
Frame Control can manage more than one Steam Frame, and each headset can be
|
||||
reached at more than one address: a LAN IP at home, another at the office, its
|
||||
mDNS name (`frame.local`), its Tailscale IP or MagicDNS name. The **Devices**
|
||||
tab (key 5) lists them, and the connection pill in the header shows what the
|
||||
app is doing to reach the one in use, step by step, as it happens.
|
||||
tab (key 5) lists them. The connection pill in the header says whether the one in
|
||||
use is connected and how (Tailscale, or the network's name); click it to add,
|
||||
edit or reorder that headset's addresses, or to see each step of connecting.
|
||||
|
||||
The code is in three modules, all stdlib-only Python on your computer:
|
||||
|
||||
@@ -57,7 +58,7 @@ and ranks them:
|
||||
5. addresses that only ever worked on other networks;
|
||||
6. Tailscale addresses while Tailscale is off.
|
||||
|
||||
Your order on the Devices tab breaks ties. The best-ranked address that answers
|
||||
Your order (on the Devices tab, or in the pill's dialog) breaks ties. The best-ranked address that answers
|
||||
wins; one that answers first waits up to 0.35 s for a better-ranked one that is
|
||||
still trying. If SSH to the winner fails in a way another address could fix
|
||||
(a different device answered there, or the link dropped), the next one that
|
||||
@@ -72,6 +73,16 @@ status --json`, including the Mac app's own CLI) with buttons to add their
|
||||
MagicDNS name or IP. **Find on this network** asks mDNS for SteamOS devkit
|
||||
services and checks `ALIAS.local` and `frame.local`.
|
||||
|
||||
**The pill's dialog** lists the same addresses, with what each one answered, and
|
||||
can add, edit, reorder and remove them without leaving the page you're on. When
|
||||
the headset reports a LAN IP on the same network as this computer and that IP
|
||||
isn't saved, it offers to add it. The offer puts the address first in the list,
|
||||
so on that network it wins over the Tailscale name; away from home the Tailscale
|
||||
name still leads. A new or edited address is tested straight away. While
|
||||
connected, **Reconnect** applies your changes now rather than at the next
|
||||
connection: it tries the addresses again, ranked as above, and the best-ranked
|
||||
one that answers promptly wins. It doesn't pick a particular address.
|
||||
|
||||
## Networks
|
||||
|
||||
A network is told apart by its default gateway: the router's IP address plus its
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
{
|
||||
"date": "2026-10-20T03:53:25Z",
|
||||
"build_id": "20260925.6191901",
|
||||
"app": "F-Droid Basic 2.0.2 (org.fdroid.basic, version code 2000052)",
|
||||
"input": "One real APK plus synthetic main and patch OBBs named with older version code 2000050",
|
||||
"sibling_discovery": true,
|
||||
"automatic_import": "passed",
|
||||
"closed_after_import": true,
|
||||
"independent_readback": [
|
||||
"5023b41e7ac80f8b26a868db1f66884976bf864fab81a070ad37539f3481b352 /sdcard/Android/obb/org.fdroid.basic/main.2000050.org.fdroid.basic.obb",
|
||||
"aecbed7433e81aaeef40942069d03ad23130f09d93b7e78bbe224865a9573157 /sdcard/Android/obb/org.fdroid.basic/patch.2000050.org.fdroid.basic.obb"
|
||||
],
|
||||
"cleanup": {
|
||||
"test_install_removed": true,
|
||||
"running_instances_before": {},
|
||||
"running_instances_after": {},
|
||||
"battery_before": [
|
||||
"100",
|
||||
"Full",
|
||||
"Charging"
|
||||
],
|
||||
"battery_after": [
|
||||
"99",
|
||||
"Discharging",
|
||||
"Charging"
|
||||
],
|
||||
"shared_lock_released": true
|
||||
},
|
||||
"limits": [
|
||||
"No headset rendering or gameplay assertion; headset unworn.",
|
||||
"Synthetic expansion files verify transport and persistence, not Resident Evil 4 compatibility.",
|
||||
"A game that exits before its Lepton instance can accept data was not tested."
|
||||
]
|
||||
}
|
||||
@@ -58,7 +58,7 @@ not been verified and is not guaranteed.
|
||||
|
||||
## Casting
|
||||
|
||||
**Cast headset view** starts the existing headset Live view and requests full
|
||||
**Cast to this screen** (Home → **Right now**) starts the existing headset Live view and requests full
|
||||
screen where supported. Show that screen to people in the room, or use the
|
||||
computer/phone's own screen mirroring. It creates no new stream transport,
|
||||
public URL or LAN server. iPhone uses the inline viewer if full screen is not
|
||||
|
||||
+16
-10
@@ -17,15 +17,21 @@ python3 ui/server.py # anywhere: then open http://127.0.0.1:47810
|
||||
|
||||
## Features
|
||||
|
||||
The window has six tabs: **Home** (headset view, status, screenshots),
|
||||
**Games** (installed games, sideloaded titles, getting games), **Android** (apps,
|
||||
the catalogue, display settings, reports), **Tools** (sending files and text,
|
||||
Flatpaks, remote and power), **Devices** (your headsets and their addresses),
|
||||
and **Control** (the searchable Control Center, metrics, supported settings and
|
||||
headset guidance). Keys 1–6 switch between them. Files can be dropped anywhere in the window. A
|
||||
connection pill in the header always shows which headset, which network this
|
||||
computer is on, the address in use or being tried, and each step of connecting
|
||||
as it happens; click it for the whole timeline. When the Frame can't be
|
||||
The window has six tabs: **Home** (what the headset's doing and what you'd do
|
||||
next, the headset view, screenshots, family and comfort, the keyboard and
|
||||
trackpad, and VR performance, folded away), **Games** (installed games,
|
||||
sideloaded titles, getting games), **Android** (apps, the catalogue, display
|
||||
settings, reports), **Tools** (in the headset: your computer's windows, the media
|
||||
player and the panel switcher; then sending files and text, Flatpaks, remote and
|
||||
power), **Devices** (your headsets and their addresses), and **Control** (the
|
||||
searchable Control Center, metrics, supported settings and headset guidance).
|
||||
Keys 1–6 switch between them. The gear in the header (key 7) opens **Settings**:
|
||||
privacy and updates, library artwork and the assistant. The battery chip opens
|
||||
the headset's details: storage, memory, temperature, Wi-Fi, uptime and SteamOS
|
||||
build. Files can be dropped anywhere in the window. A
|
||||
connection pill in the header always shows which headset and whether it's
|
||||
connected, and how (Tailscale, or the network's name). Click it to add, edit or
|
||||
reorder the headset's addresses, or to see each step of connecting. When the Frame can't be
|
||||
reached, a banner says why in plain words, what was tried, and counts down to
|
||||
the next try, filling everything in once it answers. Flatpak and Android installs run in the background; the bottom bar
|
||||
counts them while they run.
|
||||
@@ -239,5 +245,5 @@ Control implementations. MCP wraps this HTTP API without API keys. Changes
|
||||
require a separate user approval; power also retains its password prompt. The
|
||||
assistant uses a user-chosen endpoint and sends nothing until the user opts in
|
||||
for a message. Screenshot context is separately opt-in. Model replies cannot
|
||||
operate the headset. Tools → Open assistant opens the page; the linked guide
|
||||
operate the headset. Settings → Open assistant settings opens the page; the linked guide
|
||||
covers putting it in a Chromium panel on the Frame.
|
||||
+2
-2
@@ -114,8 +114,8 @@ don't.
|
||||
|
||||
## Family and comfort
|
||||
|
||||
The shared Home card sets session limits, breaks and check-ins, and offers
|
||||
**Cast headset view**. **Enable / test notifications** requests iOS notification
|
||||
The shared Home card sets session limits, breaks and check-ins; **Cast to this
|
||||
screen** is in Home's **Right now** card. **Enable / test notifications** requests iOS notification
|
||||
permission and sends a local test. These are local notifications, not APNs push;
|
||||
iOS background suspension can interrupt phone alerts. The headset timer still
|
||||
runs. See [the behavior and verification limits](family-comfort.md).
|
||||
+1
-1
@@ -125,7 +125,7 @@ a limit on the number of floating panels.
|
||||
separate from Frame Control. Public reports describe some Proton support;
|
||||
Windows-only does not by itself prove a Frame app cannot run. Local status
|
||||
and sources are in [VR utilities](vr-utilities.md).
|
||||
- **Our performance HUD:** Home → VR comfort and performance → Open HUD in
|
||||
- **Our performance HUD:** Home → VR performance (unfold it) → Open HUD in
|
||||
headset creates its own gamescope panel using built-in tools. It needs no
|
||||
third-party overlay app. [Metrics and verification](vr-utilities.md).
|
||||
|
||||
|
||||
+2
-2
@@ -132,8 +132,8 @@ runs.
|
||||
|
||||
## Report a problem
|
||||
|
||||
**Report a problem** is the warning-sign button in the header, also in the
|
||||
Privacy panel and under **Help → Report a Problem…**. It sends the report
|
||||
**Report a problem** is the speech-bubble button in the header, also in the
|
||||
Settings page (**Privacy & updates**) and under **Help → Report a Problem…**. It sends the report
|
||||
privately to Frame Control's PostHog project as a `problem_report` event, the
|
||||
same way as the analytics above, so only the maintainer can read it and
|
||||
nothing is published. It works whatever the analytics settings are, because
|
||||
|
||||
+6
-1
@@ -24,7 +24,7 @@ No SideQuest implementation code was copied.
|
||||
| Installed-app management (launch, uninstall, backup) | List, launch, stop, remove, probe | Already mostly covered. Backup added here. |
|
||||
| Update notices / account library | Compatible-version lookup; no source-aware installed update notices | Useful later, medium; needs original version code and source identity recorded on install. |
|
||||
| Custom repositories | Built-in F-Droid catalogue and compatible-version indexes | Separate user-repos worker. Legacy SideQuest source has a fixed SideQuestRepos index; arbitrary current custom-repo support was not verified. |
|
||||
| Drag-and-drop APK/OBB install | APK drag-and-drop already works | OBB backend added here; future UI can call it. UI drop wiring is not included. |
|
||||
| Drag-and-drop APK/OBB install | APK drag-and-drop already works | The [Android backup importer](android-backups.md) now groups the APK and matching OBBs, detects desktop siblings and guides installation and data setup. |
|
||||
| Tags, price, headset filters, reviews | Text search and Lepton verdicts, not Quest headset metadata | Useful, medium; search worker owns filters. Keep source headset claims distinct from tested Frame compatibility. |
|
||||
| Screenshot/video capture and streaming | Frame screenshots/VR capture already present | Reuse existing tools; do not port Quest capture commands. |
|
||||
| Device settings and ADB utilities | Frame/Android display settings, SSH and own-instance tools | Borrow selectively; Quest CPU/GPU presets and wireless-ADB setup do not map directly to Lepton. |
|
||||
@@ -65,6 +65,8 @@ flow, not evidence of an anonymous download API. It is not implemented here.
|
||||
- `search()` raises a user-readable `SourceError` with the browse URL (zero
|
||||
limit returns no rows). It does not invent app results or report a false
|
||||
“no matching games”. The aggregate search UI should surface this source error.
|
||||
In the app, Discover doesn't link to it; the **Sources** dialog lists SideQuest
|
||||
with a link to its website instead of an on/off switch.
|
||||
- `details()` accepts a numeric listing id and returns its canonical page link,
|
||||
`downloadable: False`, empty versions/tags/headsets and the `images` shape
|
||||
`{icon: None, banner: None, screenshots: []}`. Name is explicitly a listing id;
|
||||
@@ -83,6 +85,9 @@ local SHA-256 alone must not be called publisher verification.
|
||||
|
||||
## OBB files
|
||||
|
||||
For the app's guided APK and OBB import, see [Import an Android game backup](android-backups.md).
|
||||
The CLI helper below remains available for a running instance.
|
||||
|
||||
```sh
|
||||
python3 ui/frame_android.py install-obb org.example.game main.42.org.example.game.obb
|
||||
python3 ui/frame_android.py install-obb org.example.game main.42.org.example.game.obb patch.42.org.example.game.obb
|
||||
|
||||
+1
-1
@@ -94,7 +94,7 @@ A new shortcut is rolled back if artwork fails; failure is never reported as
|
||||
an installed app with a blank tile.
|
||||
|
||||
Artwork preference is **SteamGridDB → source images → generated fallback**.
|
||||
Set the optional free key in Frame Control's **Library artwork settings**, or
|
||||
Set the optional free key in Frame Control's **Settings → Library artwork**, or
|
||||
`STEAMGRIDDB_API_KEY` (`FRAME_STEAMGRIDDB_API_KEY` also works). Environment
|
||||
settings override the saved key. Without a key there are no provider calls or
|
||||
warnings. Saved keys stay in host app data, mode 0600 on POSIX, and are never
|
||||
|
||||
@@ -11,7 +11,7 @@ checks below. The PR stays draft.
|
||||
|
||||
## Our performance HUD
|
||||
|
||||
On **Home → VR comfort and performance**, the app shows a timestamped sample
|
||||
On **Home → VR performance** (folded until you open it), the app shows a timestamped sample
|
||||
with each status refresh (30 seconds, or Refresh). **Open HUD in headset**
|
||||
starts our text HUD as a gamescope panel, refreshed every two seconds. In the
|
||||
SteamVR dashboard, select **Frame Control HUD**, then Float in World or dock
|
||||
@@ -26,7 +26,7 @@ it twice reuses the existing process.
|
||||
| Compositor CPU | OpenVR compositor render CPU milliseconds, not game CPU time. |
|
||||
| System CPU | `/proc/stat` busy-time delta across the sample, with guest time counted once and iowait treated as idle. |
|
||||
| GPU clock | `3d00000.gpu/cur_freq`, converted from Hz to MHz; frequency is not load. |
|
||||
| Hottest sensor / battery | Existing thermal-zone and battery sysfs reads from `frame_status.py`. |
|
||||
| Hottest sensor / battery | Existing thermal-zone and battery sysfs reads from `frame_status.py`. In the headset HUD only: the app shows them once, in the battery menu at the top. |
|
||||
|
||||
OpenVR uses background application mode, which does not start SteamVR or keep
|
||||
it running. This mode also returned live timing in a read-only device probe.
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@ is required.** Chromium and immersive WebXR are not in this playback path.
|
||||
|
||||
## Use it
|
||||
|
||||
In **Tools → Media in the headset**, send a file, choose its layout and press
|
||||
In **Tools → Media player** (or **Play a video or photo** on Home), send a file, choose its layout and press
|
||||
**Play**. **Theatre** gives it a larger screen and an 85% black surround.
|
||||
**Stop** removes both. Refresh reads the library and the player's state.
|
||||
The screen follows your head; it isn't a saved world-space panel.
|
||||
|
||||
@@ -64,7 +64,7 @@ function sharedPage({productionApi=false} = {}) {
|
||||
const request=deferred();request.path=path;request.opts=opts;requests.push(request);return request.promise;
|
||||
};
|
||||
Object.assign(context,{renderPill(){},renderConnDlg(){},renderBanner(){},viaText(){},netLabel(){},
|
||||
resetShots(){},loadDevices(){},renderDevices(){},renderTests(){},reloadAll(){},checkContactPrompt(){}});
|
||||
resetShots(){},closeDevPop(){},loadDevices(){},renderDevices(){},renderTests(){},reloadAll(){},checkContactPrompt(){}});
|
||||
vm.runInContext(`const UI_KEY = 'test-only';
|
||||
const link = {s:null,device:'frame-a',phase:'connected',rev:0,net:null};
|
||||
const disp = {}, gm = {seq:0}, cat = {}, wi = {};
|
||||
@@ -443,20 +443,20 @@ test('every linked workflow selects its real page and section, preserving shortc
|
||||
const start=html.indexOf('const PAGES ='),end=html.indexOf('window.addEventListener("hashchange", showPage);',start);
|
||||
const ids=new Set([...html.matchAll(/\bid="([^"]+)"/g)].map(m=>m[1]));
|
||||
let activePage,scrolled;
|
||||
const nodes=['home','games','android','tools','devices','control'].map(page=>({dataset:{page},classList:{toggle(key,on){if(on)activePage=page;}}}));
|
||||
const nodes=['home','games','android','tools','devices','control','settings'].map(page=>({dataset:{page},classList:{toggle(key,on){if(on)activePage=page;}}}));
|
||||
const sections=new Map();
|
||||
const context={location:{hash:'#control'},document:{querySelectorAll:s=>s==='.page'?nodes:[],title:''},
|
||||
window:{scrollTo(){}},$:id=>{
|
||||
if(!ids.has(id))return null;
|
||||
if(!sections.has(id))sections.set(id,{hidden:false,scrollIntoView(){scrolled=id;}});
|
||||
if(!sections.has(id))sections.set(id,{hidden:false,classList:{toggle(){}},scrollIntoView(){scrolled=id;}});
|
||||
return sections.get(id);
|
||||
},live:false,toggleLive(){},loadMacView(){},loadPanelSwitcher(){}};
|
||||
},live:false,toggleLive(){},scrollToY(){},loadMacView(){},loadPanelSwitcher(){}};
|
||||
const androidStart=html.indexOf('function showAndroidTab(');
|
||||
const androidEnd=html.indexOf("document.querySelectorAll('[data-store-tab]').forEach(button => button.onclick",androidStart);
|
||||
vm.createContext(context);vm.runInContext(html.slice(androidStart,androidEnd)+html.slice(start,end)+'\nPAGES.push("devices", "control");',context);
|
||||
vm.createContext(context);vm.runInContext(html.slice(androidStart,androidEnd)+html.slice(start,end)+'\n'+html.match(/^PAGES\.push\([^\n]+/m)[0],context);
|
||||
vm.runInContext('showPage()',context);assert.equal(activePage,'control');
|
||||
const expected={view:'home',shots:'home',vrTools:'home',comfort:'home',pad:'home',library:'games',getgames:'games',sideloaded:'games',android:'android',display:'android',androidLibrary:'android',appStore:'android',
|
||||
power:'tools',transfer:'tools',media:'tools',apps:'tools',artworkSettings:'tools',privacy:'tools',panels:'tools',macview:'tools',devices:'devices'};
|
||||
power:'tools',transfer:'tools',media:'tools',apps:'tools',artworkSettings:'settings',privacy:'settings',panels:'tools',macview:'tools',devices:'devices'};
|
||||
for(const item of cc.catalog) for(const [href] of item.links||[]) {
|
||||
if(!href.startsWith('#')||href==='#connection')continue;
|
||||
const id=href.slice(1);assert.ok(ids.has(id)||['android','devices'].includes(id),href);
|
||||
@@ -468,4 +468,5 @@ test('every linked workflow selects its real page and section, preserving shortc
|
||||
}
|
||||
assert.equal(vm.runInContext('PAGES[4]',context),'devices');
|
||||
assert.equal(vm.runInContext('PAGES[5]',context),'control');
|
||||
assert.equal(vm.runInContext('PAGES[6]',context),'settings');
|
||||
});
|
||||
@@ -19,8 +19,8 @@ function grab(name) {
|
||||
fail(`unbalanced ${name}`);
|
||||
}
|
||||
const names = ["esc", "storeName", "storeHue", "storeInitial", "storeText", "storeOpenSource", "sourcePage", "storeImage",
|
||||
"storeArt", "storeIcon", "sourceMark", "currentOffer", "detailBadges", "renderAppDetail", "renderAppDetailBody",
|
||||
"updateInstall", "openStoreApp", "loadOfferDetails"];
|
||||
"GLYPH_VR", "GLYPH_APP", "RUNS", "storeRuns", "storeKind", "storeArt", "storeIcon", "sourceMark", "currentOffer", "detailBadges", "renderAppDetail", "renderAppDetailBody",
|
||||
"updateInstall", "openStoreApp", "loadOfferDetails", "installStoreApp"];
|
||||
const code = names.map(grab).join("");
|
||||
|
||||
// A fake page: elements by id. The install panel's elements exist only while
|
||||
@@ -34,8 +34,10 @@ function page(api = async () => ({})) {
|
||||
const document = { activeElement: null, querySelector: () => null };
|
||||
const console = { error() {} };
|
||||
const calls = [];
|
||||
const fns = new Function("$", "sourceState", "document", "console", "api", code + "; return { renderAppDetail, openStoreApp };")(
|
||||
$, sourceState, document, console, (...a) => { calls.push(a); return api(...a); });
|
||||
const fns = new Function("$", "sourceState", "document", "console", "api", "runJob", "loadAndroid", "act", "window", code + "; return { renderAppDetail, openStoreApp };")(
|
||||
$, sourceState, document, console, (...a) => { calls.push(a); return api(...a); },
|
||||
async (title, key, work) => work(), () => {}, async (title, work) => work(),
|
||||
{ open() { fail("an in-app installation opened an external page"); } });
|
||||
return { els, sourceState, calls, ...fns };
|
||||
}
|
||||
|
||||
@@ -68,7 +70,7 @@ const offer = { source: "fdroid", id: "org.example.brush", source_name: "F-Droid
|
||||
{
|
||||
const p = page(async () => { throw new Error("offline"); });
|
||||
p.sourceState.apps = [{ name: "Broken", offers: [] }];
|
||||
await p.openStoreApp(0);
|
||||
await p.openStoreApp(0, true);
|
||||
if (!p.els.appDetail.open || !p.els.detailBody.innerHTML.includes('role="alert"')) fail("broken listing didn't open with the error");
|
||||
if (p.calls.length) fail("asked for details of a listing that couldn't render");
|
||||
}
|
||||
@@ -90,4 +92,18 @@ const offer = { source: "fdroid", id: "org.example.brush", source_name: "F-Droid
|
||||
if (!p.els.detailBody.innerHTML.includes('id="detailTitle">Open Brush<')) fail("page lost after a failed details request");
|
||||
if (!p.els.detailInstallNote.textContent.includes("couldn't be refreshed")) fail("no note after a failed details request");
|
||||
}
|
||||
// The featured Install starts a new or failed job, while a job already running or
|
||||
// installed opens its details without another install or a launch command.
|
||||
for (const [job, expected] of [[null, 1], [{ done: false }, 0],
|
||||
[{ done: true, result: { package: offer.package } }, 0], [{ done: true, error: "offline" }, 1]]) {
|
||||
const p = page(async path => path === "/api/sources/install" ? { package: offer.package } : {});
|
||||
p.sourceState.apps = [{ name: "Open Brush", offers: [{ ...offer }] }];
|
||||
if (job) p.sourceState.jobs.set(`${offer.source}:${offer.id}`, job);
|
||||
await p.openStoreApp(0, true);
|
||||
if (!p.els.appDetail.open || !p.els.detailBody.innerHTML.includes('id="detailInstall"')) fail("hero installation didn't open details");
|
||||
const installs = p.calls.filter(([path]) => path === "/api/sources/install");
|
||||
if (installs.length !== expected) fail(`expected ${expected} installation requests, got ${installs.length}`);
|
||||
if (installs.some(([, body]) => body.source !== offer.source || body.id !== offer.id)) fail("installed a different offer");
|
||||
if (p.calls.some(([path]) => path === "/api/android")) fail("hero Install launched an already installed app");
|
||||
}
|
||||
console.log("ok");
|
||||
@@ -0,0 +1,177 @@
|
||||
"""Local APK/OBB backups: inspect as a unit, verify the target, and finish setup."""
|
||||
import sandbox # noqa: F401
|
||||
import io
|
||||
from pathlib import Path
|
||||
import sys
|
||||
import tempfile
|
||||
import unittest
|
||||
from unittest.mock import patch
|
||||
|
||||
sys.path.insert(0, str(Path(__file__).resolve().parents[1] / 'ui'))
|
||||
import frame_android_import as backup
|
||||
import server
|
||||
from apk_fixtures import apk, manifest
|
||||
|
||||
PKG = 'com.Armature.VR4'
|
||||
META = {'package': PKG, 'label': PKG, 'version': '', 'version_code': 210,
|
||||
'instance': 2800000001, 'shortcut': 123, 'game_id': 456}
|
||||
|
||||
|
||||
class BackupTests(unittest.TestCase):
|
||||
def setUp(self):
|
||||
self.tmp = tempfile.TemporaryDirectory()
|
||||
self.addCleanup(self.tmp.cleanup)
|
||||
self.root = Path(self.tmp.name)
|
||||
self.apk = self.root / 'VR4-Android-Shipping-arm64.apk'
|
||||
self.apk.write_bytes(apk({'AndroidManifest.xml': manifest(PKG, 0x7f010000, 0x7f010001, 26)}))
|
||||
self.obb = [self.root / f'{kind}.203.{PKG}.obb' for kind in ('main', 'patch')]
|
||||
for p in self.obb:
|
||||
p.write_bytes(b'game data')
|
||||
|
||||
def test_desktop_apk_finds_matching_siblings_but_browser_requires_selection(self):
|
||||
(self.root / 'main.1.org.other.game.obb').write_bytes(b'other game')
|
||||
with patch.object(backup.android, 'ssh') as ssh:
|
||||
desktop = backup.inspect([str(self.apk)], discover=True)
|
||||
browser = backup.inspect([str(self.apk)])
|
||||
selected = backup.inspect([str(self.apk), *map(str, self.obb)])
|
||||
ssh.assert_not_called()
|
||||
self.assertEqual(desktop['obb'], self.obb)
|
||||
self.assertEqual(browser['obb'], [])
|
||||
self.assertEqual(backup.public(selected)['obb'][0]['name'], self.obb[0].name)
|
||||
self.assertEqual(backup.public(selected)['package'], PKG)
|
||||
self.assertNotIn(str(self.root), str(backup.public(selected)))
|
||||
|
||||
def test_wrong_data_empty_data_duplicate_names_and_multiple_apks_fail_before_install(self):
|
||||
other = self.root / 'main.203.org.other.game.obb'
|
||||
other.write_bytes(b'other game')
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'does not belong'):
|
||||
backup.inspect([str(self.apk), str(other)])
|
||||
self.obb[0].write_bytes(b'')
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'nonempty'):
|
||||
backup.inspect([str(self.apk), str(self.obb[0])])
|
||||
second = self.root / 'another.apk'
|
||||
second.write_bytes(self.apk.read_bytes())
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'one game at a time'):
|
||||
backup.inspect([str(self.apk), str(second)])
|
||||
self.obb[0].write_bytes(b'data')
|
||||
folder = self.root / 'copy'
|
||||
folder.mkdir()
|
||||
duplicate = folder / self.obb[0].name
|
||||
duplicate.write_bytes(b'data')
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'unique names'):
|
||||
backup.inspect([str(self.apk), str(self.obb[0]), str(duplicate)])
|
||||
|
||||
def test_obb_only_repairs_existing_game_and_requests_apk_when_not_installed(self):
|
||||
with patch.object(backup.android, 'read_meta', return_value=None):
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'Add its APK'):
|
||||
backup.inspect(list(map(str, self.obb)))
|
||||
with patch.object(backup.android, 'read_meta', return_value=META):
|
||||
plan = backup.inspect(list(map(str, self.obb)))
|
||||
self.assertIsNone(plan['apk'])
|
||||
self.assertEqual(plan['checked']['version_code'], 210)
|
||||
|
||||
def test_apk_and_both_data_files_install_launch_verify_copy_close_in_order(self):
|
||||
plan = backup.inspect([str(self.apk), *map(str, self.obb)])
|
||||
order = []
|
||||
def added(pkg, checked, files, *args, **kwargs):
|
||||
order.append('copy-close')
|
||||
self.assertEqual(pkg, PKG)
|
||||
self.assertEqual(files, self.obb)
|
||||
return {'closed': True, 'message': 'copied', 'app': META, 'needs_game_data': False}
|
||||
with patch.object(backup.quest, '_running', side_effect=[False, False, True]), \
|
||||
patch.object(backup.android, 'read_meta', return_value=None), \
|
||||
patch.object(backup.android, 'install', side_effect=lambda *a, **k: order.append('install') or META), \
|
||||
patch.object(backup.android, 'launch', side_effect=lambda *a: order.append('launch')), \
|
||||
patch.object(backup.quest, '_wait_ready', side_effect=lambda *a: order.append('ready')), \
|
||||
patch.object(backup.quest, '_check_android_package', side_effect=lambda *a: order.append('verify')), \
|
||||
patch.object(backup.quest, 'add_game_data', side_effect=added):
|
||||
result = backup.install(plan)
|
||||
self.assertEqual(order, ['install', 'launch', 'ready', 'verify', 'copy-close'])
|
||||
self.assertIn('2 game-data files', result['message'])
|
||||
self.assertIn('Ready to open', result['message'])
|
||||
|
||||
def test_copy_failure_closes_game_and_keeps_retry_instruction(self):
|
||||
plan = backup.inspect([str(self.apk), *map(str, self.obb)])
|
||||
with patch.object(backup.quest, '_running', side_effect=[False, True]), \
|
||||
patch.object(backup.android, 'read_meta', return_value=None), \
|
||||
patch.object(backup.android, 'install', return_value=META), \
|
||||
patch.object(backup.quest, '_wait_ready'), patch.object(backup.quest, '_check_android_package'), \
|
||||
patch.object(backup.quest, 'add_game_data', side_effect=backup.android.FrameError('transfer failed')), \
|
||||
patch.object(backup.quest, '_close', return_value=(True, None)) as close:
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'installed, but.*Import the same backup again'):
|
||||
backup.install(plan)
|
||||
close.assert_called_once_with(PKG)
|
||||
|
||||
def test_changed_files_are_rejected_before_frame_access(self):
|
||||
plan = backup.inspect([str(self.apk), *map(str, self.obb)])
|
||||
self.obb[0].write_bytes(b'changed contents')
|
||||
with patch.object(backup.android, 'ssh') as ssh:
|
||||
with self.assertRaisesRegex(backup.android.FrameError, 'backup changed'):
|
||||
backup.install(plan)
|
||||
ssh.assert_not_called()
|
||||
|
||||
def test_running_game_and_newer_installed_version_are_not_replaced(self):
|
||||
plan = backup.inspect([str(self.apk), *map(str, self.obb)])
|
||||
newer = {**META, 'version_code': plan['checked']['version_code'] + 1}
|
||||
for running, existing, message in [(True, None, 'Close'), (False, newer, 'newer')]:
|
||||
with self.subTest(running=running), \
|
||||
patch.object(backup.quest, '_running', return_value=running), \
|
||||
patch.object(backup.android, 'read_meta', return_value=existing), \
|
||||
patch.object(backup.android, 'install') as install:
|
||||
with self.assertRaisesRegex(backup.android.FrameError, message):
|
||||
backup.install(plan)
|
||||
install.assert_not_called()
|
||||
|
||||
def test_apk_without_data_installs_without_launching(self):
|
||||
plan = backup.inspect([str(self.apk)])
|
||||
with patch.object(backup.quest, '_running', return_value=False), \
|
||||
patch.object(backup.android, 'read_meta', return_value=None), \
|
||||
patch.object(backup.android, 'install', return_value=META), \
|
||||
patch.object(backup.android, 'launch') as launch:
|
||||
result = backup.install(plan)
|
||||
launch.assert_not_called()
|
||||
self.assertFalse(result['needs_game_data'])
|
||||
|
||||
|
||||
class StagingTests(unittest.TestCase):
|
||||
setUp = BackupTests.setUp
|
||||
def tearDown(self):
|
||||
for entry in server._android_backups.values():
|
||||
server._discard_android_backup(entry)
|
||||
server._android_backups.clear()
|
||||
|
||||
def test_uploaded_batch_is_inspected_together_and_cancel_removes_all_uploads(self):
|
||||
token = server.android_backup({'action': 'begin'})['token']
|
||||
for path in [self.apk, *self.obb]:
|
||||
class Request:
|
||||
headers = {'X-Filename': path.name, 'X-Mode': 'android-backup',
|
||||
'X-Android-Backup': token, 'Content-Length': str(path.stat().st_size)}
|
||||
rfile = io.BytesIO(path.read_bytes())
|
||||
server.Handler.upload(Request())
|
||||
read = server.android_backup({'action': 'inspect', 'token': token})
|
||||
self.assertEqual(len(read['plan']['obb']), 2)
|
||||
folders = list(server._android_backups[token]['dirs'])
|
||||
server.android_backup({'action': 'discard', 'token': token})
|
||||
self.assertTrue(all(not Path(p).exists() for p in folders))
|
||||
self.assertTrue(self.apk.exists())
|
||||
|
||||
def test_headset_change_refuses_import_and_pc_folder_is_left_to_title_importer(self):
|
||||
class Link:
|
||||
device = 'a'
|
||||
def active_device(self):
|
||||
return {'id': self.device}
|
||||
link = Link()
|
||||
with patch.object(server, 'LINK', link):
|
||||
read = server.android_backup({'action': 'inspect', 'paths': [str(self.apk)]})
|
||||
link.device = 'b'
|
||||
with self.assertRaisesRegex(server.Failure, 'headset changed'):
|
||||
server.android_backup({'action': 'install', 'token': read['token']})
|
||||
pc = self.root / 'pc'
|
||||
pc.mkdir()
|
||||
(pc / 'game.exe').write_bytes(b'program')
|
||||
self.assertEqual(server.android_backup({'action': 'inspect', 'paths': [str(pc)], 'probe': True}),
|
||||
{'android': False})
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
@@ -56,6 +56,48 @@ const log = ()=>{}, toast = ()=>{};
|
||||
assert.equal($('sessionMinutes').disabled,false);
|
||||
assert.equal($('sessionCancel').disabled,true);
|
||||
})().catch(e=>{console.error(e);process.exitCode=1;});
|
||||
'''
|
||||
result = subprocess.run(['node', '-e', setup + code + checks], capture_output=True, text=True)
|
||||
self.assertEqual(result.returncode, 0, result.stderr)
|
||||
|
||||
def test_a_finished_session_leaves_the_defaults(self):
|
||||
"""A one-minute test session that has ended mustn't fill the form with 1 / 0 / 0."""
|
||||
page = (ROOT / 'ui/index.html').read_text(encoding='utf-8')
|
||||
code = page[page.index('let comfortBusy ='):page.index('async function pollComfort()')]
|
||||
setup = r'''
|
||||
const assert = require('node:assert/strict');
|
||||
const elements = new Map();
|
||||
const $ = id => {
|
||||
// The form's own defaults, as in the page's HTML.
|
||||
const value = {sessionMinutes:'30', breakMinutes:'20', stillMinutes:'30'}[id] || '';
|
||||
if (!elements.has(id)) elements.set(id, {textContent:'', hidden:true, disabled:false, value, defaultValue:value,
|
||||
checked:true, defaultChecked:true, type: /Alert$/.test(id) ? 'checkbox' : 'number'});
|
||||
return elements.get(id);
|
||||
};
|
||||
const window = {frameApp:{notify:async()=>{}}};
|
||||
const log = ()=>{}, toast = ()=>{};
|
||||
'''
|
||||
checks = r'''
|
||||
renderComfort({id:'old', active:false, time:100, options:{minutes:1,breakMinutes:0,stillMinutes:0,batteryAlert:false,heatAlert:false},
|
||||
events:[{id:'old:1',kind:'finished',time:90,message:'Session ended'}]});
|
||||
assert.equal($('sessionMinutes').value, '30');
|
||||
assert.equal($('breakMinutes').value, '20');
|
||||
assert.equal($('batteryAlert').checked, true);
|
||||
assert.match($('comfortEvents').textContent, /Session ended/);
|
||||
assert.notEqual($('comfortEvents').textContent, 'Session ended'); // it carries a time
|
||||
renderComfort({id:'new', active:true, time:200, remaining:600, options:{minutes:45,breakMinutes:15,stillMinutes:20,batteryAlert:true,heatAlert:false}, events:[]});
|
||||
assert.equal($('sessionMinutes').value, 45); // a running session shows its own settings
|
||||
assert.equal($('heatAlert').checked, false);
|
||||
// The page stays open while that session ends: the next one starts from the defaults again.
|
||||
renderComfort({id:'new', active:false, time:900, options:{minutes:45,breakMinutes:15,stillMinutes:20,batteryAlert:true,heatAlert:false},
|
||||
events:[{id:'new:1',kind:'finished',time:899,message:'Session ended'}]});
|
||||
assert.equal($('sessionMinutes').value, '30');
|
||||
assert.equal($('breakMinutes').value, '20');
|
||||
assert.equal($('heatAlert').checked, true);
|
||||
renderComfort({id:'new', active:false, time:905, options:{minutes:45}, events:[]});
|
||||
$('sessionMinutes').value = '50'; // what's typed for the next session
|
||||
renderComfort({id:'new', active:false, time:910, options:{minutes:45}, events:[]});
|
||||
assert.equal($('sessionMinutes').value, '50'); // later polls leave it alone
|
||||
'''
|
||||
result = subprocess.run(['node', '-e', setup + code + checks], capture_output=True, text=True)
|
||||
self.assertEqual(result.returncode, 0, result.stderr)
|
||||
|
||||
@@ -323,6 +323,29 @@ class Pins(Base):
|
||||
|
||||
|
||||
class Registry(Base):
|
||||
def test_replaced_registry_is_read_even_when_timestamp_and_size_match(self):
|
||||
d = self.reg.add_device('frame', name='First')
|
||||
before = self.reg.path.stat()
|
||||
other = fd.Registry(self.reg.path)
|
||||
other.update_device(d['id'], name='Other')
|
||||
os.utime(self.reg.path, ns=(before.st_atime_ns, before.st_mtime_ns))
|
||||
self.assertEqual(self.reg.path.stat().st_size, before.st_size)
|
||||
self.assertEqual(self.reg.get(d['id'])['name'], 'Other')
|
||||
|
||||
def test_an_address_added_first_wins_on_its_own_network(self):
|
||||
# The page's "Add 192.168.x.x" offer: the headset is reached over Tailscale, which has
|
||||
# worked here before. The LAN address has to go ahead of it to be used at home.
|
||||
d = self.reg.add_device("frame-4", hosts=["frame.tail1234.ts.net"])
|
||||
self.reg.record_success(d["id"], "frame.tail1234.ts.net", "n-home", 6.0)
|
||||
self.reg.add_address(d["id"], "192.168.1.40", kind="lan", first=True)
|
||||
self.reg.record_success(d["id"], "192.168.1.40", "n-home", 1.0) # Test now found it
|
||||
addrs = self.reg.get(d["id"])["addresses"]
|
||||
self.assertEqual([a["host"] for a in addrs], ["192.168.1.40", "frame.tail1234.ts.net"])
|
||||
at_home = [a["host"] for a, _ in fd.order_addresses(addrs, "n-home", True)]
|
||||
self.assertEqual(at_home[0], "192.168.1.40")
|
||||
away = [a["host"] for a, _ in fd.order_addresses(addrs, "n-cafe", True)]
|
||||
self.assertEqual(away[0], "frame.tail1234.ts.net") # elsewhere Tailscale still leads
|
||||
|
||||
def test_address_editing(self):
|
||||
d = self.reg.add_device("frame-3", hosts=["192.168.1.40"])
|
||||
a = self.reg.add_address(d["id"], "frame-3.local", label="mDNS")
|
||||
|
||||
@@ -897,6 +897,47 @@ class Connecting(unittest.TestCase):
|
||||
self.assertEqual(self.routes, [])
|
||||
self.assertTrue(all("ControlPath=none" in c for c in self.calls() if "-G" not in c))
|
||||
|
||||
def test_a_test_started_earlier_cant_overwrite_a_newer_one(self):
|
||||
d = self.device("nothing.invalid")
|
||||
entered = {1: threading.Event(), 2: threading.Event()}
|
||||
release = {1: threading.Event(), 2: threading.Event()}
|
||||
calls = []
|
||||
|
||||
def probe(host, port, update=None):
|
||||
calls.append(host)
|
||||
n = len(calls)
|
||||
entered[n].set()
|
||||
release[n].wait(10)
|
||||
return {"state": "refused", "detail": f"test {n}", "ip": None, "rtt_ms": None}
|
||||
|
||||
tests = [threading.Thread(target=self.link.test, args=(d["id"],), daemon=True) for _ in range(2)]
|
||||
with mock.patch.object(fl, "probe", probe):
|
||||
try:
|
||||
tests[0].start()
|
||||
self.assertTrue(entered[1].wait(5), "the first test never probed")
|
||||
tests[1].start()
|
||||
self.assertTrue(entered[2].wait(5), "the second test never probed")
|
||||
# The first finishes while the second is still probing: it mustn't show its
|
||||
# rows or mark the second done.
|
||||
release[1].set()
|
||||
tests[0].join(10)
|
||||
self.assertFalse(tests[0].is_alive())
|
||||
running = self.link.snapshot()["tests"][d["id"]]
|
||||
self.assertFalse(running["done"])
|
||||
self.assertEqual(running["rows"][0]["detail"], "Waiting")
|
||||
release[2].set()
|
||||
tests[1].join(10)
|
||||
self.assertFalse(tests[1].is_alive())
|
||||
finally:
|
||||
for e in release.values():
|
||||
e.set()
|
||||
for t in tests:
|
||||
if t.ident: # started
|
||||
t.join(10)
|
||||
result = self.link.snapshot()["tests"][d["id"]]
|
||||
self.assertTrue(result["done"])
|
||||
self.assertEqual(result["rows"][0]["detail"], "test 2")
|
||||
|
||||
def test_switching_to_a_headset_that_never_answers_stops_using_the_last_one(self):
|
||||
self.device("localhost")
|
||||
self.hosts({"localhost": "ok"})
|
||||
|
||||
@@ -56,18 +56,19 @@ class LinkUI(unittest.TestCase):
|
||||
r = subprocess.run(["node", "-e", script], capture_output=True, text=True)
|
||||
self.assertEqual(r.returncode, 0, r.stderr)
|
||||
|
||||
def test_the_pill_leads_with_the_reason(self):
|
||||
# The header pill cut off "Offline: checking the headset's identity failed · retry in…":
|
||||
# the reason comes first, in a few words, and only the countdown gets cut.
|
||||
def test_the_pill_keeps_the_failure_detail_in_its_tooltip(self):
|
||||
# The connection redesign keeps the state and retry countdown in the pill,
|
||||
# with the full failure explanation in its tooltip and details dialog.
|
||||
self.run_page(r'''
|
||||
link.s = changed;
|
||||
renderPill();
|
||||
assert.match($('conn').innerHTML, /<b>Office Frame<\/b><span>SSH identity changed · retry in 12 s<\/span>/);
|
||||
assert.equal($('conn').title, 'Office Frame is offline: SSH identity changed · retry in 12 s. Click for details.');
|
||||
assert.match($('conn').innerHTML, /<b>Office Frame<\/b><span>Offline<span class="via"> · retrying in 12 s<\/span>/);
|
||||
assert.ok($('conn').title.includes(changed.error.message));
|
||||
// Without a short reason: the stage that failed.
|
||||
link.s = {...changed, retry_at: null, error: {stage: 'identity', message: 'Something.'}};
|
||||
renderPill();
|
||||
assert.match($('conn').innerHTML, /<span>Checking the headset's identity failed<\/span>/);
|
||||
assert.match($('conn').innerHTML, /<span>Offline<\/span>/);
|
||||
assert.ok($('conn').title.includes('Something.'));
|
||||
''')
|
||||
|
||||
def test_the_banner_never_doubles_a_full_stop(self):
|
||||
|
||||
@@ -0,0 +1,141 @@
|
||||
"""The page's inline scripts share one global scope, so a second top-level function or
|
||||
variable with a name already used replaces the first everywhere, silently."""
|
||||
import html.parser
|
||||
import json
|
||||
import pathlib
|
||||
import shutil
|
||||
import subprocess
|
||||
import unittest
|
||||
|
||||
ROOT = pathlib.Path(__file__).resolve().parents[1]
|
||||
|
||||
# Compiles the scripts as one strict-mode block. There, functions are block scoped like let
|
||||
# and const, so V8 itself rejects a name declared twice in the shared scope (however it's
|
||||
# indented or declared: function, class, let, const, destructuring), while helpers with the
|
||||
# same name inside different functions stay legal. var is the exception (declaring one twice
|
||||
# is allowed), so the page doesn't use var at all: Node's own copy of the acorn parser finds
|
||||
# real var declarations, not the word in comments, strings or CSS var().
|
||||
DUPLICATES = r'''
|
||||
const vm = require('vm');
|
||||
const scripts = JSON.parse(require('fs').readFileSync(0, 'utf8'));
|
||||
try { new vm.Script('"use strict"; {\n' + scripts.join('\n;\n') + '\n}'); console.log('ok'); }
|
||||
catch (e) { console.log(e.message); }
|
||||
'''
|
||||
VARS = r'''
|
||||
const scripts = JSON.parse(require('fs').readFileSync(0, 'utf8'));
|
||||
let acorn, walk;
|
||||
try {
|
||||
acorn = require('internal/deps/acorn/acorn/dist/acorn');
|
||||
walk = require('internal/deps/acorn/acorn-walk/dist/walk');
|
||||
} catch { console.log('no parser'); process.exit(0); }
|
||||
for (const code of scripts) {
|
||||
let found = null;
|
||||
try {
|
||||
walk.simple(acorn.parse(code, { ecmaVersion: 'latest' }), {
|
||||
VariableDeclaration(n) { if (n.kind === 'var' && !found) found = code.slice(n.start, n.end).slice(0, 40); },
|
||||
});
|
||||
} catch (e) { console.log(e.message); process.exit(0); }
|
||||
if (found) { console.log('declares with var: ' + found); process.exit(0); }
|
||||
}
|
||||
console.log('ok');
|
||||
'''
|
||||
|
||||
|
||||
def node(script, scripts, *flags):
|
||||
r = subprocess.run(['node', *flags, '-e', script], input=json.dumps(scripts), capture_output=True, text=True)
|
||||
return r.stdout.strip() or r.stderr.strip()
|
||||
|
||||
|
||||
def check(scripts):
|
||||
"""'ok', or V8's message for the first name declared twice."""
|
||||
return node(DUPLICATES, scripts)
|
||||
|
||||
|
||||
def check_vars(scripts):
|
||||
"""'ok', or the first var declaration. Skips where Node doesn't include acorn."""
|
||||
out = node(VARS, scripts, '--expose-internals')
|
||||
if out == 'no parser':
|
||||
raise unittest.SkipTest("this Node doesn't include acorn")
|
||||
return out
|
||||
|
||||
|
||||
class ClassicScripts(html.parser.HTMLParser):
|
||||
"""The page's inline classic scripts: no src, and no type other than a JavaScript one (a
|
||||
module has its own scope, and JSON data isn't code). The types a browser runs as script:
|
||||
https://mimesniff.spec.whatwg.org/#javascript-mime-type"""
|
||||
JS = {'', 'application/ecmascript', 'application/javascript', 'application/x-ecmascript',
|
||||
'application/x-javascript', 'text/ecmascript', 'text/javascript', 'text/javascript1.0',
|
||||
'text/javascript1.1', 'text/javascript1.2', 'text/javascript1.3', 'text/javascript1.4',
|
||||
'text/javascript1.5', 'text/jscript', 'text/livescript', 'text/x-ecmascript', 'text/x-javascript'}
|
||||
|
||||
def __init__(self):
|
||||
super().__init__()
|
||||
self.scripts, self.current = [], None
|
||||
|
||||
def handle_starttag(self, tag, attrs):
|
||||
if tag == 'script':
|
||||
a = dict(attrs)
|
||||
inline = 'src' not in a and (a.get('type') or '').strip().lower() in self.JS
|
||||
self.current = [] if inline else None
|
||||
|
||||
def handle_data(self, data):
|
||||
if self.current is not None:
|
||||
self.current.append(data)
|
||||
|
||||
def handle_endtag(self, tag):
|
||||
if tag == 'script' and self.current is not None:
|
||||
self.scripts.append(''.join(self.current))
|
||||
if tag == 'script':
|
||||
self.current = None
|
||||
|
||||
|
||||
def classic_scripts(page):
|
||||
p = ClassicScripts()
|
||||
p.feed(page)
|
||||
return p.scripts
|
||||
|
||||
|
||||
@unittest.skipUnless(shutil.which('node'), 'Node parses the page scripts')
|
||||
class PageScripts(unittest.TestCase):
|
||||
def test_no_top_level_name_is_declared_twice(self):
|
||||
scripts = classic_scripts((ROOT / 'ui/index.html').read_text(encoding='utf-8'))
|
||||
self.assertGreaterEqual(len(scripts), 2)
|
||||
self.assertEqual(check(scripts), 'ok')
|
||||
|
||||
def test_the_page_declares_nothing_with_var(self):
|
||||
scripts = classic_scripts((ROOT / 'ui/index.html').read_text(encoding='utf-8'))
|
||||
self.assertEqual(check_vars(scripts), 'ok')
|
||||
|
||||
def test_the_check_finds_what_it_should(self):
|
||||
twice = {
|
||||
'indented function': ['function loadPanels() {}', ' async function loadPanels() {}'],
|
||||
'class': ['class Panel {}', 'class Panel {}'],
|
||||
'destructured': ['const { a, b } = {};', 'let [b] = [];'],
|
||||
'later declarator': ['let x = 1;', 'const y = 2, x = 3;'],
|
||||
'function and const': ['function f() {}', 'const f = 1;'],
|
||||
}
|
||||
for what, scripts in twice.items():
|
||||
with self.subTest(what):
|
||||
self.assertIn('already been declared', check(scripts))
|
||||
helpers = ['function a() { function help() {} }', 'function b() { const help = 1; }']
|
||||
self.assertEqual(check(helpers), 'ok')
|
||||
|
||||
def test_the_var_check_finds_what_it_should(self):
|
||||
# var: legal to declare twice, so not allowed at all; however it's written.
|
||||
for code in ['var x = 1;', 'var/*c*/x = 1;', 'var {x} = {x: 1};', 'function f() { var y; }']:
|
||||
with self.subTest(code):
|
||||
self.assertIn('declares with var', check_vars([code]))
|
||||
# The word var elsewhere is fine.
|
||||
text = ['// var x\nconst a = "var y", b = `var ${a}`, c = "color: var(--blue)", d = {}.var;']
|
||||
self.assertEqual(check_vars(text), 'ok')
|
||||
|
||||
def test_only_inline_classic_scripts_are_checked(self):
|
||||
page = ('<script>let a;</script><script type="module">export const m = 1;</script>'
|
||||
'<script type="application/json">{"b": 1}</script><script src = "x.js"></script>'
|
||||
'<script data-src="y" type="text/javascript">let c;</script>'
|
||||
'<script type="text/ecmascript">let d;</script><script type=" Application/X-JavaScript ">let e;</script>')
|
||||
self.assertEqual(classic_scripts(page), ['let a;', 'let c;', 'let d;', 'let e;'])
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
@@ -0,0 +1,55 @@
|
||||
"""The page calls showPage() while its first script is still running, before names declared
|
||||
later (in that script or the second one) exist. Touching one of them there throws, and the
|
||||
rest of the page's setup never runs: opening Frame Control at #games did exactly that."""
|
||||
import json
|
||||
import pathlib
|
||||
import re
|
||||
import shutil
|
||||
import subprocess
|
||||
import unittest
|
||||
|
||||
ROOT = pathlib.Path(__file__).resolve().parents[1]
|
||||
STUBS = ['$', 'toggleLive', 'scrollToY', 'loadMacView', 'loadPanels', 'loadPanelSwitcher', 'loadTitles', 'showAndroidTab']
|
||||
|
||||
RUN = r'''
|
||||
const vm = require('vm');
|
||||
const {code, hashes} = JSON.parse(require('fs').readFileSync(0, 'utf8'));
|
||||
const failures = [];
|
||||
for (const hash of hashes) {
|
||||
const context = vm.createContext({
|
||||
location: {hash}, document: {querySelectorAll: () => [], title: ''}, live: false,
|
||||
});
|
||||
try { vm.runInContext(code, context); }
|
||||
catch (e) { failures.push(`${hash}: ${e.message}`); }
|
||||
}
|
||||
console.log(JSON.stringify(failures));
|
||||
'''
|
||||
|
||||
|
||||
@unittest.skipUnless(shutil.which('node'), 'Node runs the page code')
|
||||
class PageStartup(unittest.TestCase):
|
||||
def test_opening_any_page_or_section_at_startup_runs(self):
|
||||
page = (ROOT / 'ui/index.html').read_text(encoding='utf-8')
|
||||
first, second = re.findall(r'<script>(.*?)</script>', page, re.S)[:2]
|
||||
tables = first[first.index('const PAGES ='):first.index('let page =')]
|
||||
start = first.index('function showPage(')
|
||||
show = first[start:first.index('\n}\n', start) + 3]
|
||||
# Everything declared after the startup call is still uninitialised when it runs.
|
||||
call = re.search(r'^showPage\(\);', first, re.M).end()
|
||||
later = re.findall(r'^(?:const|let)\s+(\w+)', first[call:] + second, re.M)
|
||||
later = [n for n in dict.fromkeys(later) if n not in STUBS and n not in ('PAGES', 'SECTION_PAGE', 'page')]
|
||||
self.assertIn('link', later) # the name that broke #games
|
||||
stubs = ''.join(f'function {n}() {{ return {{ classList: {{ toggle() {{}} }}, scrollIntoView() {{}} }}; }}\n'
|
||||
for n in STUBS if n != '$')
|
||||
code = ('const $ = id => id === "nowhere" ? null : { classList: { toggle() {} }, scrollIntoView() {} };\n' + stubs + tables + 'let page = "home";\n' + show +
|
||||
'showPage();\n' + ''.join(f'let {n};\n' for n in later))
|
||||
hashes = ['', '#home', '#games', '#android', '#tools', '#settings', '#devices', '#control', '#nowhere']
|
||||
hashes += ['#' + k for k in re.findall(r'(\w+): "', tables)]
|
||||
r = subprocess.run(['node', '-e', RUN], input=json.dumps({'code': code, 'hashes': hashes}),
|
||||
capture_output=True, text=True)
|
||||
self.assertEqual(r.returncode, 0, r.stderr)
|
||||
self.assertEqual(json.loads(r.stdout), [])
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
@@ -394,7 +394,7 @@ class ServerJobs(unittest.TestCase):
|
||||
places = s._tmp_places()
|
||||
self.assertEqual({p for _, p in places}, {s.WEB_TMP_PREFIX, s.frame_titles.TMP_PREFIX,
|
||||
s.frame_android.TMP_PREFIX, s.frame_agent.TMP_PREFIX,
|
||||
s.apk_fdroid.TMP_PREFIX})
|
||||
s.apk_fdroid.TMP_PREFIX, s.ANDROID_BACKUP_TMP})
|
||||
for folder, prefix in places:
|
||||
folder.mkdir(parents=True, exist_ok=True)
|
||||
gone = tempfile.mkdtemp(prefix=f"{prefix}{dead.pid}-", dir=folder)
|
||||
|
||||
@@ -0,0 +1,145 @@
|
||||
"""Import a local Android backup: one APK and its matching expansion files."""
|
||||
import re
|
||||
import time
|
||||
from pathlib import Path
|
||||
|
||||
import frame_android as android
|
||||
import frame_quest as quest
|
||||
|
||||
OBB = re.compile(r'(main|patch)\.[0-9]+\.([A-Za-z0-9_]+(?:\.[A-Za-z0-9_]+)+)\.obb')
|
||||
|
||||
|
||||
def inspect(paths, discover=False):
|
||||
"""Inspect selected files before installing anything. Desktop APK drops can find
|
||||
sibling OBBs; browser uploads include only files explicitly selected by the user."""
|
||||
if not isinstance(paths, list) or not paths or len(paths) > 100:
|
||||
raise android.FrameError('Choose one game APK and its .obb game-data files together.')
|
||||
files = []
|
||||
for value in paths:
|
||||
path = Path(value).expanduser().absolute()
|
||||
if path.is_dir():
|
||||
files.extend(p for p in sorted(path.iterdir()) if p.suffix.lower() in ('.apk', '.obb'))
|
||||
else:
|
||||
files.append(path)
|
||||
files = list(dict.fromkeys(files))
|
||||
if not files or len(files) > 100:
|
||||
raise android.FrameError('No Android backup found. Choose a folder containing one APK and its game data.')
|
||||
for path in files:
|
||||
if path.suffix.lower() not in ('.apk', '.obb') or not path.is_file() or path.stat().st_size == 0:
|
||||
raise android.FrameError(f'{path.name}: choose a nonempty APK or .obb game-data file.')
|
||||
apks = [p for p in files if p.suffix.lower() == '.apk']
|
||||
if len(apks) > 1:
|
||||
raise android.FrameError('Choose one game at a time. Split APK backups are not supported by this importer.')
|
||||
apk = apks[0] if apks else None
|
||||
if apk:
|
||||
info = android.apk_info(str(apk))
|
||||
try:
|
||||
android.check_installable(info)
|
||||
except android.FrameError as error:
|
||||
error.apk = {'package': info['package'], 'version_code': info.get('version_code'),
|
||||
'blocker': str(error)}
|
||||
raise
|
||||
checked = quest.inspect(info['package'], str(apk))
|
||||
pkg = checked['package']
|
||||
if discover and len(files) == 1:
|
||||
files.extend(p for p in sorted(apk.parent.iterdir())
|
||||
if p not in files and OBB.fullmatch(p.name) and OBB.fullmatch(p.name)[2] == pkg)
|
||||
else:
|
||||
packages = {OBB.fullmatch(p.name)[2] for p in files if OBB.fullmatch(p.name)}
|
||||
if len(packages) != 1:
|
||||
raise android.FrameError('Choose the APK and game-data files for one game together.')
|
||||
pkg = packages.pop()
|
||||
if not android.PKG_RE.fullmatch(pkg):
|
||||
raise android.FrameError('The game-data filename has an invalid Android package name.')
|
||||
meta = android.read_meta(pkg)
|
||||
if not meta:
|
||||
raise android.FrameError('This game is not installed. Add its APK alongside these game-data files.')
|
||||
checked = {k: meta.get(k) for k in ('package', 'label', 'version', 'version_code')}
|
||||
checked['version_code'] = quest._installed_code(pkg, meta)
|
||||
if checked['version_code'] is None:
|
||||
raise android.FrameError('Add the matching APK so Frame Control can check which game version this data belongs to.')
|
||||
checked['warnings'] = []
|
||||
obb = [p for p in files if p.suffix.lower() == '.obb']
|
||||
if len(obb) > 99:
|
||||
raise android.FrameError('Choose one APK and at most 99 game-data files.')
|
||||
if obb and checked['version_code'] is None:
|
||||
raise android.FrameError('The APK has no readable version code, so its game-data target cannot be checked.')
|
||||
names = set()
|
||||
for path in obb:
|
||||
match = OBB.fullmatch(path.name)
|
||||
if not match or match[2] != pkg:
|
||||
raise android.FrameError(f'{path.name} does not belong to {checked["label"]}. Choose matching game data.')
|
||||
if not path.is_file() or not path.stat().st_size or path.name in names:
|
||||
raise android.FrameError(f'{path.name}: game-data files must be nonempty and have unique names.')
|
||||
names.add(path.name)
|
||||
return {'apk': apk, 'obb': obb, 'checked': checked,
|
||||
'signatures': {str(p): (p.stat().st_size, p.stat().st_mtime_ns) for p in [*apks, *obb]}}
|
||||
|
||||
|
||||
def public(plan):
|
||||
checked = plan['checked']
|
||||
return {**checked, 'apk': plan['apk'].name if plan['apk'] else None,
|
||||
'obb': [{'name': p.name, 'size': p.stat().st_size} for p in plan['obb']],
|
||||
'size': sum(size for size, _ in plan['signatures'].values())}
|
||||
|
||||
|
||||
def install(plan, display='auto', progress=None):
|
||||
"""The explicit Import button authorizes starting the game to add its data.
|
||||
Reuse the Quest import's instance/version checks, verified transfer and close."""
|
||||
report = progress or (lambda *_: None)
|
||||
if display not in ('auto', 'flat', 'vr'):
|
||||
raise android.FrameError('Invalid Android display mode.')
|
||||
for path, signature in plan['signatures'].items():
|
||||
p = Path(path)
|
||||
if not p.is_file() or (p.stat().st_size, p.stat().st_mtime_ns) != signature:
|
||||
raise android.FrameError('The backup changed after it was read. Choose the files again.')
|
||||
checked = plan['checked']
|
||||
pkg, label = checked['package'], checked['label']
|
||||
with android._install_lock:
|
||||
if plan['apk']:
|
||||
if quest._running(pkg):
|
||||
raise android.FrameError(f'Close {label} on the Frame, then try importing again.')
|
||||
quest._check_downgrade(android.read_meta(pkg), checked, False)
|
||||
report('Installing the game app', 15)
|
||||
meta = android.install(str(plan['apk']), source=plan['apk'].name,
|
||||
flatscreen=None if display == 'auto' else display == 'flat')
|
||||
else:
|
||||
meta = android._meta_or_fail(pkg)
|
||||
if not plan['obb']:
|
||||
report('Done', 100)
|
||||
warnings = list(checked['warnings']) + list(meta.get('vr_issues') or [])
|
||||
return {'message': f'Installed {label}. Open it from your Steam library.', 'app': meta,
|
||||
'needs_game_data': False, 'warnings': warnings}
|
||||
try:
|
||||
if not quest._running(pkg):
|
||||
report('Starting the game to add its data', 55)
|
||||
android.launch(pkg)
|
||||
deadline = time.monotonic() + 90
|
||||
while not quest._running(pkg):
|
||||
if time.monotonic() >= deadline:
|
||||
raise android.FrameError('The game did not start. Check that Steam is open on the Frame.')
|
||||
time.sleep(2)
|
||||
report('Preparing Android for game data', 65)
|
||||
quest._wait_ready(meta)
|
||||
# Android can be booted before Lepton has installed the APK.
|
||||
deadline = time.monotonic() + 90
|
||||
while True:
|
||||
try:
|
||||
quest._check_android_package(meta, checked['version_code'])
|
||||
break
|
||||
except quest.QuestError:
|
||||
if time.monotonic() >= deadline:
|
||||
raise
|
||||
time.sleep(2)
|
||||
result = quest.add_game_data(pkg, checked, plan['obb'], None, report,
|
||||
checked['warnings'], source='your backup')
|
||||
if result['closed']:
|
||||
result['message'] = (f'Imported {label} and {len(plan["obb"])} game-data '
|
||||
f'file{"s" if len(plan["obb"]) != 1 else ""}. '
|
||||
'Ready to open from your Steam library.')
|
||||
return result
|
||||
except Exception as error:
|
||||
closed, why = quest._close(pkg)
|
||||
detail = ('The game is closed.' if closed else f'Close the game on the Frame ({why}).')
|
||||
raise android.FrameError(f'{label} is installed, but its game-data setup did not finish: {error}. '
|
||||
f'{detail} Import the same backup again to retry.') from error
|
||||
+14
-6
@@ -558,15 +558,21 @@ class Registry:
|
||||
self.config = Path(config) if config else None # None: ssh_config() at call time
|
||||
self.lock = threading.RLock()
|
||||
self._depth = 0 # nested _changing() calls
|
||||
self._mtime = None # devices.json as last loaded or saved
|
||||
self._stamp = None # devices.json as last loaded or saved
|
||||
self.data = {"version": VERSION, "active": None, "devices": [], "networks": {}}
|
||||
self.load()
|
||||
|
||||
# -- storage --
|
||||
def _file_stamp(self):
|
||||
stat = self.path.stat()
|
||||
# Saves atomically replace the file. Fast consecutive saves can have the
|
||||
# same timestamp and size; its identity still changes in that case.
|
||||
return stat.st_dev, stat.st_ino, stat.st_mtime_ns, stat.st_size
|
||||
|
||||
def load(self):
|
||||
with self.lock:
|
||||
try:
|
||||
self._mtime = self.path.stat().st_mtime_ns
|
||||
self._stamp = self._file_stamp()
|
||||
data = json.loads(self.path.read_text(encoding="utf-8"))
|
||||
except (OSError, ValueError):
|
||||
return
|
||||
@@ -607,14 +613,14 @@ class Registry:
|
||||
tmp = self.path.with_name(self.path.name + ".tmp")
|
||||
tmp.write_text(json.dumps(self.data, indent=1), encoding="utf-8")
|
||||
os.replace(tmp, self.path)
|
||||
self._mtime = self.path.stat().st_mtime_ns
|
||||
self._stamp = self._file_stamp()
|
||||
|
||||
def _refresh(self):
|
||||
"""Pick up what another Frame Control server saved (the app and a standalone
|
||||
server can share devices.json)."""
|
||||
with self.lock:
|
||||
try:
|
||||
if self.path.stat().st_mtime_ns != self._mtime:
|
||||
if self._file_stamp() != self._stamp:
|
||||
self.load()
|
||||
except OSError:
|
||||
pass
|
||||
@@ -740,7 +746,9 @@ class Registry:
|
||||
return a
|
||||
raise DeviceError(f"{host} isn't one of this headset's addresses")
|
||||
|
||||
def add_address(self, device_id, host, kind=None, label=""):
|
||||
def add_address(self, device_id, host, kind=None, label="", first=False):
|
||||
"""Add an address at the end of the list, or at the front (first=True), where the
|
||||
user's order makes it win over the others that work on the same network."""
|
||||
with self._changing():
|
||||
d = self._find(device_id)
|
||||
a = new_address(host, kind, label)
|
||||
@@ -748,7 +756,7 @@ class Registry:
|
||||
raise DeviceError(f"{a['host']} is already on the list")
|
||||
if len(d["addresses"]) >= 32:
|
||||
raise DeviceError("That's enough addresses for one headset")
|
||||
d["addresses"].append(a)
|
||||
d["addresses"].insert(0 if first else len(d["addresses"]), a)
|
||||
self.save()
|
||||
return copy.deepcopy(a)
|
||||
|
||||
|
||||
+7
-1
@@ -356,6 +356,7 @@ class Link:
|
||||
self.version = 0
|
||||
self.stopped = False
|
||||
self.kicks = [] # reasons someone asked for a (re)connect
|
||||
self.test_gen = {} # device id -> its newest test of the addresses (see test())
|
||||
self.busy = False # the loop is handling kicks
|
||||
self.state = {"phase": "idle", "reason": None, "device": None, "network": None, "stages": [],
|
||||
"probes": [], "via": None, "error": None, "retry_at": None, "attempt": 0,
|
||||
@@ -1306,9 +1307,13 @@ class Link:
|
||||
started = now()
|
||||
rows = [{"host": a["host"], "kind": a["kind"], "state": "waiting", "detail": "Waiting", "ip": None,
|
||||
"rtt_ms": None, "ssh": None} for a in device["addresses"]]
|
||||
with self.cond:
|
||||
gen = self.test_gen[device_id] = self.test_gen.get(device_id, 0) + 1
|
||||
|
||||
def put(**fields):
|
||||
with self.cond:
|
||||
if gen != self.test_gen[device_id]:
|
||||
return # a newer test has started: its results are the ones to show
|
||||
self.state["tests"][device_id] = dict({"started": started, "done": False, "rows": rows}, **fields)
|
||||
self.version += 1
|
||||
self.cond.notify_all()
|
||||
@@ -1617,7 +1622,8 @@ def devices_action(link, body, open_setup, busy=lambda: 0):
|
||||
raise frame_devices.DeviceError(f"Removed, but couldn't edit ~/.ssh/config: {e}")
|
||||
msg = f"Removed {d['name']}" + (f" and its '{d['alias']}' entry in ~/.ssh/config" if removed else "")
|
||||
elif action == "address-add":
|
||||
a = reg.add_address(did, body.get("host"), body.get("kind") or None, body.get("label") or "")
|
||||
a = reg.add_address(did, body.get("host"), body.get("kind") or None, body.get("label") or "",
|
||||
first=body.get("first") is True)
|
||||
if is_active and link.state["phase"] == "failed":
|
||||
link.kick("retry")
|
||||
msg = f"Added {a['host']}"
|
||||
|
||||
+787
-295
File diff suppressed because it is too large.
Load diff
+108
-2
@@ -44,6 +44,7 @@ sys.path.insert(0, str(Path(__file__).resolve().parent))
|
||||
import frame_agent # noqa: E402
|
||||
import frame_assistant # noqa: E402
|
||||
import frame_android # noqa: E402
|
||||
import frame_android_import # noqa: E402
|
||||
from apk_sources import search as apk_search, SourceError # noqa: E402
|
||||
from apk_sources import fdroid as apk_fdroid # noqa: E402
|
||||
import frame_apk_versions # noqa: E402
|
||||
@@ -1597,6 +1598,93 @@ def apk_installed(info, meta, error, seconds):
|
||||
frame_android.install_hooks.append(apk_installed)
|
||||
|
||||
|
||||
# ---- Local Android backups (one APK and its OBB game data) ---------------
|
||||
|
||||
_android_backups = {}
|
||||
_android_backups_lock = threading.Lock()
|
||||
ANDROID_BACKUP_TMP = 'frame-android-backup-'
|
||||
|
||||
|
||||
def _discard_android_backup(entry):
|
||||
for folder in entry['dirs']:
|
||||
shutil.rmtree(folder, ignore_errors=True)
|
||||
|
||||
|
||||
def _android_backup(token=None):
|
||||
now = time.time()
|
||||
with _android_backups_lock:
|
||||
stale = [_android_backups.pop(t) for t, e in list(_android_backups.items())
|
||||
if now - e['time'] > 3600]
|
||||
entry = _android_backups.get(token)
|
||||
for old in stale:
|
||||
_discard_android_backup(old)
|
||||
if not entry:
|
||||
raise Failure('This import expired. Choose the backup files again.', 400)
|
||||
device = LINK.active_device()['id'] if LINK else None
|
||||
if entry['device'] != device:
|
||||
raise Failure('The headset changed. Choose the backup files again for this Frame.', 409)
|
||||
entry['time'] = now
|
||||
return entry
|
||||
|
||||
|
||||
def android_backup(body):
|
||||
action = body.get('action')
|
||||
if action == 'begin' or (action == 'inspect' and 'paths' in body):
|
||||
paths = body.get('paths', [])
|
||||
if not isinstance(paths, list) or len(paths) > 100 or any(
|
||||
not isinstance(p, str) or not os.path.isabs(p) for p in paths):
|
||||
raise Failure('Choose local Android backup files.', 400)
|
||||
# A dropped PC-game folder continues through the existing title importer.
|
||||
if body.get('probe') and len(paths) == 1 and Path(paths[0]).is_dir():
|
||||
if not any(p.suffix.lower() in ('.apk', '.obb') for p in Path(paths[0]).iterdir()):
|
||||
return {'android': False}
|
||||
token = secrets.token_hex(12)
|
||||
entry = {'paths': paths, 'dirs': [], 'plan': None, 'time': time.time(),
|
||||
'device': LINK.active_device()['id'] if LINK else None}
|
||||
with _android_backups_lock:
|
||||
_android_backups[token] = entry
|
||||
_android_backup(token) # also expire abandoned imports
|
||||
if action == 'begin':
|
||||
return {'token': token}
|
||||
else:
|
||||
token = str(body.get('token') or '')
|
||||
entry = _android_backup(token)
|
||||
if action == 'inspect':
|
||||
try:
|
||||
entry['plan'] = frame_android_import.inspect(entry['paths'], discover=not entry['dirs'])
|
||||
except (frame_android.FrameError, OSError) as error:
|
||||
with _android_backups_lock:
|
||||
_android_backups.pop(token, None)
|
||||
_discard_android_backup(entry)
|
||||
raise Failure(str(error), 400, getattr(error, 'apk', None))
|
||||
return {'android': True, 'token': token, 'plan': frame_android_import.public(entry['plan'])}
|
||||
if action not in ('install', 'discard'):
|
||||
raise Failure('Unknown Android backup action.', 400)
|
||||
if action == 'install' and not entry['plan']:
|
||||
raise Failure('Read the backup before importing it.', 400)
|
||||
display = body.get('display', 'auto')
|
||||
if display not in ('auto', 'flat', 'vr'):
|
||||
raise Failure('Invalid Android display mode.', 400)
|
||||
with _android_backups_lock:
|
||||
if _android_backups.pop(token, None) is not entry:
|
||||
raise Failure('This import was already started or cancelled. Choose the files again.', 409)
|
||||
if action == 'discard':
|
||||
_discard_android_backup(entry)
|
||||
return {'message': 'Import cancelled'}
|
||||
|
||||
def work(report):
|
||||
try:
|
||||
return frame_android_import.install(entry['plan'], display, report)
|
||||
finally:
|
||||
_discard_android_backup(entry)
|
||||
try:
|
||||
ensure_master()
|
||||
return start_job('Import ' + entry['plan']['checked']['label'], work, progress=True)
|
||||
except BaseException:
|
||||
_discard_android_backup(entry)
|
||||
raise
|
||||
|
||||
|
||||
# ---- Sideloaded titles (Linux/Windows builds as Steam Devkit Games) --------
|
||||
#
|
||||
# Installing is two steps: inspect (a dropped file is uploaded and a zip
|
||||
@@ -2212,7 +2300,7 @@ def _pid_alive(pid):
|
||||
def _tmp_places():
|
||||
"""Where each kind of staging folder goes, and its name before the server's PID."""
|
||||
tmp = Path(tempfile.gettempdir())
|
||||
return [(tmp, WEB_TMP_PREFIX), (tmp, frame_titles.TMP_PREFIX), (tmp, frame_android.TMP_PREFIX),
|
||||
return [(tmp, WEB_TMP_PREFIX), (tmp, ANDROID_BACKUP_TMP), (tmp, frame_titles.TMP_PREFIX), (tmp, frame_android.TMP_PREFIX),
|
||||
(tmp, frame_agent.TMP_PREFIX), (frame_host.cache_dir("apk-sources"), apk_fdroid.TMP_PREFIX)]
|
||||
|
||||
|
||||
@@ -2499,6 +2587,7 @@ def source_manage(body):
|
||||
|
||||
|
||||
POST = {
|
||||
"/api/android/backup": android_backup,
|
||||
"/api/vr": vr,
|
||||
"/api/comfort": comfort, "/api/media": media, "/api/agent/call": agent_call,
|
||||
"/api/agent/approval": agent_approval, "/api/assistant/chat": assistant_chat,
|
||||
@@ -2937,7 +3026,14 @@ class Handler(BaseHTTPRequestHandler):
|
||||
raise Failure("empty or too-large upload", 400)
|
||||
if mode in ("apk", "apkinfo") and not name.lower().endswith(".apk"):
|
||||
raise Failure("APK install needs a .apk file", 400)
|
||||
tmp = Path(tempfile.mkdtemp(prefix="frame-ui-"))
|
||||
backup = None
|
||||
if mode == 'android-backup':
|
||||
backup = _android_backup(self.headers.get('X-Android-Backup'))
|
||||
if (not name.lower().endswith(('.apk', '.obb')) or '/' in name or '\\' in name
|
||||
or len(backup['paths']) >= 100 or any(Path(p).name == name for p in backup['paths'])):
|
||||
raise Failure('Choose one APK and its game data, with no duplicate filenames.', 400)
|
||||
prefix = f'{ANDROID_BACKUP_TMP}{os.getpid()}-' if backup is not None else 'frame-ui-'
|
||||
tmp = Path(tempfile.mkdtemp(prefix=prefix))
|
||||
keep = False
|
||||
try:
|
||||
dest = tmp / name
|
||||
@@ -2949,6 +3045,16 @@ class Handler(BaseHTTPRequestHandler):
|
||||
raise Failure("upload interrupted", 400)
|
||||
f.write(chunk)
|
||||
remaining -= len(chunk)
|
||||
if backup is not None:
|
||||
with _android_backups_lock:
|
||||
if _android_backups.get(self.headers.get('X-Android-Backup')) is not backup:
|
||||
raise Failure('This import was cancelled. Choose the backup files again.', 400)
|
||||
backup['paths'].append(str(dest))
|
||||
backup['dirs'].append(str(tmp))
|
||||
backup['plan'] = None
|
||||
backup['time'] = time.time()
|
||||
keep = True
|
||||
return {'message': f'Read {name}', 'token': self.headers.get('X-Android-Backup')}
|
||||
if mode == "media":
|
||||
return push_media(dest)
|
||||
if mode == "apkinfo":
|
||||
|
||||
Reference in new issue
Block a user