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20e62feecd | ||
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ef309c9931 |
No files matched your search
@@ -2,6 +2,10 @@
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## Unreleased
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- Add an explicit host window-switch button to whole-display panels: Alt-Tab
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on Windows and Command-Tab on macOS. Single-window panels keep their own
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source, so the button is hidden there.
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- Enable the in-app OBS source Start/Stop control on Windows. A control pipe
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lets the Python relay close its SSH child on Stop, app quit or parent exit;
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add a short [Discord guide](docs/streaming-to-discord.md).
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Generated
+2
-2
@@ -1,12 +1,12 @@
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{
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"name": "frame-control",
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"version": "0.4.23",
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"version": "0.4.24",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "frame-control",
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"version": "0.4.23",
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"version": "0.4.24",
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"license": "MIT",
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"devDependencies": {
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"electron": "^44.4.5",
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+1
-1
@@ -1,7 +1,7 @@
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{
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"name": "frame-control",
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"productName": "Frame Control",
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"version": "0.4.23",
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"version": "0.4.24",
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"description": "Desktop app for managing a Valve Steam Frame over SSH",
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"private": true,
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"main": "main.js",
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@@ -7,6 +7,12 @@ the Mac's own keyboard. Find it under **Tools → Mac in the headset** (macOS
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only). On Windows there's an experimental port,
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[PC in the headset](pc-in-headset.md).
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On a **whole Mac display** panel, click **Switch Mac app (⌘Tab)** to send one
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Command-Tab chord to the Mac. The button is absent from single-window panels;
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those already keep their own source. It requires the same Mac Accessibility
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permission as other viewer keyboard input. The chord and button have automated
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checks, but a worn-headset click has not been verified.
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The confidence labels are the same as in [ssh.md](ssh.md).
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## Why this design
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@@ -13,6 +13,12 @@ whole screens. Place the panel with the dashboard's Float
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in World, Move and Size, point and click with the laser, scroll with the
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thumbstick, and type on the PC's keyboard.
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On a whole-screen panel, click **Switch PC window (Alt+Tab)** to switch the
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foreground Windows window. It sends one explicit Alt-Tab chord through the
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viewer's existing input channel. The button is absent from single-window panels
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when a WGC-enabled build supports them. A real Windows/Frame button click has
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not been verified; use the PC keyboard if focus does not move as expected.
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**It's experimental.** A Windows 11 VM has captured its real desktop with
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Desktop Duplication and encoded it with Media Foundation and JPEG. Physical PCs,
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hardware encoding and physical laser input remain unverified. See
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@@ -0,0 +1,23 @@
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import assert from 'node:assert/strict';
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import { readFileSync } from 'node:fs';
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import { fileURLToPath } from 'node:url';
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import { dirname, join } from 'node:path';
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import vm from 'node:vm';
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const root = join(dirname(fileURLToPath(import.meta.url)), '..', '..');
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const page = readFileSync(join(root, 'ui', 'mac-view.html'), 'utf8');
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const match = page.match(/function windowSwitchEvents\(hostName\) \{[\s\S]*?\n\}/);
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assert.ok(match, 'viewer exposes a bounded host-specific switch sequence');
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const events = vm.runInNewContext(`(${match[0]})`);
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for (const [host, modifier, mod] of [
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['mac', 'MetaLeft', 'meta'], ['windows', 'AltLeft', 'alt'],
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]) {
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const sequence = JSON.parse(JSON.stringify(events(host)));
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assert.deepEqual(sequence.map(x => [x.e, x.code]),
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[['down', modifier], ['down', 'Tab'], ['up', 'Tab'], ['up', modifier]]);
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assert.deepEqual(sequence[1].mods, [mod]);
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assert.deepEqual(sequence[2].mods, [mod]);
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}
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assert.deepEqual(JSON.parse(JSON.stringify(events('linux'))), []);
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assert.match(page, /switchButton\.hidden = !src\.startsWith\("display:"\)/);
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console.log('window switch sequences passed');
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@@ -0,0 +1,17 @@
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"""The viewer sends one explicit native window-switch chord per click."""
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from pathlib import Path
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import shutil
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import subprocess
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import unittest
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class WindowSwitch(unittest.TestCase):
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@unittest.skipUnless(shutil.which('node'), 'Node is required for the viewer script check')
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def test_host_chords_and_display_only_guard(self):
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script = Path(__file__).parent / 'page' / 'window_switch.mjs'
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result = subprocess.run(['node', str(script)], capture_output=True, text=True, timeout=15)
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self.assertEqual(result.returncode, 0, result.stdout + result.stderr)
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if __name__ == '__main__':
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unittest.main()
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+2
-1
@@ -411,7 +411,8 @@ class MacView:
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# A single-use ticket for this source, not Frame Control's key: the URL
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# is visible in the Frame's process list.
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ticket = self.call("/ticket", method="POST", src=src)["ticket"]
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params = {"src": src, "t": ticket, "tag": tag, "codec": q["codec"], "max": q["max"], "fps": q["fps"],
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params = {"src": src, "t": ticket, "tag": tag, "host": self.host,
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"codec": q["codec"], "max": q["max"], "fps": q["fps"],
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"bpp": q["bpp"]}
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url = f"http://127.0.0.1:{self.remote_port}/view?{urlencode(params)}"
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w, h = fit(width or 1280, height or 720)
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+39
-1
@@ -18,10 +18,16 @@
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#note[hidden] { display: block; opacity: 0; }
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#hud { position: fixed; left: 8px; top: 8px; font: 12px/1.35 ui-monospace, monospace; color: #dfe;
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background: rgba(0,0,0,.72); padding: 6px 9px; border-radius: 6px; pointer-events: none; white-space: pre; }
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#switchWindow { position: fixed; right: 12px; bottom: 12px; z-index: 2; min-height: 44px;
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padding: 8px 14px; border: 1px solid #a8c8d9; border-radius: 7px;
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background: rgba(19,35,48,.9); color: #fff; font: 15px system-ui, sans-serif; cursor: pointer; }
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#switchWindow:focus-visible { outline: 3px solid #66c0f4; outline-offset: 3px; }
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#switchWindow:disabled { opacity: .5; cursor: default; }
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</style>
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</head>
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<body>
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<canvas id="c" width="16" height="9"></canvas>
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<button id="switchWindow" type="button" hidden>Switch window</button>
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<div id="note">Connecting to your computer…</div>
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<div id="hud" hidden></div>
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<script>
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@@ -29,10 +35,14 @@
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const q = new URLSearchParams(location.search);
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// t: a single-use ticket from Frame Control. After the first connection the
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// Mac sends a reconnect key, kept only in memory.
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const src = q.get("src") || "test", ticket = q.get("t") || "", tag = q.get("tag") || "";
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const src = q.get("src") || "test", ticket = q.get("t") || "", tag = q.get("tag") || "", host = q.get("host") || "";
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document.title = host === "windows" ? "PC" : "Mac";
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let reconnectKey = "";
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const c = document.getElementById("c"), ctx = c.getContext("2d", { alpha: false, desynchronized: true });
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const note = document.getElementById("note");
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const switchButton = document.getElementById("switchWindow");
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switchButton.hidden = !src.startsWith("display:") || !["mac", "windows"].includes(host);
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if (!switchButton.hidden) switchButton.textContent = host === "mac" ? "Switch Mac app (⌘Tab)" : "Switch PC window (Alt+Tab)";
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// Counters for Frame Control's tests (read over DevTools).
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const stats = window.stats = { frames: 0, keyFrames: 0, bytes: 0, dropped: 0, codec: "", errors: [], info: null };
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@@ -127,6 +137,29 @@ function show(text, ms) {
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}
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function send(obj) { if (ws && ws.readyState === 1) ws.send(JSON.stringify(obj)); }
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function windowSwitchEvents(hostName) {
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const code = hostName === "mac" ? "MetaLeft" : hostName === "windows" ? "AltLeft" : "";
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if (!code) return [];
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const key = hostName === "mac" ? "Meta" : "Alt", mod = hostName === "mac" ? "meta" : "alt";
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return [
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{ t: "k", e: "down", code, key, mods: [] },
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{ t: "k", e: "down", code: "Tab", key: "Tab", mods: [mod] },
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{ t: "k", e: "up", code: "Tab", key: "Tab", mods: [mod] },
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{ t: "k", e: "up", code, key, mods: [] },
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];
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}
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switchButton.addEventListener("click", () => {
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if (!ws || ws.readyState !== 1) return show("Connect to your computer before switching windows.", 4000);
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const events = windowSwitchEvents(host);
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if (!events.length) return;
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switchButton.disabled = true;
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send(stamp(events[0]));
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setTimeout(() => {
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send(stamp(events[1]));
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send(events[2]);
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setTimeout(() => { send(events[3]); switchButton.disabled = false; }, 60);
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}, 40);
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});
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let lastKeyAsk = 0;
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function askKeyFrame() {
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const now = performance.now();
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@@ -321,6 +354,7 @@ function flushMove() {
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pendingMove = null;
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}
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addEventListener("pointermove", e => {
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if (e.target === switchButton) return;
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const p = toPicture(e);
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if (!p.inside && !e.buttons) return;
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pendingMove = { t: "m", e: "move", x: p.x, y: p.y };
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@@ -331,6 +365,7 @@ addEventListener("pointermove", e => {
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setTimeout(flushMove, wait);
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});
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addEventListener("pointerdown", e => {
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if (e.target === switchButton) return;
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const p = toPicture(e);
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if (!p.inside) return;
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if (e.pointerId !== undefined) try { c.setPointerCapture(e.pointerId); } catch (err) {}
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@@ -339,6 +374,7 @@ addEventListener("pointerdown", e => {
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e.preventDefault();
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});
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addEventListener("pointerup", e => {
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if (e.target === switchButton) return;
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const p = toPicture(e);
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send({ t: "m", e: "up", b: e.button < 0 ? 0 : e.button, x: p.x, y: p.y });
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});
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@@ -346,6 +382,7 @@ addEventListener("pointerup", e => {
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addEventListener("pointercancel", () => send({ t: "release" }));
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addEventListener("contextmenu", e => e.preventDefault());
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addEventListener("wheel", e => {
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if (e.target === switchButton) return;
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const p = toPicture(e), unit = e.deltaMode === 1 ? 16 : e.deltaMode === 2 ? innerHeight : 1;
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send(stamp({ t: "wheel", dx: e.deltaX * unit, dy: e.deltaY * unit, x: p.x, y: p.y }, e));
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e.preventDefault();
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@@ -354,6 +391,7 @@ function mods(e) {
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return ["shift", "ctrl", "alt", "meta"].filter(m => e[m + "Key"]);
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}
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function onKey(e, down) {
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if (e.target === switchButton) return; // let Enter/Space activate the button
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// Ctrl+Alt+Shift+S shows the numbers; it isn't sent to the Mac.
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if (e.code === "KeyS" && e.ctrlKey && e.altKey && e.shiftKey) {
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if (down) showHud(hud.hidden);
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Reference in new issue
Block a user