Lioncache
eecd016ba8
Arm64/VectorOps: Eliminate unnecessary EOR and MOV in VCMP{EQ,GT}
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We can use the zeroing version of MOVPRFX to perform the same behavior.
2023-03-27 15:38:03 -04:00
Ryan Houdek
9183cf144f
Merge pull request #2547 from Sonicadvance1/standard_string_theory_versus_fex
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Convert most std::string over to fextl
2023-03-24 04:37:40 -07:00
Ryan Houdek
043a03547f
Resolve review comments
2023-03-24 04:09:03 -07:00
Ryan Houdek
7022b3b825
Review c_str() changes
2023-03-23 12:45:14 -07:00
Lioncache
dfeee6a1ed
Arm64/VectorOps: Fix comment typo in VUShr
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Meant to write USHL here, rather than SSHL
2023-03-21 22:25:34 -04:00
Lioncache
91d6dc0528
Arm64/VectorOps: Handle 64-bit elements in VSShr
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Makes it consistent with all of the other variable shift IR ops.
Now this won't explode if we ever implement VPSRAVQ from AVX-512
2023-03-21 22:23:12 -04:00
Ryan Houdek
54e784742c
Merge pull request #2558 from lioncash/shift
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OpcodeDispatcher: Handle VPSLLVD/VPSLLVQ
2023-03-21 15:15:40 -07:00
Ryan Houdek
22936144ce
Merge pull request #2557 from lioncash/pred
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ARMEmitter: Handle SVE Inc/Dec by Predicate Count category
2023-03-21 15:12:39 -07:00
Lioncache
fea0162096
OpcodeDispatcher: Handle VPSLLVD/VPSLLVQ
2023-03-21 17:08:03 -04:00
Lioncache
8287375117
x86_64/VectorOps: Implement VUShl IR op
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This will be used to implement VPSLLVD/VPSLLVQ
2023-03-21 16:57:48 -04:00
Lioncache
0106f03b44
Arm64/VectorOps: Implement VUShl IR op
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This will be used to implement VPSLLVD/VPSLLVQ
2023-03-21 16:55:33 -04:00
Lioncache
3e2d1cf8c0
OpcodeDispatcher: Factor out variable shift code into helper
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We can slightly modify the table flags for VPSRAVD in order to
consolidate the variable shift code into one place.
Useful, since we still need to implement VPSLLVD and VPSLLVQ.
Also in the event we start supporting AVX-512, then the code can just be
extended from a single point.
2023-03-21 16:25:20 -04:00
Lioncache
392438d70a
ARMEmitter: Handle SVE inc/dec register by predicate count group
2023-03-21 16:16:13 -04:00
Lioncache
0930a10026
ARMEmitter: Handle SVE inc/dec vector by predicate count group
2023-03-21 16:16:13 -04:00
Lioncache
cb8ab3d328
ARMEmitter: Handle SVE saturating inc/dec register by predicate count group
2023-03-21 16:16:13 -04:00
Lioncache
a670c1d762
ARMEmitter: Handle SVE saturating inc/dec vector by predicate count group
2023-03-21 16:16:11 -04:00
Ryan Houdek
91f056bd2d
Merge pull request #2556 from lioncash/shift
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OpcodeDispatcher: Handle VPSRLVD/VPSRLVQ
2023-03-21 12:29:19 -07:00
Lioncache
efba2aed7d
Arm64/VectorOps: Remove unnecessary mov in VSShr
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We can just use the movprfx to move the data to shift into the
destination and then perform the shift directly with Dst as an operand.
This is safe, since no original vectors are used in the ASR operation,
only temporaries are used.
Lets us eliminate a temporary and keep things simpler.
2023-03-21 15:03:59 -04:00
Lioncache
233aef5289
OpcodeDispatcher: Handle VPSRLVD/VPSRLVQ
2023-03-21 15:03:59 -04:00
Lioncache
9d38bc0c81
x86_64/VectorOps: Implement VUShr IR op
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Will be used for implementing VPSRLV AVX ops
2023-03-21 15:03:59 -04:00
Lioncache
a76967650a
Arm64/VectorOps: Implement VUShr IR op
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Will be used for implementing VPSRLV AVX ops
2023-03-21 15:03:55 -04:00
Ryan Houdek
7f0cccfbe0
Merge pull request #2555 from lioncash/pred
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ARMEmitter: Handle SVE Element Count category
2023-03-21 10:49:21 -07:00
Lioncache
437ea926b4
ARMEmitter: Handle SVE saturating inc/dec register by element count
2023-03-21 12:55:48 -04:00
Lioncache
4359f7439a
ARMEmitter: Handle SVE inc/dec register by element count
2023-03-21 12:32:28 -04:00
Lioncache
a1712ab455
ARMEmitter: Handle SVE inc/dec vector by element count group
2023-03-21 12:24:39 -04:00
Lioncache
0553f69eed
ARMEmitter: Handle SVE element count category
2023-03-21 12:13:20 -04:00
Lioncache
d03dfe2b33
ARMEmitter: Handle SVE saturating inc/dec vector by element count group
2023-03-21 12:06:50 -04:00
Lioncache
97bc3afb84
HostFeatures: Mark DCZID related utilities as [[maybe_unused]]
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When building with the simulator enabled, these aren't used and cause
some unused funtion/variable warnings.
We can silence these with [[maybe_unused]], since these are used in
non-simulator builds.
2023-03-21 11:26:55 -04:00
Ryan Houdek
0ab2a550b1
FEXCore: Convert string to fextl
2023-03-16 03:21:46 -07:00
Ryan Houdek
e5867b89ed
FEXCore: Convert sstream to fextl
2023-03-16 03:21:46 -07:00
Ryan Houdek
d1a14bf321
CPUID: Convert string to fextl
2023-03-16 03:21:46 -07:00
Ryan Houdek
3f98eff6e5
AOT: Convert string to fextl
2023-03-16 03:21:46 -07:00
Ryan Houdek
46d92b7d78
Dispatcher: Convert string to fextl
2023-03-16 03:21:46 -07:00
Ryan Houdek
4f6e12c460
GdbServer: Convert stringstream to fextl
2023-03-16 03:21:46 -07:00
Ryan Houdek
fe886716a4
Config: Convert string to fextl
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This sprawled out to lots of places as expected
2023-03-16 03:21:45 -07:00
Ryan Houdek
24101d99ac
CPUBackend: Convert string to fextl
2023-03-16 03:21:45 -07:00
Ryan Houdek
3c021d64f8
ObjectCache: Convert string to fextl
2023-03-16 03:21:45 -07:00
Ryan Houdek
606242472a
Convert the rest of map to fextl
2023-03-16 03:03:08 -07:00
Ryan Houdek
8941b8a312
Convert the rest of vector to fextl
2023-03-16 03:03:08 -07:00
Ryan Houdek
bba8716c7e
Merge pull request #2544 from Sonicadvance1/bulk_fextl_discount
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fextl: Bulk merge
2023-03-16 02:24:34 -07:00
Ryan Houdek
aea90287eb
Merge pull request #2520 from lioncash/cnt
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ARMEmitter: Handle SVE predicate count group
2023-03-15 12:23:30 -07:00
Ryan Houdek
95a4994200
Cache: Convert over to fextl
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Requires #2542 merged first. First commit is cherry-picked from that PR.
2023-03-15 12:22:04 -07:00
Ryan Houdek
7b790903c9
AOT: Convert set to fextl
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This worms its way all the way to the frontend
2023-03-15 12:16:03 -07:00
Ryan Houdek
a9a2c95202
Jit64: Convert unordered_map to fextl
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Interpreter just remove the destination as a map. This isn't useful
anymore.
2023-03-15 12:14:59 -07:00
Ryan Houdek
6b053d298e
VDSOEmulation: Convert vector to fextl
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Pipes back to thunk definitions in FEXCore as well.
2023-03-15 12:08:58 -07:00
Ryan Houdek
e8132b82d0
LookupCache: Convert vector to fextl
2023-03-15 12:05:42 -07:00
Ryan Houdek
cdac296ce3
GDBServer: Convert vector to fextl
2023-03-15 12:05:37 -07:00
Ryan Houdek
ffbcc52af6
Frontend/OpDispatcher: Convert vector to fextl
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These two are intrinsicly linked. Need to cover both at the same time.
2023-03-15 12:05:30 -07:00
Ryan Houdek
ddafc172fc
CPUID: Convert vector to fextl
2023-03-15 12:05:26 -07:00
Ryan Houdek
df17f7adbb
JITs: Convert relocations vector to fextl
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Kind of goes places.
2023-03-15 12:05:12 -07:00