- haptics for damage / weapons / hitting sh*t with the crowbar
- when you pull the pin on the grenade
- and when you grab the crowbar from your "backpack"
- the geiger counter will also haptic blip the flashlight as well as the audible beep
- Don't ask player name in multipler (just use config.cfg)
- Don't double copy model files
- Crouch cvar now controls at which height (multiplied by player height) the crouch mechanic will kick in, set to 0 if you wish to disable it
- Updated missing manifest flag
Ensured Lambda1VR version is shown on menu screen. Future change will make this come from the application manifest, but for now it is hardcoded into the build.c
- added a very rudimentary neck model (laughable)
- Decreased the positional multiplier, seemed to be affecting movement
too much, feels better to me now
- stereo side rendering controller by a render info cvar, which can be
used in the client dlls too now
- Left handed control implementation
- Should be possible to shoot headcrabs
- Laser sight enabled by left thumbstick click
- Press Y to switch to screen view mode (good for mod cinematics)
..still a bit more work required though