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+14
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@@ -70,6 +70,9 @@ jobs:
- os: macos-latest
script: dist
files: app/dist/*.dmg app/dist/*.zip
- os: macos-15-intel
script: dist:mac:x64
files: app/dist/*.dmg app/dist/*.zip
- os: windows-latest
script: dist:win
files: app/dist/*.exe app/dist/*.zip
@@ -110,6 +113,17 @@ jobs:
run: npm ci && npm run ${{ matrix.script }}
env:
CSC_IDENTITY_AUTO_DISCOVERY: "false"
- name: Check the Mac bundle matches its runner
if: runner.os == 'macOS'
shell: bash
run: |
bundle=$(find app/dist -maxdepth 2 -name 'Frame Control.app' -type d -print -quit)
test -n "$bundle"
resources="$bundle/Contents/Resources"
for binary in "$bundle/Contents/MacOS/Frame Control" "$resources/python/bin/python3" "$resources/tools/adb" "$resources/mac/bin/frame-mac-view"; do
lipo "$binary" -verify_arch "$(uname -m)"
done
"$resources/python/bin/python3" -I -B -c 'import http.server, ssl, sqlite3; print(ssl.OPENSSL_VERSION)'
- name: Launch the built Linux AppImage
if: matrix.os == 'ubuntu-latest'
run: python3 scripts/check-appimage-launch.py app/dist/Frame-Control-linux-x86_64.AppImage
+2 -1
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@@ -4,7 +4,7 @@
// copies into the app's resources. Also KDE Connect for the Frame (the same arm64
// packages for every build), into ../frame/kdeconnect/packages as listed in
// ../frame/kdeconnect/packages.json. Everything is pinned by version and SHA-256.
// node build/fetch-deps.js mac arm64 | win x64 | linux x64 arm64
// node build/fetch-deps.js mac arm64 x64 | win x64 | linux x64 arm64
const crypto = require("crypto");
const fs = require("fs");
const https = require("https");
@@ -15,6 +15,7 @@ const PY = "3.12.14+20260924";
const PY_URL = (triple) => "https://github.com/astral-sh/python-build-standalone/releases/download/"
+ `${PY.split("+")[1]}/cpython-${PY}-${triple}-install_only_stripped.tar.gz`;
const PYTHON = {
"mac-x64": ["x86_64-apple-darwin", "7ea9761b9069c10b9a20531d568645849d604c59e9c7f11f6659f1e1790c968e"],
"mac-arm64": ["aarch64-apple-darwin", "c2edb321cd32ec2b170df208db0446dccc4398db602ca27cf2079098fb1f7d9d"],
"win-x64": ["x86_64-pc-windows-msvc", "c5bf8edfe858c1df9891be498b5bbc8761d383df5b9790658b088fea4870433a"],
"linux-x64": ["x86_64-unknown-linux-gnu", "269b2c99e4db15b242bf01832f4fea1e8f1a664f273cff519393f296e9820b41"],
+4 -3
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@@ -9,10 +9,11 @@
"scripts": {
"start": "env -u ELECTRON_RUN_AS_NODE electron .",
"icon": "env -u ELECTRON_RUN_AS_NODE electron build/make-icon.js",
"dist": "sh ../mac/frame-mac-view/build.sh && node build/fetch-deps.js mac arm64 && electron-builder --mac --arm64 --publish never",
"dist:dir": "sh ../mac/frame-mac-view/build.sh && node build/fetch-deps.js mac arm64 && electron-builder --mac --arm64 --dir",
"dist": "FRAME_MAC_ARCH=arm64 sh ../mac/frame-mac-view/build.sh && node build/fetch-deps.js mac arm64 && electron-builder --mac --arm64 --publish never",
"dist:dir": "FRAME_MAC_ARCH=arm64 sh ../mac/frame-mac-view/build.sh && node build/fetch-deps.js mac arm64 && electron-builder --mac --arm64 --dir",
"dist:linux": "node build/fetch-deps.js linux x64 arm64 && electron-builder --linux --x64 --arm64 --publish never",
"dist:win": "node build/fetch-deps.js win x64 && electron-builder --win --x64 --publish never"
"dist:win": "node build/fetch-deps.js win x64 && electron-builder --win --x64 --publish never",
"dist:mac:x64": "FRAME_MAC_ARCH=x86_64 sh ../mac/frame-mac-view/build.sh && node build/fetch-deps.js mac x64 && electron-builder --mac --x64 --publish never"
},
"devDependencies": {
"electron": "^44.4.5",
+5 -16
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@@ -44,9 +44,9 @@ For a new plugin, follow the [Frame plugin and extension guide](frame-plugin-aut
### Which of these plugins can open a Framey panel?
The separate Framey panel accepts a Frame Control store install with a supported
API v1/v2 frontend or a legacy Decky IIFE frontend in `dist/index.js`.
A backend load does not bypass this frontend check. We downloaded the 11 versions above
The separate Framey panel accepts a Frame Control store install when its
`plugin.json` declares API v1 or v2 and it has a modern Decky frontend bundle
in `dist/index.js`. A backend load does not bypass this frontend check. We downloaded the 11 versions above
again on 25 October 2026 and matched every ZIP's SHA-256 to the official store
catalogue. All 11 had a frontend bundle, but their manifests differed:
@@ -54,27 +54,16 @@ catalogue. All 11 had a frontend bundle, but their manifests differed:
| --- | --- | --- |
| API v2 | ProtonDB Badges 1.3.4 | Eligible; settings rendered in local Chromium. No worn VR check. |
| API v1 | Bluetooth 3.1.1, HLTB for Deck 2.0.12, SteamGridDB 1.8.1, Storage Cleaner 1.4.0, Wine Cellar 0.2.1, MagicPods 2.0.21 | Storage Cleaner rendered its empty-data panel in local Chromium. HLTB started and built a settings view in a local host test; its Steam game page patches have no target. Other panels remain untested. Wine Cellar and MagicPods fail the ARM64 archive check. None has a worn VR result. |
| No `api_version` field | CSS Loader 2.1.3, Animation Changer 1.3.2, Audio Loader 1.6.1, PowerTools 2.0.3 | CSS Loader's legacy IIFE passes the Framey panel packaging check; its theme UI remains untested. Animation Changer's panel remains untested. Audio Loader and PowerTools request root and are blocked. |
| No `api_version` field | CSS Loader 2.1.3, Animation Changer 1.3.2, Audio Loader 1.6.1, PowerTools 2.0.3 | Framey refuses these frontends. Audio Loader and PowerTools also request root. |
The [archive audit record](evidence/framey-official-archive-audit-2026-10-25.json)
has each store ID, exact version, SHA-256, manifest field, and bundle check.
The archive audit itself is static PC inspection. Later local host and fake
Frame tests cover the Storage Cleaner, HLTB, CSS Loader and SteamGridDB cases noted above; none shows
Frame tests cover the Storage Cleaner and HLTB cases noted above; none shows
that a plugin is visible or usable in the headset. The earlier real Frame backend checks in the table above
remain the only device evidence for these versions. A new store version needs a
new check because its manifest and binaries can change.
Pinned CSS Loader 2.1.3 and SteamGridDB 1.8.1 archives now pass the fake Frame
managed install/remove flow. CSS Loader's `plugin.json` has no `api_version` and
its older IIFE bundle passes the Framey packaging check added in
[#261](https://github.com/saphid/frame-control/pull/261). The fixture does not
render its theme controls. SteamGridDB declares API v1 and its bundle passes Framey's packaging
check, but it looks up Steam library modules while loading and patches game
context menus. Those modules and menus do not exist in Framey's isolated
iframe, so its artwork picker cannot be called a usable VR panel. Framey does
not apply its Steam library changes. These checks did not run CSS themes or
modify game artwork on the real Frame.
The new store transaction was also exercised on the same real Frame:
**managed loader install → ProtonDB Badges 1.3.4 store install → status →
store update → store remove → managed loader remove**. Status reported the
+3 -3
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@@ -13,7 +13,7 @@ count. So a build reaches people only when you publish it, after testing it.
```
`.github/workflows/release.yml` builds macOS, Windows and Linux, and
attaches everything to a **draft** release for that tag. After all eight
attaches everything to a **draft** release for that tag. After all ten
installers upload, the workflow also attaches `SHA256SUMS` built from
GitHub's SHA-256 digests of those uploaded bytes. Nobody is
offered a draft. Editing a draft while installers are uploading can make
@@ -39,9 +39,9 @@ count. So a build reaches people only when you publish it, after testing it.
scripts/publish-release.sh v0.4.0
```
The script checks that the tag is on GitHub and that all eight installers
The script checks that the tag is on GitHub and that all ten installers
are attached, each with the SHA-256 digest GitHub records. It also checks
that the uploaded `SHA256SUMS` digest matches a fresh list of those eight
that the uploaded `SHA256SUMS` digest matches a fresh list of those ten
installer digests. It attaches
`update.json` (the version, the notes, the release page and each
installer's digest), then publishes the release and marks it latest. It
+1 -1
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@@ -249,7 +249,7 @@ final class WebSocket {
var payload = Data(buffer[(start + off)..<(start + off + len)])
if masked {
let mask = [UInt8](buffer[(start + maskOff)..<(start + maskOff + 4)])
payload.withUnsafeMutableBytes { p in
payload.withUnsafeMutableBytes { (p: UnsafeMutableRawBufferPointer) in
for i in 0..<len { p[i] ^= mask[i & 3] }
}
}
+4 -2
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@@ -1,11 +1,13 @@
#!/bin/sh
# Builds the Mac streaming agent into mac/bin/frame-mac-view (arm64, macOS 14+).
# Builds the Mac streaming agent into mac/bin/frame-mac-view (arm64 or x86_64, macOS 14+).
# Frame Control runs it for "Mac in the headset"; the Electron app bundles it.
set -eu
here=$(cd "$(dirname "$0")" && pwd)
out=${1:-$here/../bin/frame-mac-view}
arch=${FRAME_MAC_ARCH:-$(uname -m)}
case "$arch" in arm64|x86_64) ;; *) echo "unsupported Mac architecture: $arch" >&2; exit 1 ;; esac
mkdir -p "$(dirname "$out")"
xcrun swiftc -O -swift-version 5 -target arm64-apple-macos14.0 \
xcrun swiftc -O -swift-version 5 -target "$arch-apple-macos14.0" \
-import-objc-header "$here/Sources/CGVirtualDisplay.h" \
-o "$out" "$here"/Sources/*.swift
echo "built $out"
+3 -3
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@@ -15,7 +15,7 @@ dry=""
[ "${1:-}" = "--dry-run" ] && { dry=1; shift; }
tag="${1:?usage: $0 [--dry-run] vX.Y.Z}"
repo=saphid/frame-control
expected="Frame-Control-mac-arm64.dmg Frame-Control-mac-arm64.zip Frame-Control-Setup-x64.exe
expected="Frame-Control-mac-arm64.dmg Frame-Control-mac-arm64.zip Frame-Control-mac-x64.dmg Frame-Control-mac-x64.zip Frame-Control-Setup-x64.exe
Frame-Control-win-x64.zip Frame-Control-linux-x86_64.AppImage Frame-Control-linux-arm64.AppImage
Frame-Control-linux-amd64.deb Frame-Control-linux-arm64.deb"
page="https://github.com/$repo/releases/tag/$tag"
@@ -70,7 +70,7 @@ print(next((a.get("digest") or "" for a in d["assets"] if a["name"]==n), "absent
done
[ -z "$missing" ] || { echo "not publishing: fix the assets above" >&2; exit 1; }
# The workflow uploads this only after all eight platform builds complete.
# The workflow uploads this only after all ten platform builds complete.
# Regenerate it from GitHub's installer digests and compare its own GitHub
# digest, so a stale or partial checksum file cannot pass the release gate.
python3 "$(dirname "$0")/release-checksums.py" < "$tmp/release.json" > "$tmp/SHA256SUMS"
@@ -79,7 +79,7 @@ checksum_digest=$(python3 -c 'import json,sys
d=json.load(open(sys.argv[1])); matches=[a.get("digest") for a in d["assets"] if a["name"]=="SHA256SUMS"]
print(matches[0] if len(matches)==1 else "absent")' "$tmp/release.json")
[ "$checksum_digest" = "sha256:$expected_sum" ] || {
echo "not publishing: SHA256SUMS is absent or does not match the eight installer digests" >&2; exit 1;
echo "not publishing: SHA256SUMS is absent or does not match the ten installer digests" >&2; exit 1;
}
echo "ok SHA256SUMS"
+2 -1
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@@ -1,5 +1,5 @@
#!/usr/bin/env python3
"""Print SHA256SUMS for the eight release installers from GitHub asset metadata.
"""Print SHA256SUMS for the ten release installers from GitHub asset metadata.
GitHub computes each asset digest from its uploaded bytes. The workflow runs
this only after all platform builds finish; publish-release.sh checks that the
@@ -13,6 +13,7 @@ import sys
INSTALLERS = (
"Frame-Control-mac-arm64.dmg",
"Frame-Control-mac-arm64.zip",
"Frame-Control-mac-x64.dmg", "Frame-Control-mac-x64.zip",
"Frame-Control-Setup-x64.exe",
"Frame-Control-win-x64.zip",
"Frame-Control-linux-x86_64.AppImage",
+2 -4
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@@ -10,9 +10,7 @@ import threading
import zipfile
from harness import FrameTestCase, ROOT, Server, api, finished, ok, require, ssh
from framey_official import LEGACY_PLUGINS, PLUGINS as PANEL_PLUGINS, archive as official_archive
OFFICIAL_PLUGINS = PANEL_PLUGINS + LEGACY_PLUGINS
from framey_official import PLUGINS as OFFICIAL_PLUGINS, archive as official_archive
require() # Skip the module outside the disposable fake Frame, like its peers.
@@ -159,7 +157,7 @@ u=h/'.config/systemd/user/frame-control-decky.service'; u.parent.mkdir(parents=T
self.assertIn('version changed', stale.get('error', ''))
self.assertEqual(ok('GET', '/api/decky')['plugins'][0]['version'], '1.1.0')
def test_pinned_official_plugins_install_and_remove(self):
def test_pinned_official_api_v1_and_v2_plugins_install_and_remove(self):
self.backend()
catalog = {plugin['id']:plugin for plugin in ok('GET', '/api/decky/store')['plugins']}
for plugin in OFFICIAL_PLUGINS:
Binary file not shown.
Binary file not shown.
-8
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@@ -15,14 +15,6 @@ PLUGINS = (
'folder': 'Bluetooth', 'sha256': 'f07f7b74f31da15b5e3a8234a3f00faa01365b56b8f496aca7bb79120be7b8a5'},
{'id': 26, 'name': 'HLTB for Deck', 'version': '2.0.12', 'api_version': 1,
'folder': 'hltb-for-deck', 'sha256': 'bd54a23b0b8ec0798aa590e5be236522a593529d7680e77fb888e2971bf3d558'},
{'id': 36, 'name': 'SteamGridDB', 'version': '1.8.1', 'api_version': 1,
'folder': 'decky-steamgriddb', 'sha256': 'e84f5b1f111af8862b06218479491fbf61036e1bfd9f16f93f9901e9b9ebc5e0'},
)
# This archive has a legacy IIFE frontend with no manifest API version.
LEGACY_PLUGINS = (
{'id': 7, 'name': 'CSS Loader', 'version': '2.1.3', 'api_version': 'legacy',
'folder': 'SDH-CssLoader', 'sha256': '99beaf1374af82408e6d056e0b0147e5fca544e1035fa7ab88419231697bc231'},
)
+1 -20
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@@ -17,29 +17,10 @@ import io
sys.path.insert(0, str(Path(__file__).resolve().parents[1] / 'ui'))
import frame_decky_store
import framey_panel
from framey_official import LEGACY_PLUGINS, PLUGINS, archive
from framey_official import PLUGINS, archive
class OfficialBundles(unittest.TestCase):
def test_legacy_css_loader_store_archive_has_unversioned_frontend(self):
plugin = LEGACY_PLUGINS[0]
data = archive(plugin)
self.assertEqual(hashlib.sha256(data).hexdigest(), plugin['sha256'])
self.assertEqual(frame_decky_store.archive_info(data, plugin['sha256'], plugin['name']), plugin['folder'])
with tempfile.TemporaryDirectory() as root, zipfile.ZipFile(io.BytesIO(data)) as bundle:
manifest = json.loads(bundle.read(plugin['folder'] + '/plugin.json'))
self.assertNotIn('api_version', manifest)
frontend = bundle.read(plugin['folder'] + '/dist/index.js')
self.assertIn(b'deckyFrontendLib.definePlugin', frontend)
bundle.extractall(root)
folder = Path(root) / plugin['folder']
(folder / '.frame-control-store.json').write_text(json.dumps({'storeId': plugin['id']}))
with patch.object(framey_panel, 'PLUGINS', Path(root)):
page = framey_panel.panel(plugin['id']).decode()
encoded = re.search(r'<script id="framey-bundle" type="application/json">([^<]+)</script>', page)
self.assertIsNotNone(encoded)
self.assertEqual(base64.b64decode(encoded.group(1)), frontend)
@unittest.skipUnless(shutil.which('node'), 'Node is needed for the official frontend check')
def test_bluetooth_initial_panel_uses_safe_token_fallback(self):
with zipfile.ZipFile(io.BytesIO(archive(next(p for p in PLUGINS if p['id'] == 18)))) as bundle:
+2 -1
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@@ -17,7 +17,8 @@ from pathlib import Path
ROOT = Path(__file__).resolve().parent.parent
SCRIPT = ROOT / "scripts" / "publish-release.sh"
FAKEGH = ROOT / "tests" / "fakegh"
INSTALLERS = ["Frame-Control-mac-arm64.dmg", "Frame-Control-mac-arm64.zip", "Frame-Control-Setup-x64.exe",
INSTALLERS = ["Frame-Control-mac-arm64.dmg", "Frame-Control-mac-arm64.zip",
"Frame-Control-mac-x64.dmg", "Frame-Control-mac-x64.zip", "Frame-Control-Setup-x64.exe",
"Frame-Control-win-x64.zip", "Frame-Control-linux-x86_64.AppImage",
"Frame-Control-linux-arm64.AppImage", "Frame-Control-linux-amd64.deb",
"Frame-Control-linux-arm64.deb"]
+1 -1
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@@ -17,7 +17,7 @@ class Checksums(unittest.TestCase):
for i, name in enumerate(module.INSTALLERS):
assets.append({"name": name, "digest": "sha256:" + hashlib.sha256(str(i).encode()).hexdigest()})
actual = module.checksums({"assets": assets})
self.assertEqual(len(actual.splitlines()), 8)
self.assertEqual(len(actual.splitlines()), 10)
self.assertEqual(actual.splitlines()[0], hashlib.sha256(b"0").hexdigest() + " " + module.INSTALLERS[0])
def test_missing_duplicate_and_bad_digest_fail(self):