Simon
aa24ea4ea1
Merge pull request #53 from dombomdom/master
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add backpack ready vibration feedback
2019-10-21 20:36:57 +01:00
dombomdom
9c8c23871c
add backpack ready vibration feedback
2019-10-21 21:13:55 +02:00
Simon
3b433554de
Refactored Controller Code
2019-10-19 17:09:00 +01:00
Simon
fabfff9cf3
Extra alt-left control scheme
2019-10-17 22:01:45 +01:00
Simon
ed9534af2b
Console Commands
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You can now define a selection of commands to run on the console in a commands.lst file. These will be placed in the Console Commands menu.
This is particularly useful if you a) just want to cheat or b) need to skip a scene or to a particular map because a mod isn't working correctly.
2019-10-15 22:20:51 +01:00
Simon
c2f1cb0029
Player Height Slider + HUD Adjustment
2019-10-14 20:13:06 +01:00
Simon
86e73306bf
Fix positional tracking when crouched
2019-10-12 19:01:38 +01:00
Simon
09e020f7e3
VR Comfort Mask
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For users who get motion sick
2019-10-12 16:26:58 +01:00
Simon
39d443fb72
Alternative Controller Scheme
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Gives a different way to switch weapons which is a bit cleaner for some people, but at the expense of losing the "switch to big screen mode"
Also made the regular control scheme switch weapon a little less fiddly
2019-10-12 10:16:03 +01:00
Simon
ff8d710aed
Haptics!! Yeah!
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- haptics for damage / weapons / hitting sh*t with the crowbar
- when you pull the pin on the grenade
- and when you grab the crowbar from your "backpack"
- the geiger counter will also haptic blip the flashlight as well as the audible beep
2019-10-10 18:08:45 +01:00
Simon
e179ff1077
Update README.md
2019-10-10 08:38:16 +01:00
Simon
c27b50521e
Allow cheats..
2019-10-09 21:35:08 +01:00
Simon
fb98636696
Merge branch 'pr/42'
2019-10-09 20:52:22 +01:00
Simon
1a10e7ade8
Update hlsdk-xash3d
2019-10-09 20:46:48 +01:00
Simon
0ae1ca9cae
Update version to 1.1.2
2019-10-09 20:44:13 +01:00
Simon
f8f990e018
Grab Crowbar from "Backpack"
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Reach behind so controller obscured, press grip button and hold, you are now holding the crowbar.. release grip button to restore previous weapon. Good for quickly whipping out the crowbar to smash stuff up!
2019-10-09 20:43:07 +01:00
Simon
25cd554006
Update hlsdk-xash3d
2019-10-09 19:51:50 +01:00
probesys
ba6e96823e
Fixed MSAA! Set to 4x by default, put SS to it's original value, and added msaa as a command line parameter.
2019-10-08 22:36:16 -04:00
probesys
bf60692a47
Added cheats buttons in the configuration menu. They are all named Console because the text of buttons is an image and is not customizable.
2019-10-08 19:16:32 -04:00
Simon
9c44d2d7c6
Fixed stabilised weapon spread
2019-10-08 23:40:26 +01:00
Simon
c7c22389ef
Properly fix laser sight crash
2019-10-07 23:20:28 +01:00
Grant Bagwell
2d740eac90
Crowbar
2019-10-07 19:54:23 +02:00
Simon
8c2136fdfe
Update hlsdk-xash3d
2019-10-06 23:26:50 +01:00
Simon
1eb29102ab
Final updates..
2019-10-02 22:36:14 +01:00
Simon
7bd506cc57
Updated README in preparation for v1.1.0 release
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Updated default button mapping configuration
2019-10-02 22:14:55 +01:00
Grant Bagwell
331a936f1d
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-10-01 16:17:24 +02:00
Grant Bagwell
bb32b4e594
Update GLES3JNIActivity.java
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Added p/w files
2019-10-01 16:17:20 +02:00
Simon
240a0e6f12
Back face culling cvar
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Allow prevention of back face culling on the weapon model
2019-09-30 00:13:48 +01:00
Grant Bagwell
53f49de3e6
Crossbow
2019-09-25 15:07:20 +02:00
Simon
c49179f5ef
Squeak Grenade Throw Mechanic
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Improved the mechanics of throwing a squeaker
Also, If we aren't mirroring weapons, turn off culling for the viewmodel
2019-09-18 22:09:03 +01:00
Grant Bagwell
8f1999f4c9
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-09-17 22:06:54 +02:00
Grant Bagwell
dad734f88e
Tripmine
2019-09-17 22:05:46 +02:00
Simon
749965a8cf
Improved the Satchel throwing mechanic
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Used same approach as for hand grenade, but satchel (C4 in our case) is heavier to throw
2019-09-16 22:40:34 +01:00
Simon
602c420988
Several small tweaks
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- Don't ask player name in multipler (just use config.cfg)
- Don't double copy model files
- Crouch cvar now controls at which height (multiplied by player height) the crouch mechanic will kick in, set to 0 if you wish to disable it
- Updated missing manifest flag
2019-09-16 22:03:20 +01:00
Grant Bagwell
b7f9f6eb3f
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-09-16 13:09:16 +02:00
Grant Bagwell
32f14cbaee
Satchel Charge
2019-09-16 13:08:58 +02:00
Simon
662abf6256
vr_mirror_weapons usage
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also fixed couple of build warnings
2019-09-13 08:39:49 +01:00
Simon
cc952647e6
Ensure random number gen is seeded
2019-09-12 23:19:04 +01:00
Simon
d4ba6a3591
Update hlsdk-xash3d
2019-09-12 22:14:43 +01:00
Simon
79622b4a77
Make mirrored weapons a cvar option
2019-09-12 21:46:01 +01:00
Grant Bagwell
a63608fed1
Update GLES3JNIActivity.java
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RPG
2019-09-12 22:03:46 +02:00
Simon
45bebdbd1a
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-09-12 20:43:26 +01:00
Simon
a3810f128a
Improved HUD "stealth" sprite
2019-09-12 20:43:05 +01:00
Grant Bagwell
2f7ce0f172
Shotgun
2019-09-12 21:33:31 +02:00
Grant Bagwell
d54a784425
Grenades
2019-09-12 14:16:00 +02:00
Grant Bagwell
0456599102
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-09-12 13:02:29 +02:00
Grant Bagwell
d6e3ef2f8b
Model Files
2019-09-12 13:01:41 +02:00
Simon
be4fa25cc4
Electrical Arcing renders the same in both eyes..
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..Thank-you Max Vollmer for the fix!
2019-09-11 22:22:17 +01:00
Simon
8ab4c2f006
Multiple Changes..
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- HUD icon to show player crouched ("Stealth")
- cvar to disable crouch mechanic
- height adjustment cvar
- flashlight model cvar
- Player height in game is now player height irl
- Reduce decal count for performance
2019-09-11 00:10:50 +01:00
Simon
7eace8b030
Update L1VR_SurfaceView.c
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Fixes bug with screen layer being stuck
2019-09-08 22:35:58 +01:00