Commit Graph
188 Commits
Author SHA1 Message Date
Simon aa24ea4ea1 Merge pull request #53 from dombomdom/master
add backpack ready vibration feedback
2019-10-21 20:36:57 +01:00
dombomdom 9c8c23871c add backpack ready vibration feedback 2019-10-21 21:13:55 +02:00
Simon 3b433554de Refactored Controller Code 2019-10-19 17:09:00 +01:00
Simon fabfff9cf3 Extra alt-left control scheme 2019-10-17 22:01:45 +01:00
Simon ed9534af2b Console Commands
You can now define a selection of commands to run on the console in a commands.lst file. These will be placed in the Console Commands menu.
This is particularly useful if you a) just want to cheat or b) need to skip a scene or to a particular map because a mod isn't working correctly.
2019-10-15 22:20:51 +01:00
Simon c2f1cb0029 Player Height Slider + HUD Adjustment 2019-10-14 20:13:06 +01:00
Simon 86e73306bf Fix positional tracking when crouched 2019-10-12 19:01:38 +01:00
Simon 09e020f7e3 VR Comfort Mask
For users who get motion sick
2019-10-12 16:26:58 +01:00
Simon 39d443fb72 Alternative Controller Scheme
Gives a different way to switch weapons which is a bit cleaner for some people, but at the expense of losing the "switch  to big screen mode"
Also made the regular control scheme switch weapon a little less fiddly
2019-10-12 10:16:03 +01:00
Simon ff8d710aed Haptics!! Yeah!
- haptics for damage / weapons / hitting sh*t with the crowbar
- when you pull the pin on the grenade
- and when you grab the crowbar from your "backpack"
- the geiger counter will also haptic blip the flashlight as well as the audible beep
2019-10-10 18:08:45 +01:00
Simon e179ff1077 Update README.md 2019-10-10 08:38:16 +01:00
Simon c27b50521e Allow cheats.. 2019-10-09 21:35:08 +01:00
Simon fb98636696 Merge branch 'pr/42' 2019-10-09 20:52:22 +01:00
Simon 1a10e7ade8 Update hlsdk-xash3d 2019-10-09 20:46:48 +01:00
Simon 0ae1ca9cae Update version to 1.1.2 2019-10-09 20:44:13 +01:00
Simon f8f990e018 Grab Crowbar from "Backpack"
Reach behind so controller obscured, press grip button and hold, you are now holding the crowbar.. release grip button to restore previous weapon. Good for quickly whipping out the crowbar to smash stuff up!
2019-10-09 20:43:07 +01:00
Simon 25cd554006 Update hlsdk-xash3d 2019-10-09 19:51:50 +01:00
probesys ba6e96823e Fixed MSAA! Set to 4x by default, put SS to it's original value, and added msaa as a command line parameter. 2019-10-08 22:36:16 -04:00
probesys bf60692a47 Added cheats buttons in the configuration menu. They are all named Console because the text of buttons is an image and is not customizable. 2019-10-08 19:16:32 -04:00
Simon 9c44d2d7c6 Fixed stabilised weapon spread 2019-10-08 23:40:26 +01:00
Simon c7c22389ef Properly fix laser sight crash 2019-10-07 23:20:28 +01:00
Grant Bagwell 2d740eac90 Crowbar 2019-10-07 19:54:23 +02:00
Simon 8c2136fdfe Update hlsdk-xash3d 2019-10-06 23:26:50 +01:00
Simon 1eb29102ab Final updates.. 2019-10-02 22:36:14 +01:00
Simon 7bd506cc57 Updated README in preparation for v1.1.0 release
Updated default button mapping configuration
2019-10-02 22:14:55 +01:00
Grant Bagwell 331a936f1d Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-10-01 16:17:24 +02:00
Grant Bagwell bb32b4e594 Update GLES3JNIActivity.java
Added p/w files
2019-10-01 16:17:20 +02:00
Simon 240a0e6f12 Back face culling cvar
Allow prevention of back face culling on the weapon model
2019-09-30 00:13:48 +01:00
Grant Bagwell 53f49de3e6 Crossbow 2019-09-25 15:07:20 +02:00
Simon c49179f5ef Squeak Grenade Throw Mechanic
Improved the mechanics of throwing a squeaker
Also, If we aren't mirroring weapons, turn off culling for the viewmodel
2019-09-18 22:09:03 +01:00
Grant Bagwell 8f1999f4c9 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-09-17 22:06:54 +02:00
Grant Bagwell dad734f88e Tripmine 2019-09-17 22:05:46 +02:00
Simon 749965a8cf Improved the Satchel throwing mechanic
Used same approach as for hand grenade, but satchel (C4 in our case) is heavier to throw
2019-09-16 22:40:34 +01:00
Simon 602c420988 Several small tweaks
- Don't ask player name in multipler (just use config.cfg)
- Don't double copy model files
- Crouch cvar now controls at which height (multiplied by player height) the crouch mechanic will kick in, set to 0 if you wish to disable it
- Updated missing manifest flag
2019-09-16 22:03:20 +01:00
Grant Bagwell b7f9f6eb3f Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-09-16 13:09:16 +02:00
Grant Bagwell 32f14cbaee Satchel Charge 2019-09-16 13:08:58 +02:00
Simon 662abf6256 vr_mirror_weapons usage
also fixed couple of build warnings
2019-09-13 08:39:49 +01:00
Simon cc952647e6 Ensure random number gen is seeded 2019-09-12 23:19:04 +01:00
Simon d4ba6a3591 Update hlsdk-xash3d 2019-09-12 22:14:43 +01:00
Simon 79622b4a77 Make mirrored weapons a cvar option 2019-09-12 21:46:01 +01:00
Grant Bagwell a63608fed1 Update GLES3JNIActivity.java
RPG
2019-09-12 22:03:46 +02:00
Simon 45bebdbd1a Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-09-12 20:43:26 +01:00
Simon a3810f128a Improved HUD "stealth" sprite 2019-09-12 20:43:05 +01:00
Grant Bagwell 2f7ce0f172 Shotgun 2019-09-12 21:33:31 +02:00
Grant Bagwell d54a784425 Grenades 2019-09-12 14:16:00 +02:00
Grant Bagwell 0456599102 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-09-12 13:02:29 +02:00
Grant Bagwell d6e3ef2f8b Model Files 2019-09-12 13:01:41 +02:00
Simon be4fa25cc4 Electrical Arcing renders the same in both eyes..
..Thank-you Max Vollmer for the fix!
2019-09-11 22:22:17 +01:00
Simon 8ab4c2f006 Multiple Changes..
- HUD icon to show player crouched ("Stealth")
- cvar to disable crouch mechanic
- height adjustment cvar
- flashlight model cvar
- Player height in game is now player height irl
- Reduce decal count for performance
2019-09-11 00:10:50 +01:00
Simon 7eace8b030 Update L1VR_SurfaceView.c
Fixes bug with screen layer being stuck
2019-09-08 22:35:58 +01:00