Commit Graph
35 Commits
Author SHA1 Message Date
Simon cd9ecaec67 Move reload to grip and got it working correctly
also fixes a bug where firing and reloading at the same time caused
primary fire to get stuck "on"
2019-07-21 10:26:57 +01:00
Grant Bagwell aac9f2283f HUD Tweak
Moved the gun selection boxes much further down since they only appear when using them
2019-07-21 00:12:46 +02:00
Grant Bagwell cb8ffa566d Moved and Fixed Reload
- Not sure why working before. I suspect the -reload was being called too soon and need to wait for next frame (or something like this)
 - Moved to X button and now works
2019-07-20 23:28:15 +02:00
Simon 3b792837eb More HUD tweaking.. 2019-07-20 21:08:53 +01:00
Simon 4f9f562dfb Tweakin' 2019-07-20 20:44:22 +01:00
Simon 0c66efa48d Several Changes..
- HUD positioning - still needs a bit of tweaking
- Crowbar whoosing sounds now working
- Flashlight on X button
- Change weapon selection using right stick up/down, press fire to
select chosen weapon
2019-07-20 19:23:34 +01:00
Simon 42cf81a178 Some HUD stuff.. 2019-07-20 00:04:47 +01:00
Simon c339bcf4e8 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-07-18 23:31:50 +01:00
Simon 9b624869eb Fixed horrible head orientation problem
Resolved the issue where the head tracking doesn't work at the
north/south poles and gets sticky.
2019-07-18 23:31:45 +01:00
Grant Bagwell 15e9f71483 Remove crosshair 2019-07-18 23:24:49 +02:00
Grant Bagwell 11918aed4b Revert "Remove crosshair"
This reverts commit 9b6cb36ea6.
2019-07-18 23:24:11 +02:00
Grant Bagwell 9b6cb36ea6 Remove crosshair 2019-07-18 23:24:01 +02:00
Grant Bagwell fc0c982b46 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-07-18 22:35:39 +02:00
Grant Bagwell 3e4310da8c Fixing rebroken leftstick 2019-07-18 22:35:21 +02:00
Simon c3ed8437ca Fix sudden leap out of level into nowhere
An uninitialised Vector variable was the cause
2019-07-18 21:34:44 +01:00
Simon 3caadd9da5 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-07-18 21:23:13 +01:00
Simon da6c544caf Updated weapon models
Used updated weapon models courtesy of:
https://github.com/rorincloud/Half-Life-VR/commits/master
Fixed issue where refdef was calculated indivudually for each eye which
caused horrible nausea
2019-07-18 21:16:39 +01:00
Grant Bagwell 3dd090686c Switching Jump and Duck
Seemed more logical for jump to be top
2019-07-18 20:34:35 +02:00
Grant Bagwell 8ac9808067 Revert "Switched Jump and Crouch"
This reverts commit 5565b2fbcf.
2019-07-18 20:33:08 +02:00
Grant Bagwell 5565b2fbcf Switched Jump and Crouch
Seems more logical for jump to be the top button
2019-07-18 20:32:56 +02:00
Simon a0066afcce Big Commit!
First pass 6DoF weapons
Lots of bugs!
2019-07-18 00:07:47 +01:00
Simon d49a8e6daa Weapons and directional movement changes 2019-07-15 22:54:11 +01:00
Simon c79c6ba069 Fixed box pushing
And a few other small fixes including more button mapping
Hidden the video modes menu
2019-07-15 21:51:43 +01:00
Simon 11fab1b967 Ladders now work.. 2019-07-14 10:28:20 +01:00
Simon 695e833d1e Fixed no movement in release build
Also changed default movement speed to walk, left trigger to run
2019-07-13 15:53:09 +01:00
Simon d3e9dfff45 some tweaks.. 2019-07-12 17:33:47 +01:00
Simon 26974ceacb Fixed some menu issues 2019-07-12 12:37:30 +01:00
Simon 4447c542b4 Added extra files to git ignore 2019-07-12 11:12:29 +01:00
Simon fd7ebe9f70 Flashlight - needs more work 2019-07-11 22:52:02 +01:00
Simon 66b722f645 Added missing files 2019-07-11 21:55:25 +01:00
Simon 594ea9a578 A few fixes
- Better world scale
- Positional Tracking now works
- Snap turn
2019-07-10 23:37:29 +01:00
Simon 3a56694ff4 Few fixes - get the menu the right way up! 2019-07-08 22:58:43 +01:00
Simon d7bcb819e4 Added missing define 2019-07-07 15:16:33 +01:00
Simon dc8ba9a7d7 Started trying to use layers 2019-07-07 15:15:43 +01:00
Simon 7f1fb7a27e First Commit
Probably a load of stuff I don't want in there
2019-07-01 23:39:56 +01:00