Simon
cd9ecaec67
Move reload to grip and got it working correctly
...
also fixes a bug where firing and reloading at the same time caused
primary fire to get stuck "on"
2019-07-21 10:26:57 +01:00
Grant Bagwell
aac9f2283f
HUD Tweak
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Moved the gun selection boxes much further down since they only appear when using them
2019-07-21 00:12:46 +02:00
Grant Bagwell
cb8ffa566d
Moved and Fixed Reload
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- Not sure why working before. I suspect the -reload was being called too soon and need to wait for next frame (or something like this)
- Moved to X button and now works
2019-07-20 23:28:15 +02:00
Simon
3b792837eb
More HUD tweaking..
2019-07-20 21:08:53 +01:00
Simon
4f9f562dfb
Tweakin'
2019-07-20 20:44:22 +01:00
Simon
0c66efa48d
Several Changes..
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- HUD positioning - still needs a bit of tweaking
- Crowbar whoosing sounds now working
- Flashlight on X button
- Change weapon selection using right stick up/down, press fire to
select chosen weapon
2019-07-20 19:23:34 +01:00
Simon
42cf81a178
Some HUD stuff..
2019-07-20 00:04:47 +01:00
Simon
c339bcf4e8
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-07-18 23:31:50 +01:00
Simon
9b624869eb
Fixed horrible head orientation problem
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Resolved the issue where the head tracking doesn't work at the
north/south poles and gets sticky.
2019-07-18 23:31:45 +01:00
Grant Bagwell
15e9f71483
Remove crosshair
2019-07-18 23:24:49 +02:00
Grant Bagwell
11918aed4b
Revert "Remove crosshair"
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This reverts commit 9b6cb36ea6 .
2019-07-18 23:24:11 +02:00
Grant Bagwell
9b6cb36ea6
Remove crosshair
2019-07-18 23:24:01 +02:00
Grant Bagwell
fc0c982b46
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-07-18 22:35:39 +02:00
Grant Bagwell
3e4310da8c
Fixing rebroken leftstick
2019-07-18 22:35:21 +02:00
Simon
c3ed8437ca
Fix sudden leap out of level into nowhere
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An uninitialised Vector variable was the cause
2019-07-18 21:34:44 +01:00
Simon
3caadd9da5
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2019-07-18 21:23:13 +01:00
Simon
da6c544caf
Updated weapon models
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Used updated weapon models courtesy of:
https://github.com/rorincloud/Half-Life-VR/commits/master
Fixed issue where refdef was calculated indivudually for each eye which
caused horrible nausea
2019-07-18 21:16:39 +01:00
Grant Bagwell
3dd090686c
Switching Jump and Duck
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Seemed more logical for jump to be top
2019-07-18 20:34:35 +02:00
Grant Bagwell
8ac9808067
Revert "Switched Jump and Crouch"
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This reverts commit 5565b2fbcf .
2019-07-18 20:33:08 +02:00
Grant Bagwell
5565b2fbcf
Switched Jump and Crouch
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Seems more logical for jump to be the top button
2019-07-18 20:32:56 +02:00
Simon
a0066afcce
Big Commit!
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First pass 6DoF weapons
Lots of bugs!
2019-07-18 00:07:47 +01:00
Simon
d49a8e6daa
Weapons and directional movement changes
2019-07-15 22:54:11 +01:00
Simon
c79c6ba069
Fixed box pushing
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And a few other small fixes including more button mapping
Hidden the video modes menu
2019-07-15 21:51:43 +01:00
Simon
11fab1b967
Ladders now work..
2019-07-14 10:28:20 +01:00
Simon
695e833d1e
Fixed no movement in release build
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Also changed default movement speed to walk, left trigger to run
2019-07-13 15:53:09 +01:00
Simon
d3e9dfff45
some tweaks..
2019-07-12 17:33:47 +01:00
Simon
26974ceacb
Fixed some menu issues
2019-07-12 12:37:30 +01:00
Simon
4447c542b4
Added extra files to git ignore
2019-07-12 11:12:29 +01:00
Simon
fd7ebe9f70
Flashlight - needs more work
2019-07-11 22:52:02 +01:00
Simon
66b722f645
Added missing files
2019-07-11 21:55:25 +01:00
Simon
594ea9a578
A few fixes
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- Better world scale
- Positional Tracking now works
- Snap turn
2019-07-10 23:37:29 +01:00
Simon
3a56694ff4
Few fixes - get the menu the right way up!
2019-07-08 22:58:43 +01:00
Simon
d7bcb819e4
Added missing define
2019-07-07 15:16:33 +01:00
Simon
dc8ba9a7d7
Started trying to use layers
2019-07-07 15:15:43 +01:00
Simon
7f1fb7a27e
First Commit
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Probably a load of stuff I don't want in there
2019-07-01 23:39:56 +01:00