Commit Graph
53 Commits
Author SHA1 Message Date
Simon f9da415286 Gun angle adjustment 2019-07-31 23:01:20 +01:00
Simon ed7b0ec046 Aiming should now work and other fixes
- Should be possible to shoot headcrabs
- Laser sight enabled by left thumbstick click
- Press Y to switch to screen view mode (good for mod cinematics)

..still a bit more work required though
2019-07-31 22:25:40 +01:00
Simon 70fe5149b0 Improve FOV value
dropping by 2 degrees makes it feel a little more correct
2019-07-27 23:45:15 +01:00
Simon 19c0b53c8e Update to work with latest OVR release
Adds permission request logic on start-up
2019-07-27 22:47:59 +01:00
Simon 49eeafb18f Demo Build defines 2019-07-25 14:05:32 +01:00
Simon 3acdde7a25 Fixed suddenly occuring build break 2019-07-25 13:16:41 +01:00
Simon 28378f6c5c Assign a randomly generated player name
If user hasn;t changed their name in the config.cfg, then just generate
a random name VRPlayer-xxxxxxxx
2019-07-23 23:29:28 +01:00
Simon edeed1fd10 Clean shutdown 2019-07-23 23:04:05 +01:00
Simon 9456923b82 Tidying and small fixes 2019-07-23 22:19:02 +01:00
Simon 1e09894cc5 Only show screen in multiplayer 2019-07-23 13:35:06 +01:00
Simon a8b8440ada A few small tweaks:
- Screen should appear in front of user
- Command  Line file should now work
- Left-handed control of menu should now work
2019-07-23 13:29:34 +01:00
Simon ec6843a2bb commandline.txt 2019-07-22 23:31:05 +01:00
Simon eec4c9e903 Disable weapon recoil for VR by default 2019-07-22 20:57:25 +01:00
Simon caf8eba562 Couple of tweaks
- Add checkbox for Show FPS
- Fix for Multiplayer
2019-07-21 23:31:33 +01:00
Simon d934f5bae0 Fixed weapon stabilisation calc 2019-07-21 22:46:30 +01:00
Simon 8abab7b190 Attempted fix for weirdness with weapon stability 2019-07-21 19:19:04 +01:00
Simon a777cc8f65 Small tweaks - hardcoded speed cvars 2019-07-21 18:52:11 +01:00
Simon 517fcacd36 Weapon Stabilisation
- Grab weapon using grip on off-hand
- Release by releasing grip
- X now turns flashlight on/off
- off-hand trigger is Run
2019-07-21 15:22:11 +01:00
Simon cd9ecaec67 Move reload to grip and got it working correctly
also fixes a bug where firing and reloading at the same time caused
primary fire to get stuck "on"
2019-07-21 10:26:57 +01:00
Grant Bagwell aac9f2283f HUD Tweak
Moved the gun selection boxes much further down since they only appear when using them
2019-07-21 00:12:46 +02:00
Grant Bagwell cb8ffa566d Moved and Fixed Reload
- Not sure why working before. I suspect the -reload was being called too soon and need to wait for next frame (or something like this)
 - Moved to X button and now works
2019-07-20 23:28:15 +02:00
Simon 3b792837eb More HUD tweaking.. 2019-07-20 21:08:53 +01:00
Simon 4f9f562dfb Tweakin' 2019-07-20 20:44:22 +01:00
Simon 0c66efa48d Several Changes..
- HUD positioning - still needs a bit of tweaking
- Crowbar whoosing sounds now working
- Flashlight on X button
- Change weapon selection using right stick up/down, press fire to
select chosen weapon
2019-07-20 19:23:34 +01:00
Simon 42cf81a178 Some HUD stuff.. 2019-07-20 00:04:47 +01:00
Simon c339bcf4e8 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-07-18 23:31:50 +01:00
Simon 9b624869eb Fixed horrible head orientation problem
Resolved the issue where the head tracking doesn't work at the
north/south poles and gets sticky.
2019-07-18 23:31:45 +01:00
Grant Bagwell 15e9f71483 Remove crosshair 2019-07-18 23:24:49 +02:00
Grant Bagwell 11918aed4b Revert "Remove crosshair"
This reverts commit 9b6cb36ea6.
2019-07-18 23:24:11 +02:00
Grant Bagwell 9b6cb36ea6 Remove crosshair 2019-07-18 23:24:01 +02:00
Grant Bagwell fc0c982b46 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-07-18 22:35:39 +02:00
Grant Bagwell 3e4310da8c Fixing rebroken leftstick 2019-07-18 22:35:21 +02:00
Simon c3ed8437ca Fix sudden leap out of level into nowhere
An uninitialised Vector variable was the cause
2019-07-18 21:34:44 +01:00
Simon 3caadd9da5 Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2019-07-18 21:23:13 +01:00
Simon da6c544caf Updated weapon models
Used updated weapon models courtesy of:
https://github.com/rorincloud/Half-Life-VR/commits/master
Fixed issue where refdef was calculated indivudually for each eye which
caused horrible nausea
2019-07-18 21:16:39 +01:00
Grant Bagwell 3dd090686c Switching Jump and Duck
Seemed more logical for jump to be top
2019-07-18 20:34:35 +02:00
Grant Bagwell 8ac9808067 Revert "Switched Jump and Crouch"
This reverts commit 5565b2fbcf.
2019-07-18 20:33:08 +02:00
Grant Bagwell 5565b2fbcf Switched Jump and Crouch
Seems more logical for jump to be the top button
2019-07-18 20:32:56 +02:00
Simon a0066afcce Big Commit!
First pass 6DoF weapons
Lots of bugs!
2019-07-18 00:07:47 +01:00
Simon d49a8e6daa Weapons and directional movement changes 2019-07-15 22:54:11 +01:00
Simon c79c6ba069 Fixed box pushing
And a few other small fixes including more button mapping
Hidden the video modes menu
2019-07-15 21:51:43 +01:00
Simon 11fab1b967 Ladders now work.. 2019-07-14 10:28:20 +01:00
Simon 695e833d1e Fixed no movement in release build
Also changed default movement speed to walk, left trigger to run
2019-07-13 15:53:09 +01:00
Simon d3e9dfff45 some tweaks.. 2019-07-12 17:33:47 +01:00
Simon 26974ceacb Fixed some menu issues 2019-07-12 12:37:30 +01:00
Simon 4447c542b4 Added extra files to git ignore 2019-07-12 11:12:29 +01:00
Simon fd7ebe9f70 Flashlight - needs more work 2019-07-11 22:52:02 +01:00
Simon 66b722f645 Added missing files 2019-07-11 21:55:25 +01:00
Simon 594ea9a578 A few fixes
- Better world scale
- Positional Tracking now works
- Snap turn
2019-07-10 23:37:29 +01:00
Simon 3a56694ff4 Few fixes - get the menu the right way up! 2019-07-08 22:58:43 +01:00